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Make null check more specific, not just falsy
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1 changed files with 1 additions and 1 deletions
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@ -94,7 +94,7 @@ function handleEntity(entity: PacketEntity, match: Match) {
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}
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}
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if (prop.definition.ownerTableName === 'm_iAmmo') {
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if (prop.value && prop.value > 0) {
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if (prop.value !== null && prop.value > 0) {
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player.ammo[parseInt(prop.definition.name, 10)] = <number>prop.value;
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}
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}
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