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https://github.com/demostf/demo.js
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extract activeWeapon
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2 changed files with 33 additions and 24 deletions
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@ -1,6 +1,8 @@
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import {UserInfo} from "./UserInfo";
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import {Vector} from "./Vector";
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import {PlayerCondition} from "./PlayerCondition";
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import {Weapon} from "./Weapon";
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import {Match} from "./Match";
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export enum LifeState {
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ALIVE = 0,
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@ -9,15 +11,26 @@ export enum LifeState {
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RESPAWNABLE = 3
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}
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export interface Player {
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export class Player {
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match: Match;
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user: UserInfo;
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position: Vector;
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health: number;
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maxHealth: number;
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classId: number;
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team: number;
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viewAngle: number;
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weapons: number[];
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ammo: number[];
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lifeState: LifeState
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position: Vector = new Vector(0, 0, 0);
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health: number = 0;
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maxHealth: number = 0;
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classId: number = 0;
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team: number = 0;
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viewAngle: number = 0;
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weaponIds: number[] = [];
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ammo: number[] = [];
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lifeState: LifeState = LifeState.DEATH;
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activeWeapon: number = 0;
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constructor(match: Match, userInfo: UserInfo) {
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this.match = match;
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this.user = userInfo;
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}
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get weapons(): Weapon[] {
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return this.weaponIds.map(id => this.match.weaponMap[this.match.outerMap[id]]);
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}
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}
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