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fc6d758a31
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dont mutate the match state when parsing datatables
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2017-02-14 22:26:21 +01:00 |
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c4969d23ff
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index sendTables by name
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2017-02-14 22:16:07 +01:00 |
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afa0451a66
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per packet entities
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2017-02-14 22:12:06 +01:00 |
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95b9fb55c7
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dont modify match state in gameevent packet handler
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2017-02-14 20:51:04 +01:00 |
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7cb74d93de
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only apply updates for entities from the current packet
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2017-02-13 18:55:26 +01:00 |
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ba7ce734e3
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fix some typings
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2017-02-12 16:32:38 +01:00 |
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48b376fa2e
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add missing tempentities packet type
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2017-02-12 15:25:00 +01:00 |
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085887d31d
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split out updating match state from packet
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2017-02-12 15:19:43 +01:00 |
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cb02fdee9b
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parse deaths and strictly type packet types
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2017-02-12 15:09:03 +01:00 |
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1a71b65f12
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parse some player info
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2017-02-11 20:33:13 +01:00 |
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4a8745250f
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parse world boundary
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2017-02-11 18:01:51 +01:00 |
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58852ffac7
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add explicit tick function to step trough demos
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2017-02-11 17:47:42 +01:00 |
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a36208c693
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fix parsing user info
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2017-02-11 17:17:56 +01:00 |
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a5bfe128ed
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Fix flattening of prop definitions
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2017-02-11 15:21:07 +01:00 |
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5b1b11220d
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read string tables from packets
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2017-02-05 17:35:45 +01:00 |
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be00d32175
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implement tempentities
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2016-12-24 15:26:41 +01:00 |
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e83ca71f6d
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cleanup packet parser signature
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2016-12-19 00:57:11 +01:00 |
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1fbb61f252
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propper skipping of TempEntities
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2016-12-19 00:21:52 +01:00 |
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3b805be013
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final typescript conversion
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2016-12-18 20:15:18 +01:00 |
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94383f447f
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more typescript conversions
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2016-12-18 18:18:55 +01:00 |
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06860cc3fe
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initial typescript conversions
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2016-12-18 15:37:29 +01:00 |
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564e8995c7
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rename to typescript
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2016-12-18 15:21:51 +01:00 |
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653bd862bd
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code organization and some es6
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2016-12-18 15:12:55 +01:00 |
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