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inline js data
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7a2f4d1af0
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8 changed files with 111 additions and 69 deletions
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@ -16,30 +16,24 @@ const healthMap = [0, 150, 180, 216];
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function getBuildingType(type: BuildingType) {
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switch (type) {
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case BuildingType.TeleporterEntrance:
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return 'tele_entrance';
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return require("inline://images/building_icons/tele_entrance.png");
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case BuildingType.TeleporterExit:
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return 'tele_exit';
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return require("inline://images/building_icons/tele_exit.png");
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case BuildingType.Dispenser:
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return 'dispenser';
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return require("inline://images/building_icons/dispenser.png");
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case BuildingType.Level1Sentry:
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return 'sentry_1';
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return require("inline://images/building_icons/sentry_1.png");
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case BuildingType.Level2Sentry:
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return 'sentry_2';
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return require("inline://images/building_icons/sentry_2.png");
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case BuildingType.Level3Sentry:
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return 'sentry_3';
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return require("inline://images/building_icons/sentry_3.png");
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case BuildingType.MiniSentry:
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return 'sentry_1';
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return require("inline://images/building_icons/sentry_1.png");
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default:
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return 'unknown';
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return '';
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}
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}
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function getIcon(building: BuildingState) {
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const icon = getBuildingType(building.buildingType);
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const team = building.team === Team.Red ? 'red' : 'blue';
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return `/images/building_icons/${icon}_${team}.png`;
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}
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export function Building(props: BuildingProp) {
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const worldWidth = props.mapBoundary.boundary_max.x - props.mapBoundary.boundary_min.x;
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const worldHeight = props.mapBoundary.boundary_max.y - props.mapBoundary.boundary_min.y;
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@ -48,6 +42,7 @@ export function Building(props: BuildingProp) {
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const scaledX = () => x() / worldWidth * props.targetSize.width;
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const scaledY = () => (worldHeight - y()) / worldHeight * props.targetSize.height;
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const maxHealth = () => healthMap[props.building.level];
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const teamColor = () => (props.building.team === Team.Red) ? '#a75d50' : '#5b818f';
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if (!maxHealth) {
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return null;
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}
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@ -57,10 +52,12 @@ export function Building(props: BuildingProp) {
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const alpha = () => props.building.health / maxHealth;
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try {
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const image = getIcon(props.building);
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const image = () => getBuildingType(props.building.buildingType);
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return <g transform={transform()}
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opacity={alpha()}>
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<image href={image} className={"player-icon"} height={32}
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<circle r={16} stroke-width={1} stroke="white" fill={teamColor()}
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opacity={alpha()}/>
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<image href={image()} className={"player-icon"} height={32}
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width={32}
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transform={`translate(-16 -16)`}/>
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<Show when={props.building.angle}>
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