some basic viewer

This commit is contained in:
Robin Appelman 2023-04-29 14:54:53 +02:00
commit 5910b2f35a
45 changed files with 1089 additions and 1436 deletions

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@ -1,103 +0,0 @@
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
exports.__esModule = true;
exports.Api = void 0;
var Api = /** @class */ (function () {
function Api(base) {
this.base = base;
}
Api.prototype.getApiUrl = function (url) {
return this.base + url;
};
Api.prototype.request = function (url, params, json) {
if (params === void 0) { params = {}; }
if (json === void 0) { json = true; }
var queryParams = new URLSearchParams(params);
return fetch(this.getApiUrl(url) + '?' + queryParams)
.then(function (response) {
if (json) {
return response.json();
}
else {
return response.text();
}
});
};
Api.prototype.searchPlayer = function (query) {
return __awaiter(this, void 0, void 0, function () {
var players, _i, players_1, player;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
if (query.length < 2) {
return [2 /*return*/, []];
}
return [4 /*yield*/, this.request('users/search', { query: query })];
case 1:
players = _a.sent();
for (_i = 0, players_1 = players; _i < players_1.length; _i++) {
player = players_1[_i];
localStorage.setItem("player.".concat(player.steamid), JSON.stringify(player));
}
return [2 /*return*/, players];
}
});
});
};
Api.prototype.getPlayer = function (id) {
return __awaiter(this, void 0, void 0, function () {
var cached, player;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
cached = localStorage.getItem("player.".concat(id));
if (cached) {
return [2 /*return*/, JSON.parse(cached)];
}
return [4 /*yield*/, this.request("users/".concat(id), {})];
case 1:
player = _a.sent();
localStorage.setItem("player.".concat(id), JSON.stringify(player));
return [2 /*return*/, player];
}
});
});
};
return Api;
}());
exports.Api = Api;

28
script/download.ts Normal file
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@ -0,0 +1,28 @@
export async function download(url: string, progress: (number) => void): Promise<ArrayBuffer> {
const response = await fetch(url, {mode: 'cors'});
if (!response.body || !response.headers) {
throw new Error("invalid response");
}
const contentLength = +(response.headers.get('Content-Length') || 0);
let receivedLength = 0;
let data = new Uint8Array(contentLength);
const reader = response.body.getReader();
while(true) {
const {done, value} = await reader.read();
if (done) {
break;
}
data.set(value, receivedLength);
receivedLength += value.length;
progress((receivedLength / contentLength) * 100);
}
return data.buffer;
}

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@ -1,61 +0,0 @@
"use strict";
var __assign = (this && this.__assign) || function () {
__assign = Object.assign || function(t) {
for (var s, i = 1, n = arguments.length; i < n; i++) {
s = arguments[i];
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
t[p] = s[p];
}
return t;
};
return __assign.apply(this, arguments);
};
exports.__esModule = true;
exports.queryForFilter = exports.Reset = exports.FilterBar = void 0;
var solid_select_1 = require("@thisbeyond/solid-select");
var solid_js_1 = require("solid-js");
var FilterBar = function (_a) {
var maps = _a.maps, api = _a.api, onChange = _a.onChange, initialFilter = _a.initialFilter;
var modes = (0, solid_select_1.createOptions)(["4v4", "6v6", "Highlander"]);
var mapOptions = (0, solid_select_1.createOptions)(maps, {
createable: true
});
var playerOptions = (0, solid_select_1.createAsyncOptions)(function (search) { return api.searchPlayer(search); });
var playerFormat = function (player) { return player.name; };
var _b = (0, solid_js_1.createSignal)(initialFilter.mode, { equals: false }), initialMode = _b[0], setInitialMode = _b[1];
var _c = (0, solid_js_1.createSignal)(initialFilter.map, { equals: false }), initialMap = _c[0], setInitialMap = _c[1];
var _d = (0, solid_js_1.createSignal)(initialFilter), filterSet = _d[0], setFilterSet = _d[1];
(0, solid_js_1.createEffect)(function () { return onChange(filterSet()); });
return <div class="filter-bar">
<solid_select_1.Select class="mode" onChange={function (mode) { return setFilterSet(__assign(__assign({}, filterSet()), { mode: mode })); }} initialValue={initialMode()} placeholder="All Types" {...modes}/>
<exports.Reset reset={function () {
setInitialMode("");
onChange(__assign(__assign({}, filterSet()), { mode: "" }));
}}/>
<solid_select_1.Select class="maps" onChange={function (map) { return setFilterSet(__assign(__assign({}, filterSet()), { map: map })); }} initialValue={initialMap()} placeholder="All Maps" {...mapOptions}/>
<exports.Reset reset={function () {
setInitialMap("");
console.log(__assign(__assign({}, filterSet()), { map: "" }));
onChange(__assign(__assign({}, filterSet()), { map: "" }));
}}/>
<solid_select_1.Select class="players" initialValue={initialFilter.players} onChange={function (players) { return setFilterSet(__assign(__assign({}, filterSet()), { players: players })); }} multiple placeholder="All Players" format={playerFormat} {...playerOptions}/>
</div>;
};
exports.FilterBar = FilterBar;
var Reset = function (_a) {
var reset = _a.reset;
return <button onMouseDown={reset} class="reset">X</button>;
};
exports.Reset = Reset;
function queryForFilter(filter) {
var queryParams = new URLSearchParams({
players: filter.players.map(function (player) { return player.steamid; }).join(','),
mode: (filter.mode || "").toLowerCase(),
map: filter.map || ""
});
if (filter.uploader) {
queryParams.set("uploader", filter.uploader);
}
return queryParams;
}
exports.queryForFilter = queryForFilter;

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@ -58,7 +58,7 @@ export const FilterBar = ({maps, api, onChange, initialFilter}: FilterBarProps)
}
export const Reset = ({reset}) => {
return <button onMouseDown={reset} class="reset">X</button>;
return <button onClick={reset} class="reset">X</button>;
}
export interface FilterSet {

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@ -1,88 +0,0 @@
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
exports.__esModule = true;
exports.parseHeader = void 0;
DataView.prototype["getString"] = function (offset, length) {
var end = typeof length == 'number' ? offset + length : this.byteLength;
var text = '';
var val = -1;
while (offset < this.byteLength && offset < end) {
val = this.getUint8(offset++);
if (val === 0)
break;
text += String.fromCharCode(val);
}
return text;
};
function parseHeader(file) {
return __awaiter(this, void 0, void 0, function () {
var data, view;
return __generator(this, function (_a) {
switch (_a.label) {
case 0: return [4 /*yield*/, readFile(file)];
case 1:
data = _a.sent();
view = new DataView(data);
return [2 /*return*/, {
'type': view.getString(0, 8),
'server': view.getString(16, 260),
'nick': view.getString(276, 260),
'map': view.getString(536, 260),
'game': view.getString(796, 260),
'duration': view.getFloat32(1056, true),
'ticks': view.getUint32(1060, true)
}];
}
});
});
}
exports.parseHeader = parseHeader;
function readFile(file) {
return __awaiter(this, void 0, void 0, function () {
return __generator(this, function (_a) {
return [2 /*return*/, new Promise(function (resolve, reject) {
var reader = new FileReader();
reader.onload = function () {
resolve(reader.result);
};
reader.onerror = reject;
reader.readAsArrayBuffer(file);
})];
});
});
}

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@ -26,8 +26,12 @@ export interface GetStringDataView extends DataView {
getString: (offset: number, length: number) => string;
}
export async function parseHeader(file): Promise<DemoHead> {
export async function parseHeader(file: File): Promise<DemoHead> {
const data = await readFile(file);
return parseHeaderFromBuffer(data);
}
export function parseHeaderFromBuffer(data: ArrayBuffer): DemoHead {
const view = new DataView(data) as GetStringDataView;
return {
'type': view.getString(0, 8),
@ -40,7 +44,7 @@ export async function parseHeader(file): Promise<DemoHead> {
};
}
async function readFile(file: File): Promise<ArrayBuffer> {
export async function readFile(file: File): Promise<ArrayBuffer> {
return new Promise((resolve, reject) => {
const reader = new FileReader();

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@ -1,12 +0,0 @@
"use strict";
exports.__esModule = true;
exports.ready = void 0;
function ready(cb) {
if (document.readyState === "complete") {
cb();
}
else {
document.addEventListener("DOMContentLoaded", cb);
}
}
exports.ready = ready;

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@ -1,21 +0,0 @@
"use strict";
exports.__esModule = true;
exports.formatDuration = void 0;
function formatDuration(input) {
if (!input) {
return '0:00';
}
var hours = Math.floor(input / 3600);
var minutes = Math.floor((input - (hours * 3600)) / 60);
var seconds = Math.floor(input - (hours * 3600) - (minutes * 60));
var hourString = (hours < 10) ? "0" + hours : "" + hours;
var minuteString = (minutes < 10) ? "0" + minutes : "" + minutes;
var secondString = (seconds < 10) ? "0" + seconds : "" + seconds;
if (hourString !== '00') {
return hourString + ':' + minuteString + ':' + secondString;
}
else {
return minuteString + ':' + secondString;
}
}
exports.formatDuration = formatDuration;

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@ -1,144 +0,0 @@
"use strict";
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
var __generator = (this && this.__generator) || function (thisArg, body) {
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
function verb(n) { return function (v) { return step([n, v]); }; }
function step(op) {
if (f) throw new TypeError("Generator is already executing.");
while (_) try {
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
if (y = 0, t) op = [op[0] & 2, t.value];
switch (op[0]) {
case 0: case 1: t = op; break;
case 4: _.label++; return { value: op[1], done: false };
case 5: _.label++; y = op[1]; op = [0]; continue;
case 7: op = _.ops.pop(); _.trys.pop(); continue;
default:
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
if (t[2]) _.ops.pop();
_.trys.pop(); continue;
}
op = body.call(thisArg, _);
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
}
};
exports.__esModule = true;
var ready_1 = require("./ready");
var header_1 = require("./header");
var time_1 = require("./time");
(0, ready_1.ready)(function () {
var red_name = document.querySelector(".red input");
var blue_name = document.querySelector(".blue input");
var file = document.querySelector(".dropzone input[type=\"file\"]");
var drop_text = document.querySelector(".dropzone .text");
var button = document.querySelector(".upload > button");
var map = document.querySelector(".demo-info .map");
var time = document.querySelector(".demo-info .time");
var apiBase = document.querySelector("input[name=\"api\"]").value;
var key = document.querySelector(".key").textContent;
var selectedFile = null;
console.log(key);
file.addEventListener("change", function (event) { return __awaiter(void 0, void 0, void 0, function () {
var file, header;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
file = event.target.files[0];
drop_text.textContent = file.name;
return [4 /*yield*/, (0, header_1.parseHeader)(file)];
case 1:
header = _a.sent();
if (header.type === "HL2DEMO" && header.game === "tf") {
map.textContent = header.map;
time.textContent = (0, time_1.formatDuration)(header.duration);
button.removeAttribute("disabled");
selectedFile = file;
}
else {
drop_text.textContent = "Malformed demo or not a TF2 demo";
map.textContent = "";
time.textContent = "";
button.setAttribute("disabled", "disabled");
selectedFile = null;
}
return [2 /*return*/];
}
});
}); });
button.addEventListener("click", function () { return __awaiter(void 0, void 0, void 0, function () {
var _a, e_1;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
button.setAttribute("disabled", "disabled");
if (!selectedFile) {
return [2 /*return*/];
}
drop_text.textContent = "Uploading...";
_b.label = 1;
case 1:
_b.trys.push([1, 3, , 4]);
_a = window.location;
return [4 /*yield*/, uploadDemo(apiBase, key, red_name.value || 'RED', blue_name.value || 'BLU', selectedFile.name, selectedFile)];
case 2:
_a.href = _b.sent();
return [3 /*break*/, 4];
case 3:
e_1 = _b.sent();
drop_text.textContent = "Error ".concat(e_1.message);
return [3 /*break*/, 4];
case 4: return [2 /*return*/];
}
});
}); });
});
function uploadDemo(apiBase, key, red, blue, name, demo) {
return __awaiter(this, void 0, void 0, function () {
var data, response, _a, body, matches;
return __generator(this, function (_b) {
switch (_b.label) {
case 0:
data = new FormData();
data.append('key', key);
data.append('red', red);
data.append('blu', blue);
data.append('name', name);
data.append('demo', demo, demo.name);
return [4 /*yield*/, fetch(apiBase + "upload", {
method: 'POST',
body: data
})];
case 1:
response = _b.sent();
if (!(response.status >= 400)) return [3 /*break*/, 3];
_a = Error.bind;
return [4 /*yield*/, response.text()];
case 2: throw new (_a.apply(Error, [void 0, _b.sent()]))();
case 3: return [4 /*yield*/, response.text()];
case 4:
body = _b.sent();
matches = body.match(/STV available at: https?:\/\/[^/]+\/(\d+)/);
if (matches) {
return [2 /*return*/, matches[1]];
}
else {
throw new Error(body);
}
return [2 /*return*/];
}
});
});
}

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script/viewer.tsx Normal file
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@ -0,0 +1,45 @@
import {ready} from './ready';
import {parseHeaderFromBuffer, readFile} from './header';
import {download} from "./download";
import {AsyncParser} from "./viewer/Analyse/Data/AsyncParser";
import {render} from "solid-js/web";
import {Analyser} from "./viewer/Analyse/Analyser";
ready(async () => {
const fileInput: HTMLInputElement | null = document.querySelector(`.dropzone input[type="file"]`);
const urlInput: HTMLInputElement | null = document.querySelector(`.viewer-page input[name="url"]`);
const drop_text = document.querySelector(`.dropzone .text`);
const downloadProgress: HTMLProgressElement = document.querySelector(`progress.download`);
const parseProgress: HTMLProgressElement = document.querySelector(`progress.parse`);
if (fileInput) {
fileInput.addEventListener("change", async (event: InputEvent) => {
let file = (event.target as HTMLInputElement).files[0];
drop_text.textContent = file.name;
const data = await readFile(file);
const header = parseHeaderFromBuffer(data);
if (header.type === "HL2DEMO" && header.game === "tf") {
drop_text.textContent = "Parsing...";
parse(data, parseProgress, false);
} else {
drop_text.textContent = "Malformed demo or not a TF2 demo";
}
});
} else {
const url = urlInput.value;
console.log(url);
const data = await download(url, (progress) => downloadProgress.value = progress);
parse(data, parseProgress, true);
}
})
const parse = async (data: ArrayBuffer, parseProgress: HTMLProgressElement, stored: boolean) => {
const header = parseHeaderFromBuffer(data);
const parser = new AsyncParser(data, (progress) => parseProgress.value = progress);
await parser.cache();
const page = document.querySelector('.viewer-page');
render(() => <Analyser parser={parser} header={header} isStored={stored}/>, page);
}

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@ -1,42 +0,0 @@
.analyse-menu {
position: absolute;
top: 0;
left: 0;
opacity: 0.5;
transition: all 0.5s;
&:hover {
opacity: 1;
}
.share-session {
background: transparent;
color: var(--primary-color);
font-size: 200%;
width: 32px;
height: 32px;
margin: 10px;
border: none;
cursor: pointer;
background-image: url("../images/link_white.svg");
background-size: contain;
&:active, &:focus {
outline: none;
}
}
.share-text {
color: var(--primary-color);
background-color: var(--text-secondary);
padding: 5px;
margin-top: 0;
border: 1px #888 solid;
border-radius: 5px;
&:active, &:focus {
outline: none;
}
}
}

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@ -1,75 +0,0 @@
.map-holder {
position: fixed;
top: 32px;
left: 0;
width: 100%;
height: calc(100% - 32px - 100px);
}
.time-control {
position: fixed;
bottom: 0;
left: 0;
width: 100%;
height: 100px;
background-color: var(--primary-color-accent);
.timeline {
position: absolute;
bottom: 0;
left: 64px;
width: calc(100% - 64px);
}
.play-pause-button {
position: absolute;
bottom: 0;
left: 0;
height: 100px;
width: 64px;
background-color: transparent;
color: black;
font-size: 200%;
border: none;
&:focus, &:active {
outline: none;
}
}
}
.error-holder {
.error-image {
text-align: center;
padding: 20px;
font-size: 250%;
&::after {
display: block;
content: '';
background-size: contain;
background-repeat: no-repeat;
background-position: 50% 50%;
background-image: url('../images/teleporter.png');
width: 100%;
height: 500px;
margin: 50px 0;
}
}
.error {
background-color: #FF9494;
line-height: 32px;
margin: 0 -30px;
padding: 32px;
padding-left: 74px;
background-image: url('../images/error.png');
background-size: 32px;
background-repeat: no-repeat;
background-position: 32px 32px;
.error-hint {
margin-top: 32px;
}
}
}

View file

@ -4,7 +4,7 @@ import {throttle, debounce} from 'throttle-debounce';
import {Timeline} from './Render/Timeline';
import {SpecHUD} from './Render/SpecHUD';
import {AnalyseMenu} from './AnalyseMenu'
import {Header, WorldBoundaries} from "@demostf/parser-worker";
import {Header, WorldBoundaries} from "./Data/Parser";
import {AsyncParser} from "./Data/AsyncParser";
import {getMapBoundaries} from "./MapBoundries";
@ -21,10 +21,10 @@ export const Analyser = (props: AnalyseProps) => {
const parser = props.parser;
const intervalPerTick = props.header.interval_per_tick;
const [tick, setTick] = createSignal<number>();
const [scale, setScale] = createSignal<number>();
const [playing, setPlaying] = createSignal<boolean>();
const [sessionName, setSessionName] = createSignal<string>();
const [tick, setTick] = createSignal<number>(0);
const [scale, setScale] = createSignal<number>(1);
const [playing, setPlaying] = createSignal<boolean>(false);
const [sessionName, setSessionName] = createSignal<string>("");
let lastFrameTime = 0;
let playStartTick = 0;
@ -165,9 +165,9 @@ export const Analyser = (props: AnalyseProps) => {
<div class="time-control"
title={`${tickToTime(tick(), intervalPerTick)} (tick ${tick()})`}>
<input class="play-pause-button" type="button"
onClick={togglePlay}
value={playButtonText()}
disabled={disabled}
onClick={togglePlay}
/>
<Timeline parser={parser} tick={tick()}
onSetTick={throttle(50, (tick) => {

View file

@ -1,58 +0,0 @@
"use strict";
exports.__esModule = true;
exports.AsyncParser = void 0;
var parser_worker_1 = require("@demostf/parser-worker");
var AsyncParser = /** @class */ (function () {
function AsyncParser(buffer, progressCallback) {
this.buffer = buffer;
this.progressCallback = progressCallback;
}
AsyncParser.prototype.cache = function () {
var _this = this;
return new Promise(function (resolve, reject) {
var worker = new Worker(new URL('./ParseWorker.ts', import.meta.url));
worker.postMessage({
buffer: _this.buffer
}, [_this.buffer]);
worker.onmessage = function (event) {
if (event.data.error) {
reject(event.data.error);
return;
}
else if (event.data.progress) {
_this.progressCallback(event.data.progress);
return;
}
else if (event.data.demo) {
var cachedData = event.data.demo;
console.log("packed data: ".concat((cachedData.data.length / (1024 * 1024)).toFixed(1), "MB"));
_this.world = cachedData.world;
_this.demo = new parser_worker_1.ParsedDemo(cachedData.playerCount, cachedData.buildingCount, cachedData.world, cachedData.header, cachedData.data, cachedData.kills, cachedData.playerInfo, cachedData.tickCount);
resolve(_this.demo);
}
};
});
};
AsyncParser.prototype.getPlayersAtTick = function (tick) {
var players = [];
for (var i = 0; i < this.demo.playerCount; i++) {
players.push(this.demo.getPlayer(tick, i));
}
return players;
};
AsyncParser.prototype.getBuildingsAtTick = function (tick) {
var buildings = [];
for (var i = 0; i < this.demo.buildingCount; i++) {
var building = this.demo.getBuilding(tick, i);
if (building.health > 0) {
buildings.push(building);
}
}
return buildings;
};
AsyncParser.prototype.getKills = function () {
return this.demo.kills;
};
return AsyncParser;
}());
exports.AsyncParser = AsyncParser;

View file

@ -1,5 +1,9 @@
import {ParsedDemo, PlayerState, WorldBoundaries, Header, Kill, BuildingState} from "@demostf/parser-worker";
import {getMapBoundaries} from "../MapBoundries";
import {ParsedDemo, PlayerState, WorldBoundaries, Kill, BuildingState} from "./Parser";
function getCacheBuster(): string {
const url = document.querySelector('script[src*="viewer"]').attributes.src.value;
return url.substring("/viewer.js".length);
}
export class AsyncParser {
buffer: ArrayBuffer;
@ -14,7 +18,7 @@ export class AsyncParser {
cache(): Promise<ParsedDemo> {
return new Promise((resolve, reject) => {
const worker = new Worker(new URL('./ParseWorker.ts', import.meta.url));
const worker = new Worker(`/parse-worker.js${getCacheBuster()}`);
worker.postMessage({
buffer: this.buffer
}, [this.buffer]);

View file

@ -1,25 +0,0 @@
"use strict";
exports.__esModule = true;
var parser_worker_1 = require("@demostf/parser-worker");
/**
* @global postMessage
* @param event
*/
onmessage = function (event) {
var buffer = event.data.buffer;
var bytes = new Uint8Array(buffer);
(0, parser_worker_1.parseDemo)(bytes, function (progress) {
postMessage({
progress: progress
});
}).then(function (parsed) {
postMessage({
demo: parsed
}, [parsed.data.buffer]);
})["catch"](function (e) {
console.error(e);
postMessage({
error: e.message
});
});
};

View file

@ -1,4 +1,4 @@
import {parseDemo} from "@demostf/parser-worker";
import {parseDemo} from "./Parser";
declare function postMessage(message: any, transfer?: any[]): void;
@ -23,5 +23,4 @@ onmessage = (event: MessageEvent) => {
error: e.message
});
});
};

View file

@ -0,0 +1,259 @@
import {
get_assister_ids,
get_attacker_ids, get_data,
get_kill_ticks,
get_map, get_player_entity_id,
get_player_name, get_player_steam_id, get_player_user_id, get_victim_ids, get_weapon,
parse_demo,
XY
} from '@demostf/tf-demos-viewer';
import viewer from "@demostf/tf-demos-viewer";
function getCacheBuster(): string {
const url = self.location.href;
return url.substring(url.indexOf('?'));
}
export async function parseDemo(bytes: Uint8Array, progressCallback: (progress: number) => void): Promise<ParsedDemo> {
await viewer(`/tf-demo-viewer.wasm${getCacheBuster()}`);
const state = parse_demo(bytes, progressCallback);
let playerCount = state.player_count;
let buildingCount = state.building_count;
let boundaries = state.boundaries;
let interval_per_tick = state.interval_per_tick;
let tickCount = state.tick_count;
let kill_ticks = get_kill_ticks(state);
let attackers = get_attacker_ids(state);
let assisters = get_assister_ids(state);
let victims = get_victim_ids(state);
let playerInfo = [];
for (let i = 0; i < playerCount; i++) {
playerInfo.push({
name: get_player_name(state, i),
steamId: get_player_steam_id(state, i),
entityId: get_player_entity_id(state, i),
userId: get_player_user_id(state, i),
})
}
let kills = [];
for (let i = 0; i < kill_ticks.length; i++) {
kills.push({
tick: kill_ticks[i],
attacker: attackers[i],
assister: assisters[i],
victim: victims[i],
weapon: get_weapon(state, i),
})
}
let map = get_map(state);
let data = get_data(state);
return new ParsedDemo(
playerCount,
buildingCount,
{
boundary_min: {
x: boundaries.boundary_min.x,
y: boundaries.boundary_min.y,
},
boundary_max: {
x: boundaries.boundary_max.x,
y: boundaries.boundary_max.y,
}
},
{
map,
interval_per_tick
},
data,
kills,
playerInfo,
tickCount,
);
}
export interface PlayerInfo {
entityId: number,
name: string,
steamId: string,
userId: number,
}
export enum Team {
Other = 0,
Spectator = 1,
Red = 2,
Blue = 3,
}
export enum Class {
Other = 0,
Scout = 1,
Sniper = 2,
Solder = 3,
Demoman = 4,
Medic = 5,
Heavy = 6,
Pyro = 7,
Spy = 8,
Engineer = 9,
}
export enum BuildingType {
TeleporterEntrance = 0,
TeleporterExit = 1,
Dispenser = 2,
Level1Sentry = 3,
Level2Sentry = 4,
Level3Sentry = 5,
MiniSentry = 6,
Unknown = 7,
}
export interface WorldBoundaries {
boundary_min: {
x: number,
y: number
},
boundary_max: {
x: number,
y: number
}
}
export interface PlayerState {
position: {
x: number,
y: number
},
angle: number,
health: number,
team: Team,
playerClass: Class,
info: PlayerInfo,
charge: number,
}
export interface BuildingState {
position: {
x: number,
y: number
},
angle: number,
health: number,
level: number,
team: Team,
buildingType: BuildingType,
}
export interface Header {
interval_per_tick: number,
map: string
}
export interface Kill {
tick: number,
attacker: number,
assister: number,
victim: number,
weapon: string,
}
function unpack_f32(val: number, min: number, max: number): number {
const ratio = val / (Math.pow(2, 16) - 1);
return ratio * (max - min) + min;
}
function unpack_angle(val: number): number {
const ratio = val / (Math.pow(2, 8) - 1);
return ratio * 360;
}
export class ParsedDemo {
public readonly playerCount: number;
public readonly buildingCount: number;
public readonly world: WorldBoundaries;
public readonly data: Uint8Array;
public readonly header: Header;
public readonly tickCount: number;
public readonly kills: Kill[];
public readonly playerInfo: PlayerInfo[];
constructor(playerCount: number, buildingCount: number, world: WorldBoundaries, header: Header, data: Uint8Array, kills: Kill[], playerInfo: PlayerInfo[], tickCount: number) {
this.playerCount = playerCount;
this.buildingCount = buildingCount;
this.world = world;
this.header = header;
this.data = data;
this.kills = kills;
this.playerInfo = playerInfo;
this.tickCount = tickCount;
}
getPlayer(tick: number, playerIndex: number): PlayerState {
if (playerIndex >= this.playerCount) {
throw new Error("Player out of bounds");
}
const base = ((playerIndex * this.tickCount) + tick) * PLAYER_PACK_SIZE;
return unpackPlayer(this.data, base, this.world, this.playerInfo[playerIndex]);
}
getBuilding(tick: number, buildingIndex: number): BuildingState {
if (buildingIndex >= this.buildingCount) {
throw new Error("Building out of bounds");
}
const base = (this.playerCount * this.tickCount * PLAYER_PACK_SIZE) + ((buildingIndex * this.tickCount) + tick) * BUILDING_PACK_SIZE;
return unpackBuilding(this.data, base, this.world);
}
}
const PLAYER_PACK_SIZE = 8;
const BUILDING_PACK_SIZE = 7;
function unpackPlayer(bytes: Uint8Array, base: number, world: WorldBoundaries, info: PlayerInfo): PlayerState {
const x = unpack_f32(bytes[base] + (bytes[base + 1] << 8), world.boundary_min.x, world.boundary_max.x);
const y = unpack_f32(bytes[base + 2] + (bytes[base + 3] << 8), world.boundary_min.y, world.boundary_max.y);
const team_class_health = bytes[base + 4] + (bytes[base + 5] << 8);
const angle = unpack_angle(bytes[base + 6]);
const health = team_class_health & 1013;
const team = (team_class_health >> 14) as Team;
const playerClass = ((team_class_health >> 10) & 15) as Class;
const charge = bytes[base + 7];
return {
position: {x, y},
angle,
health,
team,
playerClass,
info,
charge
}
}
function unpackBuilding(bytes: Uint8Array, base: number, world: WorldBoundaries): BuildingState {
const x = unpack_f32(bytes[base] + (bytes[base + 1] << 8), world.boundary_min.x, world.boundary_max.x);
const y = unpack_f32(bytes[base + 2] + (bytes[base + 3] << 8), world.boundary_min.y, world.boundary_max.y);
const team_type_health = bytes[base + 4] + (bytes[base + 5] << 8);
const angle = unpack_angle(bytes[base + 6]);
const health = team_type_health & 1013;
const team = (((team_type_health >> 13) & 1) === 0) ? Team.Blue : Team.Red;
const level = (team_type_health >> 14);
const buildingType = ((team_type_health >> 10) & 7) as BuildingType;
return {
position: {x, y},
angle,
health,
team,
buildingType,
level,
}
}

View file

@ -1,5 +0,0 @@
.map-container {
width: 100%;
height: 100%;
background-color: black;
}

View file

@ -1,7 +1,8 @@
import {Panner} from "../Panner/Panner";
import {createEffect, createSignal, ParentProps} from "solid-js";
import {createEffect, createSignal, ParentProps, Show} from "solid-js";
import { createElementSize } from "@solid-primitives/resize-observer";
export class MapContainerProps {
export interface MapContainerProps {
contentSize: {
width: number;
height: number;
@ -9,25 +10,31 @@ export class MapContainerProps {
onScale?: (scale: number) => any;
}
export const MapContainer = ({children, contentSize, onScale}: ParentProps<MapContainerProps>) => {
export const MapContainer = (props: ParentProps<MapContainerProps>) => {
const [container, setContainer] = createSignal<Element>();
const scale = () => Math.min(
container().clientWidth / contentSize.width,
container().clientHeight / contentSize.height
);
const size = createElementSize(container);
const scale = () => {
if (size.width && size.height) {
return Math.min(size.width / props.contentSize.width, size.height / props.contentSize.height);
} else {
return 1;
}
}
createEffect(() => {
if (isFinite(scale())) {
onScale && onScale(scale());
props.onScale && props.onScale(scale());
}
});
return (
<div class="map-container" ref={setContainer}>
<Panner width={container().clientWidth} height={container().clientHeight}
scale={scale()} contentSize={contentSize}
onScale={onScale}>
{children}
</Panner>
<Show when={size.width}>
<Panner width={size.width} height={size.height}
scale={scale()} contentSize={props.contentSize}
onScale={props.onScale}>
{props.children}
</Panner>
</Show>
</div>
)
}
}

View file

@ -1,9 +0,0 @@
.map-background {
/*width: 1000px;*/
/*height: 1000px;*/
min-height: 500px;
min-width: 700px;
background: black no-repeat;
background-position: bottom left;
background-size: contain;
}

View file

@ -1,7 +1,8 @@
import {Player as PlayerDot} from './Render/Player';
import {Building as BuildingDot} from './Render/Building';
import {findMapAlias} from './MapBoundries';
import {PlayerState, Header, WorldBoundaries, BuildingState} from "@demostf/parser-worker";
import {PlayerState, Header, WorldBoundaries, BuildingState} from "./Data/Parser";
import {splitProps} from "solid-js";
export interface MapRenderProps {
header: Header;
@ -15,37 +16,31 @@ export interface MapRenderProps {
scale: number;
}
declare const require: {
<T>(path: string): T;
(paths: string[], callback: (...modules: any[]) => void): void;
ensure: (paths: string[], callback: (require: <T>(path: string) => T) => void) => void;
};
export function MapRender({header, players, size, world, scale, buildings}: MapRenderProps) {
const mapAlias = findMapAlias(header.map);
export function MapRender(props: MapRenderProps) {
const mapAlias = findMapAlias(props.header.map);
const image = `images/leveloverview/dist/${mapAlias}.webp`;
const background = `url(${image})`;
const playerDots = players
const playerDots = () => props.players
.filter((player: PlayerState) => player.health)
.map((player: PlayerState) => {
return <PlayerDot player={player} mapBoundary={world}
targetSize={size} scale={scale} />
return <PlayerDot player={player} mapBoundary={props.world}
targetSize={props.size} scale={props.scale} />
});
const buildingDots = buildings
const buildingDots = () => props.buildings
.filter((building: PlayerState) => building.position.x)
.map((building: PlayerState) => {
return <BuildingDot building={building}
mapBoundary={world}
targetSize={size} scale={scale}/>
mapBoundary={props.world}
targetSize={props.size} scale={props.scale}/>
});
return (
<svg class="map-background" width={size.width} height={size.height}
<svg class="map-background" width={props.size.width} height={props.size.height}
style={{"background-image": background}}>
{playerDots}
{buildingDots}
{playerDots()}
{buildingDots()}
</svg>
);
}

View file

@ -1,4 +1,5 @@
import {BuildingState, WorldBoundaries, BuildingType, Team} from "@demostf/parser-worker";
import {BuildingState, WorldBoundaries, BuildingType, Team} from "../Data/Parser";
import {Show} from "solid-js";
export interface BuildingProp {
building: BuildingState;
@ -54,17 +55,15 @@ export function Building({building, mapBoundary, targetSize, scale}: BuildingPro
const alpha = building.health / maxHealth;
try {
const image = getIcon(building);
const angle = (building.angle) ?
<polygon points="-6,14 0, 16 6,14 0,24" fill="white"
transform={`rotate(${270 - building.angle})`}/> : '';
return <g transform={`translate(${scaledX} ${scaledY}) scale(${1 / scale})`}
opacity={alpha}>
{angle}
<image href={image} class={"player-icon"} height={32}
width={32}
transform={`translate(-16 -16)`}/>
<image href={image} className={"player-icon"} height={32}
width={32}
transform={`translate(-16 -16)`}/>
<Show when={building.angle}>
<polygon points="-6,14 0, 16 6,14 0,24" fill="white"
transform={`rotate(${270 - building.angle})`}/>
</Show>
</g>
} catch (e) {
console.log(e);

View file

@ -1,45 +0,0 @@
.killfeed {
position: absolute;
top: 0;
right: 0;
padding: 15px;
user-select: none;
.kill {
.red {
color: #a75d50;
}
.blue {
color: #5b818f;
}
&.active-player {
background-color: #ddcfb2;
}
display: inline-block;
margin: 3px;
white-space: nowrap;
background-color: #2d2727cc;
border-radius: 5px;
padding: 5px 15px;
width: auto;
text-align: right;
color: var(--primary-color);
font-weight: bold;
float: right;
clear: both;
.player {
padding: 0 5px;
}
}
}
.kill-icon {
display: inline-block;
height: 22px;
width: auto;
vertical-align: middle;
filter: brightness(600%);
}

View file

@ -1,4 +1,4 @@
import {Kill, PlayerState} from "@demostf/parser-worker";
import {Kill, PlayerState} from "../Data/Parser";
import {killAlias} from "./killAlias";
export interface KillFeedProps {

View file

@ -1,4 +0,0 @@
.player-icon {
mask-size: cover;
mask-repeat: no-repeat;
}

View file

@ -1,4 +1,4 @@
import {PlayerState, WorldBoundaries, Team} from "@demostf/parser-worker";
import {PlayerState, WorldBoundaries, Team} from "../Data/Parser";
export interface PlayerProp {
player: PlayerState;

View file

@ -1,218 +0,0 @@
.blueSpecHolder {
position: absolute;
left: 0;
top: 50%;
transform: translate(0, -50%);
}
.redSpecHolder {
position: absolute;
right: 0;
top: 50%;
transform: translate(0, -50%);
}
.playerspec {
background-color: black;
color: white;
height: 42px;
width: 200px;
position: relative;
font-family: sans-serif;
margin-bottom: 2px;
user-select: none;
&.uber {
height: 28px;
}
.class-icon, .steam-avatar {
width: 42px;
height: 42px;
display: inline-block;
position: absolute;
top: 0;
left: 0;
background-position: top left;
background-size: 100% 100%;
&.uber {
height: 28px;
background-size: 28px 28px;
background-repeat: no-repeat;
background-position: 50% 50%;
}
}
.player-name {
display: inline-block;
position: relative;
padding: 0 5px;
white-space: nowrap;
width: 120px;
overflow: hidden;
text-overflow: ellipsis;
}
.health-container {
display: inline-block;
position: absolute;
left: 42px;
top: 0;
height: 28px;
width: calc(100% - 42px);
line-height: 28px;
font-weight: bold;
.health {
position: relative;
float: right;
padding: 0 5px;
}
.healthbar {
position: absolute;
top: 0;
left: 0;
height: 28px;
}
}
&.red {
.health-container {
background-color: #a75d50aa;
}
.healthbar {
background-color: #a75d50;
}
.class-icon.scout {
background-image: url('../../images/class_portraits/Icon_scout.jpg');
}
.class-icon.soldier {
background-image: url('../../images/class_portraits/Icon_soldier.jpg');
}
.class-icon.pyro {
background-image: url('../../images/class_portraits/Icon_pyro.jpg');
}
.class-icon.demoman {
background-image: url('../../images/class_portraits/Icon_demoman.jpg');
}
.class-icon.engineer {
background-image: url('../../images/class_portraits/Icon_engineer.jpg');
}
.class-icon.heavy {
background-image: url('../../images/class_portraits/Icon_heavy.jpg');
}
.class-icon.medic {
background-image: url('../../images/class_portraits/Icon_medic.jpg');
}
.class-icon.sniper {
background-image: url('../../images/class_portraits/Icon_sniper.jpg');
}
.class-icon.spy{
background-image: url('../../images/class_portraits/Icon_spy.jpg');
}
.class-icon.uber {
background-image: url('../../images/charge_red.svg');
}
.class-icon, .steam-avatar {
right: 0;
left: auto;
}
.health-container {
right: 42px;
left: auto;
}
.health {
float: left;
}
.player-name {
float: right;
direction: ltr;
text-align: right;
}
}
&.blue {
.health-container {
background-color: #5b818faa;
}
.healthbar {
background-color: #5b818f;
}
.class-icon.scout {
background-image: url('../../images/class_portraits/Icon_scout_blue.jpg');
}
.class-icon.soldier {
background-image: url('../../images/class_portraits/Icon_soldier_blue.jpg');
}
.class-icon.pyro {
background-image: url('../../images/class_portraits/Icon_pyro_blue.jpg');
}
.class-icon.demoman {
background-image: url('../../images/class_portraits/Icon_demoman_blue.jpg');
}
.class-icon.engineer {
background-image: url('../../images/class_portraits/Icon_engineer_blue.jpg');
}
.class-icon.heavy {
background-image: url('../../images/class_portraits/Icon_heavy_blue.jpg');
}
.class-icon.medic {
background-image: url('../../images/class_portraits/Icon_medic_blue.jpg');
}
.class-icon.sniper {
background-image: url('../../images/class_portraits/Icon_sniper_blue.jpg');
}
.class-icon.spy {
background-image: url('../../images/class_portraits/Icon_spy_blue.jpg');
}
.class-icon.uber {
background-image: url('../../images/charge_blue.svg');
}
}
&.overhealed {
.health {
color: #79d297;
}
.health:after {
position: absolute;
top: 21px;
right: 0;
padding: 0 5px;
font-size: 10px;
font-weight: bold;
content: 'OVERHEALED'
}
&.red .health:after {
position: absolute;
top: 21px;
left: 0;
right: auto;
}
}
&.dead {
.healthbar, .health {
display: none;
}
.health-container {
background-color: transparent;
}
.class-icon {
opacity: 0.5;
}
}
}

View file

@ -1,4 +1,4 @@
import {PlayerState} from "@demostf/parser-worker";
import {PlayerState} from "../Data/Parser";
export interface PlayerSpecProps {
player: PlayerState;

View file

@ -1,7 +1,7 @@
import {PlayersSpec} from './PlayerSpec';
import {KillFeed} from './KillFeed';
import {AsyncParser} from "../Data/AsyncParser";
import {PlayerState, Kill} from "@demostf/parser-worker";
import {PlayerState, Kill} from "../Data/Parser";
export interface SpecHUDProps {
tick: number;

View file

@ -1,23 +0,0 @@
.timeline {
width: 100%;
height: 100px;
/*bottom: 0;*/
/*position: relative;*/
}
.timeline-progress {
position: absolute;
bottom: -60px;
left: 0;
width: 100%;
height: 160px;
}
.timeline-background {
position: absolute;
bottom: 22px;
left: 0;
width: 100%;
height: 78px;
transform: scale(1, -1);
}

View file

@ -1,4 +1,4 @@
import {ParsedDemo, PlayerState, Header, WorldBoundaries, Team} from "@demostf/parser-worker";
import {ParsedDemo, PlayerState, Header, WorldBoundaries, Team} from "../Data/Parser";
export interface TimelineProps {
parser: AsyncParser;
@ -8,16 +8,13 @@ export interface TimelineProps {
}
export const Timeline = ({parser, tick, onSetTick, disabled}) => {
const background = <TimeLineBackground parser={parser}/>;
return (<div class="timeline">
{background}
<input class="timeline-progress" type="range" min={0}
max={parser.demo.tickCount} value={tick}
disabled={disabled}
return <div class="timeline">
<input max={parser.demo.tickCount} value={tick} class="timeline-progress" type="range" min={0}
onChange={(event) => {onSetTick(parseInt(event.target.value, 10))}}
disabled={disabled}
/>
</div>);
<TimeLineBackground parser={parser}/>
</div>;
}
import {AsyncParser} from "../Data/AsyncParser";

View file

@ -1,54 +0,0 @@
.pan-zoom-element {
border: 1px solid #ccc;
position: relative;
overflow: hidden;
cursor: default;
.content-container {
position: absolute;
left: 0;
top: 0;
right: 0;
bottom: 0;
}
.noselect {
user-select: none;
}
}
.zoommenu {
position: fixed;
color: #888;
bottom: 100px;
right: 0;
margin: 10px;
font-size: 200%;
opacity: 0.5;
transition: all 0.5s;
&:hover {
opacity: 1;
}
background-color: #f8f8f8;
border-radius: 5px;
div {
transition: all 0.5s;
width: 32px;
text-align: center;
cursor: pointer;
user-select: none;
&:hover {
color: #000;
}
}
div:first-child {
border-bottom: 1px solid #ddd;
margin: 0;
}
}

View file

@ -85,9 +85,14 @@ export const Panner = (props: ParentProps<PannerProps>) => {
y: Math.floor(panner.screen.height / 2)
});
const pannerStyle = () => {
console.log(props.width, props.height, props.scale);
return {width: `${props.width}px`, height: `${props.height}px`}
};
return (
<div class="pan-zoom-element"
style={{width: `${props.width}px`, height: `${props.height}px`}}
style={pannerStyle()}
onMouseDown={mouseDown}
onWheel={mouseWheel}>
<div class="content-container noselect"