player_count → player_slot

This commit is contained in:
Robin Appelman 2022-07-31 13:40:54 +02:00
commit 210e3dec9a
2 changed files with 2 additions and 2 deletions

View file

@ -14,7 +14,7 @@ export function MessageInfo({msg, prop_names, class_names, search}: MessageInfoP
case "Print": case "Print":
return <>{msg.value}</> return <>{msg.value}</>
case "ServerInfo": case "ServerInfo":
return <>stv: {msg.stv ? 'true' : 'false'}, map: {msg.map}, player count: {msg.player_count}, return <>stv: {msg.stv ? 'true' : 'false'}, map: {msg.map}, player slot: {msg.player_slot},
map: {msg.map}</> map: {msg.map}</>
case "NetTick": case "NetTick":
return <>Tick {msg.tick}, frame time: {msg.frame_time}, std_dev: {msg.std_dev}</> return <>Tick {msg.tick}, frame time: {msg.frame_time}, std_dev: {msg.std_dev}</>

2
www/src/parser.d.ts vendored
View file

@ -124,7 +124,7 @@ export type Message =
max_crc: number; max_crc: number;
max_player_count: number; max_player_count: number;
platform: string; platform: string;
player_count: number; player_slot: number;
replay: boolean; replay: boolean;
server_count: number; server_count: number;
server_name: string; server_name: string;