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fix schema for GameEventType
This commit is contained in:
parent
f38e4caa72
commit
042481b3ab
3 changed files with 816 additions and 446 deletions
806
schema.json
806
schema.json
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@ -10894,409 +10894,409 @@
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{
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"type": "string",
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"enum": [
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"ServerSpawn",
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"ServerChangeLevelFailed",
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"ServerShutdown",
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"ServerCvar",
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"ServerMessage",
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"ServerAddBan",
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"ServerRemoveBan",
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"PlayerConnect",
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"PlayerConnectClient",
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"PlayerInfo",
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"PlayerDisconnect",
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"PlayerActivate",
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"PlayerSay",
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"ClientDisconnect",
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"ClientBeginConnect",
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"ClientConnected",
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"ClientFullConnect",
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"HostQuit",
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"TeamInfo",
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"TeamScore",
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"TeamPlayBroadcastAudio",
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"PlayerTeam",
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"PlayerClass",
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"PlayerDeath",
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"PlayerHurt",
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"PlayerChat",
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"PlayerScore",
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"PlayerSpawn",
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"PlayerShoot",
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"PlayerUse",
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"PlayerChangeName",
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"PlayerHintMessage",
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"BasePlayerTeleported",
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"GameInit",
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"GameNewMap",
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"GameStart",
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"GameEnd",
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"RoundStart",
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"RoundEnd",
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"GameMessage",
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"BreakBreakable",
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"BreakProp",
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"EntityKilled",
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"BonusUpdated",
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"AchievementEvent",
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"AchievementIncrement",
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"PhysgunPickup",
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"FlareIgniteNpc",
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"HelicopterGrenadePuntMiss",
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"UserDataDownloaded",
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"RagdollDissolved",
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"HLTVChangedMode",
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"HLTVChangedTarget",
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"VoteEnded",
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"VoteStarted",
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"VoteChanged",
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"VotePassed",
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"VoteFailed",
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"VoteCast",
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"VoteOptions",
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"ReplaySaved",
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"EnteredPerformanceMode",
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"BrowseReplays",
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"ReplayYoutubeStats",
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"InventoryUpdated",
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"CartUpdated",
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"StorePriceSheetUpdated",
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"EconInventoryConnected",
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"ItemSchemaInitialized",
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"GcNewSession",
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"GcLostSession",
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"IntroFinish",
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"IntroNextCamera",
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"PlayerChangeClass",
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"TfMapTimeRemaining",
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"TfGameOver",
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"CtfFlagCaptured",
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"ControlPointInitialized",
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"ControlPointUpdateImages",
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"ControlPointUpdateLayout",
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"ControlPointUpdateCapping",
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"ControlPointUpdateOwner",
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"ControlPointStartTouch",
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"ControlPointEndTouch",
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"ControlPointPulseElement",
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"ControlPointFakeCapture",
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"ControlPointFakeCaptureMultiplier",
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"TeamPlayRoundSelected",
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"TeamPlayRoundStart",
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"TeamPlayRoundActive",
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"TeamPlayWaitingBegins",
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"TeamPlayWaitingEnds",
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"TeamPlayWaitingAboutToEnd",
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"TeamPlayRestartRound",
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"TeamPlayReadyRestart",
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"TeamPlayRoundRestartSeconds",
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"TeamPlayTeamReady",
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"TeamPlayRoundWin",
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"TeamPlayUpdateTimer",
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"TeamPlayRoundStalemate",
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"TeamPlayOvertimeBegin",
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"TeamPlayOvertimeEnd",
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"TeamPlaySuddenDeathBegin",
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"TeamPlaySuddenDeathEnd",
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"TeamPlayGameOver",
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"TeamPlayMapTimeRemaining",
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"TeamPlayTimerFlash",
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"TeamPlayTimerTimeAdded",
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"TeamPlayPointStartCapture",
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"TeamPlayPointCaptured",
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"TeamPlayPointLocked",
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"TeamPlayPointUnlocked",
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"TeamPlayCaptureBroken",
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"TeamPlayCaptureBlocked",
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"TeamPlayFlagEvent",
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"TeamPlayWinPanel",
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"TeamPlayTeamBalancedPlayer",
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"TeamPlaySetupFinished",
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"TeamPlayAlert",
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"TrainingComplete",
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"ShowFreezePanel",
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"HideFreezePanel",
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"FreezeCamStarted",
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"LocalPlayerChangeTeam",
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"LocalPlayerScoreChanged",
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"LocalPlayerChangeClass",
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"LocalPlayerRespawn",
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"BuildingInfoChanged",
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"LocalPlayerChangeDisguise",
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"PlayerAccountChanged",
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"SpyPdaReset",
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"FlagStatusUpdate",
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"PlayerStatsUpdated",
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"PlayingCommentary",
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"PlayerChargeDeployed",
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"PlayerBuiltObject",
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"PlayerUpgradedObject",
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"PlayerCarryObject",
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"PlayerDropObject",
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"ObjectRemoved",
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"ObjectDestroyed",
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"ObjectDetonated",
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"AchievementEarned",
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"SpecTargetUpdated",
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"TournamentStateUpdate",
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"TournamentEnableCountdown",
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"PlayerCalledForMedic",
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"PlayerAskedForBall",
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"LocalPlayerBecameObserver",
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"PlayerIgnitedInv",
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"PlayerIgnited",
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"PlayerExtinguished",
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"PlayerTeleported",
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"PlayerHealedMedicCall",
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"LocalPlayerChargeReady",
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"LocalPlayerWindDown",
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"PlayerInvulned",
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"EscortSpeed",
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"EscortProgress",
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"EscortRecede",
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"GameUIActivated",
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"GameUIHidden",
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"PlayerEscortScore",
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"PlayerHealOnHit",
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"PlayerStealSandvich",
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"ShowClassLayout",
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"ShowVsPanel",
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"PlayerDamaged",
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"ArenaPlayerNotification",
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"ArenaMatchMaxStreak",
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"ArenaRoundStart",
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"ArenaWinPanel",
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"PveWinPanel",
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"AirDash",
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"Landed",
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"PlayerDamageDodged",
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"PlayerStunned",
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"ScoutGrandSlam",
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"ScoutSlamdollLanded",
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"ArrowImpact",
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"PlayerJarated",
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"PlayerJaratedFade",
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"PlayerShieldBlocked",
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"PlayerPinned",
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"PlayerHealedByMedic",
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"PlayerSappedObject",
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"ItemFound",
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"ShowAnnotation",
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"HideAnnotation",
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"PostInventoryApplication",
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"ControlPointUnlockUpdated",
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"DeployBuffBanner",
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"PlayerBuff",
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"MedicDeath",
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"OvertimeNag",
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"TeamsChanged",
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"HalloweenPumpkinGrab",
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"RocketJump",
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"RocketJumpLanded",
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"StickyJump",
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"StickyJumpLanded",
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"RocketPackLaunch",
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"RocketPackLanded",
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"MedicDefended",
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"LocalPlayerHealed",
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"PlayerDestroyedPipeBomb",
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"ObjectDeflected",
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"PlayerMvp",
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"RaidSpawnMob",
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"RaidSpawnSquad",
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"NavBlocked",
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"PathTrackPassed",
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"NumCappersChanged",
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"PlayerRegenerate",
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"UpdateStatusItem",
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"StatsResetRound",
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"ScoreStatsAccumulatedUpdate",
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"ScoreStatsAccumulatedReset",
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"AchievementEarnedLocal",
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"PlayerHealed",
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"BuildingHealed",
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"ItemPickup",
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"DuelStatus",
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"FishNotice",
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"FishNoticeArm",
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"SlapNotice",
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"ThrowableHit",
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"PumpkinLordSummoned",
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"PumpkinLordKilled",
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"MerasmusSummoned",
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"MerasmusKilled",
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"MerasmusEscapeWarning",
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"MerasmusEscaped",
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"EyeballBossSummoned",
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"EyeballBossStunned",
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"EyeballBossKilled",
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"EyeballBossKiller",
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"EyeballBossEscapeImminent",
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"EyeballBossEscaped",
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"NpcHurt",
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"ControlPointTimerUpdated",
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"PlayerHighFiveStart",
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"PlayerHighFiveCancel",
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"PlayerHighFiveSuccess",
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"PlayerBonusPoints",
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"PlayerUpgraded",
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"PlayerBuyback",
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"PlayerUsedPowerUpBottle",
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"ChristmasGiftGrab",
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"PlayerKilledAchievementZone",
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"PartyUpdated",
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"PartyPrefChanged",
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"PartyCriteriaChanged",
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"PartyInvitesChanged",
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"PartyQueueStateChanged",
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"PartyChat",
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"PartyMemberJoin",
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"PartyMemberLeave",
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"MatchInvitesUpdated",
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"LobbyUpdated",
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"MvmMissionUpdate",
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"RecalculateHolidays",
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"PlayerCurrencyChanged",
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"DoomsdayRocketOpen",
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"RemoveNemesisRelationships",
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"MvmCreditBonusWave",
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"MvmCreditBonusAll",
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"MvmCreditBonusAllAdvanced",
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"MvmQuickSentryUpgrade",
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"MvmTankDestroyedByPlayers",
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"MvmKillRobotDeliveringBomb",
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"MvmPickupCurrency",
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"MvmBombCarrierKilled",
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"MvmSentryBusterDetonate",
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"MvmScoutMarkedForDeath",
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"MvmMedicPowerUpShared",
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"MvmBeginWave",
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"MvmWaveComplete",
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"MvmMissionComplete",
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"MvmBombResetByPlayer",
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"MvmBombAlarmTriggered",
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"MvmBombDeployResetByPlayer",
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"MvmWaveFailed",
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"MvmResetStats",
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"DamageResisted",
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"RevivePlayerNotify",
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"RevivePlayerStopped",
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"RevivePlayerComplete",
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"PlayerTurnedToGhost",
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"MedigunShieldBlockedDamage",
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"MvmAdvWaveCompleteNoGates",
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"MvmSniperHeadshotCurrency",
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"MvmMannhattanPit",
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"FlagCarriedInDetectionZone",
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"MvmAdvWaveKilledStunRadio",
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"PlayerDirectHitStun",
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"MvmSentryBusterKilled",
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"UpgradesFileChanged",
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"RdTeamPointsChanged",
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"RdRulesStateChanged",
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"RdRobotKilled",
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"RdRobotImpact",
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"TeamPlayPreRoundTimeLeft",
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"ParachuteDeploy",
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"ParachuteHolster",
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"KillRefillsMeter",
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"RpsTauntEvent",
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"CongaKill",
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"PlayerInitialSpawn",
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"CompetitiveVictory",
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"CompetitiveStatsUpdate",
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"MiniGameWin",
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"SentryOnGoActive",
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"DuckXpLevelUp",
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"QuestLogOpened",
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"SchemaUpdated",
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"LocalPlayerPickupWeapon",
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"RdPlayerScorePoints",
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"DemomanDetStickies",
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"QuestObjectiveCompleted",
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"PlayerScoreChanged",
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"KilledCappingPlayer",
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"EnvironmentalDeath",
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"ProjectileDirectHit",
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"PassGet",
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"PassScore",
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"PassFree",
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"PassPassCaught",
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"PassBallStolen",
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"PassBallBlocked",
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"DamagePrevented",
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"HalloweenBossKilled",
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"EscapedLootIsland",
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"TaggedPlayerAsIt",
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"MerasmusStunned",
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"MerasmusPropFound",
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"HalloweenSkeletonKilled",
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"SkeletonKilledQuest",
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"SkeletonKingKilledQuest",
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"EscapeHell",
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"CrossSpectralBridge",
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"MiniGameWon",
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"RespawnGhost",
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"KillInHell",
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"HalloweenDuckCollected",
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"SpecialScore",
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"TeamLeaderKilled",
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"HalloweenSoulCollected",
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"RecalculateTruce",
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"DeadRingerCheatDeath",
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"CrossbowHeal",
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"DamageMitigated",
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"PayloadPushed",
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"PlayerAbandonedMatch",
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"ClDrawline",
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"RestartTimerTime",
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"WinLimitChanged",
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"WinPanelShowScores",
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"TopStreamsRequestFinished",
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"CompetitiveStateChanged",
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"GlobalWarDataUpdated",
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"StopWatchChanged",
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"DsStop",
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"DsScreenshot",
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"ShowMatchSummary",
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"ExperienceChanged",
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"BeginXpLerp",
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"MatchmakerStatsUpdated",
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"RematchVotePeriodOver",
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"RematchFailedToCreate",
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"PlayerRematchChange",
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"PingUpdated",
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"MMStatsUpdated",
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"PlayerNextMapVoteChange",
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"VoteMapsChanged",
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"ProtoDefChanged",
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"PlayerDomination",
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"PlayerRocketPackPushed",
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"QuestRequest",
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"QuestResponse",
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"QuestProgress",
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"ProjectileRemoved",
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"QuestMapDataChanged",
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"GasDousedPlayerIgnited",
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"QuestTurnInState",
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"ItemsAcknowledged",
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"CapperKilled",
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"MainMenuStabilized",
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"WorldStatusChanged",
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"HLTVStatus",
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"HLTVCameraman",
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"HLTVRankCamera",
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"HLTVRankEntity",
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"HLTVFixed",
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"HLTVChase",
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"HLTVMessage",
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"HLTVTitle",
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"HLTVChat",
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"ReplayStartRecord",
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"ReplaySessionInfo",
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"ReplayEndRecord",
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"ReplayReplaysAvailable",
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"ReplayServerError"
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"server_spawn",
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"server_changelevel_failed",
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"server_shutdown",
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"server_cvar",
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"server_message",
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"server_addban",
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"server_removeban",
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"player_connect",
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"player_connect_client",
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"player_info",
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"player_disconnect",
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"player_activate",
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"player_say",
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"client_disconnect",
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"client_beginconnect",
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"client_connected",
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"client_fullconnect",
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"host_quit",
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"team_info",
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"team_score",
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"teamplay_broadcast_audio",
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"player_team",
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"player_class",
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"player_death",
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"player_hurt",
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"player_chat",
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"player_score",
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"player_spawn",
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"player_shoot",
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"player_use",
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"player_changename",
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"player_hintmessage",
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"base_player_teleported",
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"game_init",
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"game_newmap",
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"game_start",
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"game_end",
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"round_start",
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"round_end",
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"game_message",
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"break_breakable",
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"break_prop",
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"entity_killed",
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"bonus_updated",
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"achievement_event",
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"achievement_increment",
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"physgun_pickup",
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"flare_ignite_npc",
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"helicopter_grenade_punt_miss",
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"user_data_downloaded",
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"ragdoll_dissolved",
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"hltv_changed_mode",
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"hltv_changed_target",
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"vote_ended",
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"vote_started",
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"vote_changed",
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"vote_passed",
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"vote_failed",
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"vote_cast",
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"vote_options",
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"replay_saved",
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"entered_performance_mode",
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"browse_replays",
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"replay_youtube_stats",
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"inventory_updated",
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"cart_updated",
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"store_pricesheet_updated",
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"econ_inventory_connected",
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"item_schema_initialized",
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"gc_new_session",
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"gc_lost_session",
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"intro_finish",
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"intro_nextcamera",
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"player_changeclass",
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"tf_map_time_remaining",
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"tf_game_over",
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"ctf_flag_captured",
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"controlpoint_initialized",
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"controlpoint_updateimages",
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"controlpoint_updatelayout",
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"controlpoint_updatecapping",
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"controlpoint_updateowner",
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"controlpoint_starttouch",
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"controlpoint_endtouch",
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"controlpoint_pulse_element",
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"controlpoint_fake_capture",
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"controlpoint_fake_capture_mult",
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"teamplay_round_selected",
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"teamplay_round_start",
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"teamplay_round_active",
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"teamplay_waiting_begins",
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"teamplay_waiting_ends",
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"teamplay_waiting_abouttoend",
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"teamplay_restart_round",
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"teamplay_ready_restart",
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"teamplay_round_restart_seconds",
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"teamplay_team_ready",
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"teamplay_round_win",
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"teamplay_update_timer",
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"teamplay_round_stalemate",
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"teamplay_overtime_begin",
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"teamplay_overtime_end",
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"teamplay_suddendeath_begin",
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"teamplay_suddendeath_end",
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"teamplay_game_over",
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"teamplay_map_time_remaining",
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"teamplay_timer_flash",
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"teamplay_timer_time_added",
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"teamplay_point_startcapture",
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"teamplay_point_captured",
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"teamplay_point_locked",
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"teamplay_point_unlocked",
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"teamplay_capture_broken",
|
||||
"teamplay_capture_blocked",
|
||||
"teamplay_flag_event",
|
||||
"teamplay_win_panel",
|
||||
"teamplay_teambalanced_player",
|
||||
"teamplay_setup_finished",
|
||||
"teamplay_alert",
|
||||
"training_complete",
|
||||
"show_freezepanel",
|
||||
"hide_freezepanel",
|
||||
"freezecam_started",
|
||||
"localplayer_changeteam",
|
||||
"localplayer_score_changed",
|
||||
"localplayer_changeclass",
|
||||
"localplayer_respawn",
|
||||
"building_info_changed",
|
||||
"localplayer_changedisguise",
|
||||
"player_account_changed",
|
||||
"spy_pda_reset",
|
||||
"flagstatus_update",
|
||||
"player_stats_updated",
|
||||
"playing_commentary",
|
||||
"player_chargedeployed",
|
||||
"player_builtobject",
|
||||
"player_upgradedobject",
|
||||
"player_carryobject",
|
||||
"player_dropobject",
|
||||
"object_removed",
|
||||
"object_destroyed",
|
||||
"object_detonated",
|
||||
"achievement_earned",
|
||||
"spec_target_updated",
|
||||
"tournament_stateupdate",
|
||||
"tournament_enablecountdown",
|
||||
"player_calledformedic",
|
||||
"player_askedforball",
|
||||
"localplayer_becameobserver",
|
||||
"player_ignited_inv",
|
||||
"player_ignited",
|
||||
"player_extinguished",
|
||||
"player_teleported",
|
||||
"player_healedmediccall",
|
||||
"localplayer_chargeready",
|
||||
"localplayer_winddown",
|
||||
"player_invulned",
|
||||
"escort_speed",
|
||||
"escort_progress",
|
||||
"escort_recede",
|
||||
"gameui_activated",
|
||||
"gameui_hidden",
|
||||
"player_escort_score",
|
||||
"player_healonhit",
|
||||
"player_stealsandvich",
|
||||
"show_class_layout",
|
||||
"show_vs_panel",
|
||||
"player_damaged",
|
||||
"arena_player_notification",
|
||||
"arena_match_maxstreak",
|
||||
"arena_round_start",
|
||||
"arena_win_panel",
|
||||
"pve_win_panel",
|
||||
"air_dash",
|
||||
"landed",
|
||||
"player_damage_dodged",
|
||||
"player_stunned",
|
||||
"scout_grand_slam",
|
||||
"scout_slamdoll_landed",
|
||||
"arrow_impact",
|
||||
"player_jarated",
|
||||
"player_jarated_fade",
|
||||
"player_shield_blocked",
|
||||
"player_pinned",
|
||||
"player_healedbymedic",
|
||||
"player_sapped_object",
|
||||
"item_found",
|
||||
"show_annotation",
|
||||
"hide_annotation",
|
||||
"post_inventory_application",
|
||||
"controlpoint_unlock_updated",
|
||||
"deploy_buff_banner",
|
||||
"player_buff",
|
||||
"medic_death",
|
||||
"overtime_nag",
|
||||
"teams_changed",
|
||||
"halloween_pumpkin_grab",
|
||||
"rocket_jump",
|
||||
"rocket_jump_landed",
|
||||
"sticky_jump",
|
||||
"sticky_jump_landed",
|
||||
"rocketpack_launch",
|
||||
"rocketpack_landed",
|
||||
"medic_defended",
|
||||
"localplayer_healed",
|
||||
"player_destroyed_pipebomb",
|
||||
"object_deflected",
|
||||
"player_mvp",
|
||||
"raid_spawn_mob",
|
||||
"raid_spawn_squad",
|
||||
"nav_blocked",
|
||||
"path_track_passed",
|
||||
"num_cappers_changed",
|
||||
"player_regenerate",
|
||||
"update_status_item",
|
||||
"stats_resetround",
|
||||
"scorestats_accumulated_update",
|
||||
"scorestats_accumulated_reset",
|
||||
"achievement_earned_local",
|
||||
"player_healed",
|
||||
"building_healed",
|
||||
"item_pickup",
|
||||
"duel_status",
|
||||
"fish_notice",
|
||||
"fish_notice__arm",
|
||||
"slap_notice",
|
||||
"throwable_hit",
|
||||
"pumpkin_lord_summoned",
|
||||
"pumpkin_lord_killed",
|
||||
"merasmus_summoned",
|
||||
"merasmus_killed",
|
||||
"merasmus_escape_warning",
|
||||
"merasmus_escaped",
|
||||
"eyeball_boss_summoned",
|
||||
"eyeball_boss_stunned",
|
||||
"eyeball_boss_killed",
|
||||
"eyeball_boss_killer",
|
||||
"eyeball_boss_escape_imminent",
|
||||
"eyeball_boss_escaped",
|
||||
"npc_hurt",
|
||||
"controlpoint_timer_updated",
|
||||
"player_highfive_start",
|
||||
"player_highfive_cancel",
|
||||
"player_highfive_success",
|
||||
"player_bonuspoints",
|
||||
"player_upgraded",
|
||||
"player_buyback",
|
||||
"player_used_powerup_bottle",
|
||||
"christmas_gift_grab",
|
||||
"player_killed_achievement_zone",
|
||||
"party_updated",
|
||||
"party_pref_changed",
|
||||
"party_criteria_changed",
|
||||
"party_invites_changed",
|
||||
"party_queue_state_changed",
|
||||
"party_chat",
|
||||
"party_member_join",
|
||||
"party_member_leave",
|
||||
"match_invites_updated",
|
||||
"lobby_updated",
|
||||
"mvm_mission_update",
|
||||
"recalculate_holidays",
|
||||
"player_currency_changed",
|
||||
"doomsday_rocket_open",
|
||||
"remove_nemesis_relationships",
|
||||
"mvm_creditbonus_wave",
|
||||
"mvm_creditbonus_all",
|
||||
"mvm_creditbonus_all_advanced",
|
||||
"mvm_quick_sentry_upgrade",
|
||||
"mvm_tank_destroyed_by_players",
|
||||
"mvm_kill_robot_delivering_bomb",
|
||||
"mvm_pickup_currency",
|
||||
"mvm_bomb_carrier_killed",
|
||||
"mvm_sentrybuster_detonate",
|
||||
"mvm_scout_marked_for_death",
|
||||
"mvm_medic_powerup_shared",
|
||||
"mvm_begin_wave",
|
||||
"mvm_wave_complete",
|
||||
"mvm_mission_complete",
|
||||
"mvm_bomb_reset_by_player",
|
||||
"mvm_bomb_alarm_triggered",
|
||||
"mvm_bomb_deploy_reset_by_player",
|
||||
"mvm_wave_failed",
|
||||
"mvm_reset_stats",
|
||||
"damage_resisted",
|
||||
"revive_player_notify",
|
||||
"revive_player_stopped",
|
||||
"revive_player_complete",
|
||||
"player_turned_to_ghost",
|
||||
"medigun_shield_blocked_damage",
|
||||
"mvm_adv_wave_complete_no_gates",
|
||||
"mvm_sniper_headshot_currency",
|
||||
"mvm_mannhattan_pit",
|
||||
"flag_carried_in_detection_zone",
|
||||
"mvm_adv_wave_killed_stun_radio",
|
||||
"player_directhit_stun",
|
||||
"mvm_sentrybuster_killed",
|
||||
"upgrades_file_changed",
|
||||
"rd_team_points_changed",
|
||||
"rd_rules_state_changed",
|
||||
"rd_robot_killed",
|
||||
"rd_robot_impact",
|
||||
"teamplay_pre_round_time_left",
|
||||
"parachute_deploy",
|
||||
"parachute_holster",
|
||||
"kill_refills_meter",
|
||||
"rps_taunt_event",
|
||||
"conga_kill",
|
||||
"player_initial_spawn",
|
||||
"competitive_victory",
|
||||
"competitive_stats_update",
|
||||
"minigame_win",
|
||||
"sentry_on_go_active",
|
||||
"duck_xp_level_up",
|
||||
"questlog_opened",
|
||||
"schema_updated",
|
||||
"localplayer_pickup_weapon",
|
||||
"rd_player_score_points",
|
||||
"demoman_det_stickies",
|
||||
"quest_objective_completed",
|
||||
"player_score_changed",
|
||||
"killed_capping_player",
|
||||
"environmental_death",
|
||||
"projectile_direct_hit",
|
||||
"pass_get",
|
||||
"pass_score",
|
||||
"pass_free",
|
||||
"pass_pass_caught",
|
||||
"pass_ball_stolen",
|
||||
"pass_ball_blocked",
|
||||
"damage_prevented",
|
||||
"halloween_boss_killed",
|
||||
"escaped_loot_island",
|
||||
"tagged_player_as_it",
|
||||
"merasmus_stunned",
|
||||
"merasmus_prop_found",
|
||||
"halloween_skeleton_killed",
|
||||
"skeleton_killed_quest",
|
||||
"skeleton_king_killed_quest",
|
||||
"escape_hell",
|
||||
"cross_spectral_bridge",
|
||||
"minigame_won",
|
||||
"respawn_ghost",
|
||||
"kill_in_hell",
|
||||
"halloween_duck_collected",
|
||||
"special_score",
|
||||
"team_leader_killed",
|
||||
"halloween_soul_collected",
|
||||
"recalculate_truce",
|
||||
"deadringer_cheat_death",
|
||||
"crossbow_heal",
|
||||
"damage_mitigated",
|
||||
"payload_pushed",
|
||||
"player_abandoned_match",
|
||||
"cl_drawline",
|
||||
"restart_timer_time",
|
||||
"winlimit_changed",
|
||||
"winpanel_show_scores",
|
||||
"top_streams_request_finished",
|
||||
"competitive_state_changed",
|
||||
"global_war_data_updated",
|
||||
"stop_watch_changed",
|
||||
"ds_stop",
|
||||
"ds_screenshot",
|
||||
"show_match_summary",
|
||||
"experience_changed",
|
||||
"begin_xp_lerp",
|
||||
"matchmaker_stats_updated",
|
||||
"rematch_vote_period_over",
|
||||
"rematch_failed_to_create",
|
||||
"player_rematch_change",
|
||||
"ping_updated",
|
||||
"mmstats_updated",
|
||||
"player_next_map_vote_change",
|
||||
"vote_maps_changed",
|
||||
"proto_def_changed",
|
||||
"player_domination",
|
||||
"player_rocketpack_pushed",
|
||||
"quest_request",
|
||||
"quest_response",
|
||||
"quest_progress",
|
||||
"projectile_removed",
|
||||
"quest_map_data_changed",
|
||||
"gas_doused_player_ignited",
|
||||
"quest_turn_in_state",
|
||||
"items_acknowledged",
|
||||
"capper_killed",
|
||||
"mainmenu_stabilized",
|
||||
"world_status_changed",
|
||||
"hltv_status",
|
||||
"hltv_cameraman",
|
||||
"hltv_rank_camera",
|
||||
"hltv_rank_entity",
|
||||
"hltv_fixed",
|
||||
"hltv_chase",
|
||||
"hltv_message",
|
||||
"hltv_title",
|
||||
"hltv_chat",
|
||||
"replay_startrecord",
|
||||
"replay_sessioninfo",
|
||||
"replay_endrecord",
|
||||
"replay_replaysavailable",
|
||||
"replay_servererror"
|
||||
]
|
||||
},
|
||||
{
|
||||
|
|
|
|||
|
|
@ -229,7 +229,7 @@ pub fn generate_game_events(demo: Demo) -> TokenStream {
|
|||
use crate::demo::Stream;
|
||||
use crate::{ParseError, Result};
|
||||
use bitbuffer::{BitRead, LittleEndian, BitWrite, BitWriteStream};
|
||||
use serde::{Deserialize, Deserializer, Serialize, Serializer};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use crate::demo::data::MaybeUtf8String;
|
||||
);
|
||||
|
||||
|
|
@ -297,10 +297,14 @@ pub fn generate_game_events(demo: Demo) -> TokenStream {
|
|||
});
|
||||
|
||||
let event_types = events.iter().map(|event| {
|
||||
let name_str = get_event_name(event.event_type.as_str());
|
||||
let type_name = event.event_type.as_str();
|
||||
let name_str = get_event_name(type_name);
|
||||
let name = Ident::new(&name_str, span);
|
||||
|
||||
quote!(#name,)
|
||||
quote!(
|
||||
#[serde(rename = #type_name)]
|
||||
#name,
|
||||
)
|
||||
});
|
||||
|
||||
let type_from_names = events.iter().map(|event| {
|
||||
|
|
@ -398,32 +402,12 @@ pub fn generate_game_events(demo: Demo) -> TokenStream {
|
|||
}
|
||||
|
||||
#[cfg_attr(feature = "schema", derive(schemars::JsonSchema))]
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub enum GameEventType {
|
||||
#(#event_types)*
|
||||
Unknown(String),
|
||||
}
|
||||
|
||||
impl Serialize for GameEventType {
|
||||
fn serialize<S>(&self, serializer: S) -> std::result::Result<S::Ok, S::Error>
|
||||
where
|
||||
S: Serializer,
|
||||
{
|
||||
serializer.serialize_str(self.as_str())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'de> Deserialize<'de> for GameEventType {
|
||||
fn deserialize<D>(deserializer: D) -> std::result::Result<Self, D::Error>
|
||||
where
|
||||
D: Deserializer<'de>,
|
||||
{
|
||||
let str = <&str>::deserialize(deserializer)?;
|
||||
Ok(GameEventType::from_type_name(str))
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
impl GameEventType {
|
||||
pub fn from_type_name(name: &str) -> Self {
|
||||
match name {
|
||||
|
|
|
|||
|
|
@ -3,7 +3,7 @@ use crate::demo::data::MaybeUtf8String;
|
|||
use crate::demo::Stream;
|
||||
use crate::{ParseError, Result};
|
||||
use bitbuffer::{BitRead, BitWrite, BitWriteStream, LittleEndian};
|
||||
use serde::{Deserialize, Deserializer, Serialize, Serializer};
|
||||
use serde::{Deserialize, Serialize};
|
||||
fn read_value<'a, T: EventValue + BitRead<'a, LittleEndian> + Default>(
|
||||
stream: &mut Stream<'a>,
|
||||
entry: Option<&GameEventEntry>,
|
||||
|
|
@ -6756,430 +6756,816 @@ pub enum GameEvent {
|
|||
Unknown(RawGameEvent),
|
||||
}
|
||||
#[cfg_attr(feature = "schema", derive(schemars::JsonSchema))]
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Hash)]
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub enum GameEventType {
|
||||
#[serde(rename = "server_spawn")]
|
||||
ServerSpawn,
|
||||
#[serde(rename = "server_changelevel_failed")]
|
||||
ServerChangeLevelFailed,
|
||||
#[serde(rename = "server_shutdown")]
|
||||
ServerShutdown,
|
||||
#[serde(rename = "server_cvar")]
|
||||
ServerCvar,
|
||||
#[serde(rename = "server_message")]
|
||||
ServerMessage,
|
||||
#[serde(rename = "server_addban")]
|
||||
ServerAddBan,
|
||||
#[serde(rename = "server_removeban")]
|
||||
ServerRemoveBan,
|
||||
#[serde(rename = "player_connect")]
|
||||
PlayerConnect,
|
||||
#[serde(rename = "player_connect_client")]
|
||||
PlayerConnectClient,
|
||||
#[serde(rename = "player_info")]
|
||||
PlayerInfo,
|
||||
#[serde(rename = "player_disconnect")]
|
||||
PlayerDisconnect,
|
||||
#[serde(rename = "player_activate")]
|
||||
PlayerActivate,
|
||||
#[serde(rename = "player_say")]
|
||||
PlayerSay,
|
||||
#[serde(rename = "client_disconnect")]
|
||||
ClientDisconnect,
|
||||
#[serde(rename = "client_beginconnect")]
|
||||
ClientBeginConnect,
|
||||
#[serde(rename = "client_connected")]
|
||||
ClientConnected,
|
||||
#[serde(rename = "client_fullconnect")]
|
||||
ClientFullConnect,
|
||||
#[serde(rename = "host_quit")]
|
||||
HostQuit,
|
||||
#[serde(rename = "team_info")]
|
||||
TeamInfo,
|
||||
#[serde(rename = "team_score")]
|
||||
TeamScore,
|
||||
#[serde(rename = "teamplay_broadcast_audio")]
|
||||
TeamPlayBroadcastAudio,
|
||||
#[serde(rename = "player_team")]
|
||||
PlayerTeam,
|
||||
#[serde(rename = "player_class")]
|
||||
PlayerClass,
|
||||
#[serde(rename = "player_death")]
|
||||
PlayerDeath,
|
||||
#[serde(rename = "player_hurt")]
|
||||
PlayerHurt,
|
||||
#[serde(rename = "player_chat")]
|
||||
PlayerChat,
|
||||
#[serde(rename = "player_score")]
|
||||
PlayerScore,
|
||||
#[serde(rename = "player_spawn")]
|
||||
PlayerSpawn,
|
||||
#[serde(rename = "player_shoot")]
|
||||
PlayerShoot,
|
||||
#[serde(rename = "player_use")]
|
||||
PlayerUse,
|
||||
#[serde(rename = "player_changename")]
|
||||
PlayerChangeName,
|
||||
#[serde(rename = "player_hintmessage")]
|
||||
PlayerHintMessage,
|
||||
#[serde(rename = "base_player_teleported")]
|
||||
BasePlayerTeleported,
|
||||
#[serde(rename = "game_init")]
|
||||
GameInit,
|
||||
#[serde(rename = "game_newmap")]
|
||||
GameNewMap,
|
||||
#[serde(rename = "game_start")]
|
||||
GameStart,
|
||||
#[serde(rename = "game_end")]
|
||||
GameEnd,
|
||||
#[serde(rename = "round_start")]
|
||||
RoundStart,
|
||||
#[serde(rename = "round_end")]
|
||||
RoundEnd,
|
||||
#[serde(rename = "game_message")]
|
||||
GameMessage,
|
||||
#[serde(rename = "break_breakable")]
|
||||
BreakBreakable,
|
||||
#[serde(rename = "break_prop")]
|
||||
BreakProp,
|
||||
#[serde(rename = "entity_killed")]
|
||||
EntityKilled,
|
||||
#[serde(rename = "bonus_updated")]
|
||||
BonusUpdated,
|
||||
#[serde(rename = "achievement_event")]
|
||||
AchievementEvent,
|
||||
#[serde(rename = "achievement_increment")]
|
||||
AchievementIncrement,
|
||||
#[serde(rename = "physgun_pickup")]
|
||||
PhysgunPickup,
|
||||
#[serde(rename = "flare_ignite_npc")]
|
||||
FlareIgniteNpc,
|
||||
#[serde(rename = "helicopter_grenade_punt_miss")]
|
||||
HelicopterGrenadePuntMiss,
|
||||
#[serde(rename = "user_data_downloaded")]
|
||||
UserDataDownloaded,
|
||||
#[serde(rename = "ragdoll_dissolved")]
|
||||
RagdollDissolved,
|
||||
#[serde(rename = "hltv_changed_mode")]
|
||||
HLTVChangedMode,
|
||||
#[serde(rename = "hltv_changed_target")]
|
||||
HLTVChangedTarget,
|
||||
#[serde(rename = "vote_ended")]
|
||||
VoteEnded,
|
||||
#[serde(rename = "vote_started")]
|
||||
VoteStarted,
|
||||
#[serde(rename = "vote_changed")]
|
||||
VoteChanged,
|
||||
#[serde(rename = "vote_passed")]
|
||||
VotePassed,
|
||||
#[serde(rename = "vote_failed")]
|
||||
VoteFailed,
|
||||
#[serde(rename = "vote_cast")]
|
||||
VoteCast,
|
||||
#[serde(rename = "vote_options")]
|
||||
VoteOptions,
|
||||
#[serde(rename = "replay_saved")]
|
||||
ReplaySaved,
|
||||
#[serde(rename = "entered_performance_mode")]
|
||||
EnteredPerformanceMode,
|
||||
#[serde(rename = "browse_replays")]
|
||||
BrowseReplays,
|
||||
#[serde(rename = "replay_youtube_stats")]
|
||||
ReplayYoutubeStats,
|
||||
#[serde(rename = "inventory_updated")]
|
||||
InventoryUpdated,
|
||||
#[serde(rename = "cart_updated")]
|
||||
CartUpdated,
|
||||
#[serde(rename = "store_pricesheet_updated")]
|
||||
StorePriceSheetUpdated,
|
||||
#[serde(rename = "econ_inventory_connected")]
|
||||
EconInventoryConnected,
|
||||
#[serde(rename = "item_schema_initialized")]
|
||||
ItemSchemaInitialized,
|
||||
#[serde(rename = "gc_new_session")]
|
||||
GcNewSession,
|
||||
#[serde(rename = "gc_lost_session")]
|
||||
GcLostSession,
|
||||
#[serde(rename = "intro_finish")]
|
||||
IntroFinish,
|
||||
#[serde(rename = "intro_nextcamera")]
|
||||
IntroNextCamera,
|
||||
#[serde(rename = "player_changeclass")]
|
||||
PlayerChangeClass,
|
||||
#[serde(rename = "tf_map_time_remaining")]
|
||||
TfMapTimeRemaining,
|
||||
#[serde(rename = "tf_game_over")]
|
||||
TfGameOver,
|
||||
#[serde(rename = "ctf_flag_captured")]
|
||||
CtfFlagCaptured,
|
||||
#[serde(rename = "controlpoint_initialized")]
|
||||
ControlPointInitialized,
|
||||
#[serde(rename = "controlpoint_updateimages")]
|
||||
ControlPointUpdateImages,
|
||||
#[serde(rename = "controlpoint_updatelayout")]
|
||||
ControlPointUpdateLayout,
|
||||
#[serde(rename = "controlpoint_updatecapping")]
|
||||
ControlPointUpdateCapping,
|
||||
#[serde(rename = "controlpoint_updateowner")]
|
||||
ControlPointUpdateOwner,
|
||||
#[serde(rename = "controlpoint_starttouch")]
|
||||
ControlPointStartTouch,
|
||||
#[serde(rename = "controlpoint_endtouch")]
|
||||
ControlPointEndTouch,
|
||||
#[serde(rename = "controlpoint_pulse_element")]
|
||||
ControlPointPulseElement,
|
||||
#[serde(rename = "controlpoint_fake_capture")]
|
||||
ControlPointFakeCapture,
|
||||
#[serde(rename = "controlpoint_fake_capture_mult")]
|
||||
ControlPointFakeCaptureMultiplier,
|
||||
#[serde(rename = "teamplay_round_selected")]
|
||||
TeamPlayRoundSelected,
|
||||
#[serde(rename = "teamplay_round_start")]
|
||||
TeamPlayRoundStart,
|
||||
#[serde(rename = "teamplay_round_active")]
|
||||
TeamPlayRoundActive,
|
||||
#[serde(rename = "teamplay_waiting_begins")]
|
||||
TeamPlayWaitingBegins,
|
||||
#[serde(rename = "teamplay_waiting_ends")]
|
||||
TeamPlayWaitingEnds,
|
||||
#[serde(rename = "teamplay_waiting_abouttoend")]
|
||||
TeamPlayWaitingAboutToEnd,
|
||||
#[serde(rename = "teamplay_restart_round")]
|
||||
TeamPlayRestartRound,
|
||||
#[serde(rename = "teamplay_ready_restart")]
|
||||
TeamPlayReadyRestart,
|
||||
#[serde(rename = "teamplay_round_restart_seconds")]
|
||||
TeamPlayRoundRestartSeconds,
|
||||
#[serde(rename = "teamplay_team_ready")]
|
||||
TeamPlayTeamReady,
|
||||
#[serde(rename = "teamplay_round_win")]
|
||||
TeamPlayRoundWin,
|
||||
#[serde(rename = "teamplay_update_timer")]
|
||||
TeamPlayUpdateTimer,
|
||||
#[serde(rename = "teamplay_round_stalemate")]
|
||||
TeamPlayRoundStalemate,
|
||||
#[serde(rename = "teamplay_overtime_begin")]
|
||||
TeamPlayOvertimeBegin,
|
||||
#[serde(rename = "teamplay_overtime_end")]
|
||||
TeamPlayOvertimeEnd,
|
||||
#[serde(rename = "teamplay_suddendeath_begin")]
|
||||
TeamPlaySuddenDeathBegin,
|
||||
#[serde(rename = "teamplay_suddendeath_end")]
|
||||
TeamPlaySuddenDeathEnd,
|
||||
#[serde(rename = "teamplay_game_over")]
|
||||
TeamPlayGameOver,
|
||||
#[serde(rename = "teamplay_map_time_remaining")]
|
||||
TeamPlayMapTimeRemaining,
|
||||
#[serde(rename = "teamplay_timer_flash")]
|
||||
TeamPlayTimerFlash,
|
||||
#[serde(rename = "teamplay_timer_time_added")]
|
||||
TeamPlayTimerTimeAdded,
|
||||
#[serde(rename = "teamplay_point_startcapture")]
|
||||
TeamPlayPointStartCapture,
|
||||
#[serde(rename = "teamplay_point_captured")]
|
||||
TeamPlayPointCaptured,
|
||||
#[serde(rename = "teamplay_point_locked")]
|
||||
TeamPlayPointLocked,
|
||||
#[serde(rename = "teamplay_point_unlocked")]
|
||||
TeamPlayPointUnlocked,
|
||||
#[serde(rename = "teamplay_capture_broken")]
|
||||
TeamPlayCaptureBroken,
|
||||
#[serde(rename = "teamplay_capture_blocked")]
|
||||
TeamPlayCaptureBlocked,
|
||||
#[serde(rename = "teamplay_flag_event")]
|
||||
TeamPlayFlagEvent,
|
||||
#[serde(rename = "teamplay_win_panel")]
|
||||
TeamPlayWinPanel,
|
||||
#[serde(rename = "teamplay_teambalanced_player")]
|
||||
TeamPlayTeamBalancedPlayer,
|
||||
#[serde(rename = "teamplay_setup_finished")]
|
||||
TeamPlaySetupFinished,
|
||||
#[serde(rename = "teamplay_alert")]
|
||||
TeamPlayAlert,
|
||||
#[serde(rename = "training_complete")]
|
||||
TrainingComplete,
|
||||
#[serde(rename = "show_freezepanel")]
|
||||
ShowFreezePanel,
|
||||
#[serde(rename = "hide_freezepanel")]
|
||||
HideFreezePanel,
|
||||
#[serde(rename = "freezecam_started")]
|
||||
FreezeCamStarted,
|
||||
#[serde(rename = "localplayer_changeteam")]
|
||||
LocalPlayerChangeTeam,
|
||||
#[serde(rename = "localplayer_score_changed")]
|
||||
LocalPlayerScoreChanged,
|
||||
#[serde(rename = "localplayer_changeclass")]
|
||||
LocalPlayerChangeClass,
|
||||
#[serde(rename = "localplayer_respawn")]
|
||||
LocalPlayerRespawn,
|
||||
#[serde(rename = "building_info_changed")]
|
||||
BuildingInfoChanged,
|
||||
#[serde(rename = "localplayer_changedisguise")]
|
||||
LocalPlayerChangeDisguise,
|
||||
#[serde(rename = "player_account_changed")]
|
||||
PlayerAccountChanged,
|
||||
#[serde(rename = "spy_pda_reset")]
|
||||
SpyPdaReset,
|
||||
#[serde(rename = "flagstatus_update")]
|
||||
FlagStatusUpdate,
|
||||
#[serde(rename = "player_stats_updated")]
|
||||
PlayerStatsUpdated,
|
||||
#[serde(rename = "playing_commentary")]
|
||||
PlayingCommentary,
|
||||
#[serde(rename = "player_chargedeployed")]
|
||||
PlayerChargeDeployed,
|
||||
#[serde(rename = "player_builtobject")]
|
||||
PlayerBuiltObject,
|
||||
#[serde(rename = "player_upgradedobject")]
|
||||
PlayerUpgradedObject,
|
||||
#[serde(rename = "player_carryobject")]
|
||||
PlayerCarryObject,
|
||||
#[serde(rename = "player_dropobject")]
|
||||
PlayerDropObject,
|
||||
#[serde(rename = "object_removed")]
|
||||
ObjectRemoved,
|
||||
#[serde(rename = "object_destroyed")]
|
||||
ObjectDestroyed,
|
||||
#[serde(rename = "object_detonated")]
|
||||
ObjectDetonated,
|
||||
#[serde(rename = "achievement_earned")]
|
||||
AchievementEarned,
|
||||
#[serde(rename = "spec_target_updated")]
|
||||
SpecTargetUpdated,
|
||||
#[serde(rename = "tournament_stateupdate")]
|
||||
TournamentStateUpdate,
|
||||
#[serde(rename = "tournament_enablecountdown")]
|
||||
TournamentEnableCountdown,
|
||||
#[serde(rename = "player_calledformedic")]
|
||||
PlayerCalledForMedic,
|
||||
#[serde(rename = "player_askedforball")]
|
||||
PlayerAskedForBall,
|
||||
#[serde(rename = "localplayer_becameobserver")]
|
||||
LocalPlayerBecameObserver,
|
||||
#[serde(rename = "player_ignited_inv")]
|
||||
PlayerIgnitedInv,
|
||||
#[serde(rename = "player_ignited")]
|
||||
PlayerIgnited,
|
||||
#[serde(rename = "player_extinguished")]
|
||||
PlayerExtinguished,
|
||||
#[serde(rename = "player_teleported")]
|
||||
PlayerTeleported,
|
||||
#[serde(rename = "player_healedmediccall")]
|
||||
PlayerHealedMedicCall,
|
||||
#[serde(rename = "localplayer_chargeready")]
|
||||
LocalPlayerChargeReady,
|
||||
#[serde(rename = "localplayer_winddown")]
|
||||
LocalPlayerWindDown,
|
||||
#[serde(rename = "player_invulned")]
|
||||
PlayerInvulned,
|
||||
#[serde(rename = "escort_speed")]
|
||||
EscortSpeed,
|
||||
#[serde(rename = "escort_progress")]
|
||||
EscortProgress,
|
||||
#[serde(rename = "escort_recede")]
|
||||
EscortRecede,
|
||||
#[serde(rename = "gameui_activated")]
|
||||
GameUIActivated,
|
||||
#[serde(rename = "gameui_hidden")]
|
||||
GameUIHidden,
|
||||
#[serde(rename = "player_escort_score")]
|
||||
PlayerEscortScore,
|
||||
#[serde(rename = "player_healonhit")]
|
||||
PlayerHealOnHit,
|
||||
#[serde(rename = "player_stealsandvich")]
|
||||
PlayerStealSandvich,
|
||||
#[serde(rename = "show_class_layout")]
|
||||
ShowClassLayout,
|
||||
#[serde(rename = "show_vs_panel")]
|
||||
ShowVsPanel,
|
||||
#[serde(rename = "player_damaged")]
|
||||
PlayerDamaged,
|
||||
#[serde(rename = "arena_player_notification")]
|
||||
ArenaPlayerNotification,
|
||||
#[serde(rename = "arena_match_maxstreak")]
|
||||
ArenaMatchMaxStreak,
|
||||
#[serde(rename = "arena_round_start")]
|
||||
ArenaRoundStart,
|
||||
#[serde(rename = "arena_win_panel")]
|
||||
ArenaWinPanel,
|
||||
#[serde(rename = "pve_win_panel")]
|
||||
PveWinPanel,
|
||||
#[serde(rename = "air_dash")]
|
||||
AirDash,
|
||||
#[serde(rename = "landed")]
|
||||
Landed,
|
||||
#[serde(rename = "player_damage_dodged")]
|
||||
PlayerDamageDodged,
|
||||
#[serde(rename = "player_stunned")]
|
||||
PlayerStunned,
|
||||
#[serde(rename = "scout_grand_slam")]
|
||||
ScoutGrandSlam,
|
||||
#[serde(rename = "scout_slamdoll_landed")]
|
||||
ScoutSlamdollLanded,
|
||||
#[serde(rename = "arrow_impact")]
|
||||
ArrowImpact,
|
||||
#[serde(rename = "player_jarated")]
|
||||
PlayerJarated,
|
||||
#[serde(rename = "player_jarated_fade")]
|
||||
PlayerJaratedFade,
|
||||
#[serde(rename = "player_shield_blocked")]
|
||||
PlayerShieldBlocked,
|
||||
#[serde(rename = "player_pinned")]
|
||||
PlayerPinned,
|
||||
#[serde(rename = "player_healedbymedic")]
|
||||
PlayerHealedByMedic,
|
||||
#[serde(rename = "player_sapped_object")]
|
||||
PlayerSappedObject,
|
||||
#[serde(rename = "item_found")]
|
||||
ItemFound,
|
||||
#[serde(rename = "show_annotation")]
|
||||
ShowAnnotation,
|
||||
#[serde(rename = "hide_annotation")]
|
||||
HideAnnotation,
|
||||
#[serde(rename = "post_inventory_application")]
|
||||
PostInventoryApplication,
|
||||
#[serde(rename = "controlpoint_unlock_updated")]
|
||||
ControlPointUnlockUpdated,
|
||||
#[serde(rename = "deploy_buff_banner")]
|
||||
DeployBuffBanner,
|
||||
#[serde(rename = "player_buff")]
|
||||
PlayerBuff,
|
||||
#[serde(rename = "medic_death")]
|
||||
MedicDeath,
|
||||
#[serde(rename = "overtime_nag")]
|
||||
OvertimeNag,
|
||||
#[serde(rename = "teams_changed")]
|
||||
TeamsChanged,
|
||||
#[serde(rename = "halloween_pumpkin_grab")]
|
||||
HalloweenPumpkinGrab,
|
||||
#[serde(rename = "rocket_jump")]
|
||||
RocketJump,
|
||||
#[serde(rename = "rocket_jump_landed")]
|
||||
RocketJumpLanded,
|
||||
#[serde(rename = "sticky_jump")]
|
||||
StickyJump,
|
||||
#[serde(rename = "sticky_jump_landed")]
|
||||
StickyJumpLanded,
|
||||
#[serde(rename = "rocketpack_launch")]
|
||||
RocketPackLaunch,
|
||||
#[serde(rename = "rocketpack_landed")]
|
||||
RocketPackLanded,
|
||||
#[serde(rename = "medic_defended")]
|
||||
MedicDefended,
|
||||
#[serde(rename = "localplayer_healed")]
|
||||
LocalPlayerHealed,
|
||||
#[serde(rename = "player_destroyed_pipebomb")]
|
||||
PlayerDestroyedPipeBomb,
|
||||
#[serde(rename = "object_deflected")]
|
||||
ObjectDeflected,
|
||||
#[serde(rename = "player_mvp")]
|
||||
PlayerMvp,
|
||||
#[serde(rename = "raid_spawn_mob")]
|
||||
RaidSpawnMob,
|
||||
#[serde(rename = "raid_spawn_squad")]
|
||||
RaidSpawnSquad,
|
||||
#[serde(rename = "nav_blocked")]
|
||||
NavBlocked,
|
||||
#[serde(rename = "path_track_passed")]
|
||||
PathTrackPassed,
|
||||
#[serde(rename = "num_cappers_changed")]
|
||||
NumCappersChanged,
|
||||
#[serde(rename = "player_regenerate")]
|
||||
PlayerRegenerate,
|
||||
#[serde(rename = "update_status_item")]
|
||||
UpdateStatusItem,
|
||||
#[serde(rename = "stats_resetround")]
|
||||
StatsResetRound,
|
||||
#[serde(rename = "scorestats_accumulated_update")]
|
||||
ScoreStatsAccumulatedUpdate,
|
||||
#[serde(rename = "scorestats_accumulated_reset")]
|
||||
ScoreStatsAccumulatedReset,
|
||||
#[serde(rename = "achievement_earned_local")]
|
||||
AchievementEarnedLocal,
|
||||
#[serde(rename = "player_healed")]
|
||||
PlayerHealed,
|
||||
#[serde(rename = "building_healed")]
|
||||
BuildingHealed,
|
||||
#[serde(rename = "item_pickup")]
|
||||
ItemPickup,
|
||||
#[serde(rename = "duel_status")]
|
||||
DuelStatus,
|
||||
#[serde(rename = "fish_notice")]
|
||||
FishNotice,
|
||||
#[serde(rename = "fish_notice__arm")]
|
||||
FishNoticeArm,
|
||||
#[serde(rename = "slap_notice")]
|
||||
SlapNotice,
|
||||
#[serde(rename = "throwable_hit")]
|
||||
ThrowableHit,
|
||||
#[serde(rename = "pumpkin_lord_summoned")]
|
||||
PumpkinLordSummoned,
|
||||
#[serde(rename = "pumpkin_lord_killed")]
|
||||
PumpkinLordKilled,
|
||||
#[serde(rename = "merasmus_summoned")]
|
||||
MerasmusSummoned,
|
||||
#[serde(rename = "merasmus_killed")]
|
||||
MerasmusKilled,
|
||||
#[serde(rename = "merasmus_escape_warning")]
|
||||
MerasmusEscapeWarning,
|
||||
#[serde(rename = "merasmus_escaped")]
|
||||
MerasmusEscaped,
|
||||
#[serde(rename = "eyeball_boss_summoned")]
|
||||
EyeballBossSummoned,
|
||||
#[serde(rename = "eyeball_boss_stunned")]
|
||||
EyeballBossStunned,
|
||||
#[serde(rename = "eyeball_boss_killed")]
|
||||
EyeballBossKilled,
|
||||
#[serde(rename = "eyeball_boss_killer")]
|
||||
EyeballBossKiller,
|
||||
#[serde(rename = "eyeball_boss_escape_imminent")]
|
||||
EyeballBossEscapeImminent,
|
||||
#[serde(rename = "eyeball_boss_escaped")]
|
||||
EyeballBossEscaped,
|
||||
#[serde(rename = "npc_hurt")]
|
||||
NpcHurt,
|
||||
#[serde(rename = "controlpoint_timer_updated")]
|
||||
ControlPointTimerUpdated,
|
||||
#[serde(rename = "player_highfive_start")]
|
||||
PlayerHighFiveStart,
|
||||
#[serde(rename = "player_highfive_cancel")]
|
||||
PlayerHighFiveCancel,
|
||||
#[serde(rename = "player_highfive_success")]
|
||||
PlayerHighFiveSuccess,
|
||||
#[serde(rename = "player_bonuspoints")]
|
||||
PlayerBonusPoints,
|
||||
#[serde(rename = "player_upgraded")]
|
||||
PlayerUpgraded,
|
||||
#[serde(rename = "player_buyback")]
|
||||
PlayerBuyback,
|
||||
#[serde(rename = "player_used_powerup_bottle")]
|
||||
PlayerUsedPowerUpBottle,
|
||||
#[serde(rename = "christmas_gift_grab")]
|
||||
ChristmasGiftGrab,
|
||||
#[serde(rename = "player_killed_achievement_zone")]
|
||||
PlayerKilledAchievementZone,
|
||||
#[serde(rename = "party_updated")]
|
||||
PartyUpdated,
|
||||
#[serde(rename = "party_pref_changed")]
|
||||
PartyPrefChanged,
|
||||
#[serde(rename = "party_criteria_changed")]
|
||||
PartyCriteriaChanged,
|
||||
#[serde(rename = "party_invites_changed")]
|
||||
PartyInvitesChanged,
|
||||
#[serde(rename = "party_queue_state_changed")]
|
||||
PartyQueueStateChanged,
|
||||
#[serde(rename = "party_chat")]
|
||||
PartyChat,
|
||||
#[serde(rename = "party_member_join")]
|
||||
PartyMemberJoin,
|
||||
#[serde(rename = "party_member_leave")]
|
||||
PartyMemberLeave,
|
||||
#[serde(rename = "match_invites_updated")]
|
||||
MatchInvitesUpdated,
|
||||
#[serde(rename = "lobby_updated")]
|
||||
LobbyUpdated,
|
||||
#[serde(rename = "mvm_mission_update")]
|
||||
MvmMissionUpdate,
|
||||
#[serde(rename = "recalculate_holidays")]
|
||||
RecalculateHolidays,
|
||||
#[serde(rename = "player_currency_changed")]
|
||||
PlayerCurrencyChanged,
|
||||
#[serde(rename = "doomsday_rocket_open")]
|
||||
DoomsdayRocketOpen,
|
||||
#[serde(rename = "remove_nemesis_relationships")]
|
||||
RemoveNemesisRelationships,
|
||||
#[serde(rename = "mvm_creditbonus_wave")]
|
||||
MvmCreditBonusWave,
|
||||
#[serde(rename = "mvm_creditbonus_all")]
|
||||
MvmCreditBonusAll,
|
||||
#[serde(rename = "mvm_creditbonus_all_advanced")]
|
||||
MvmCreditBonusAllAdvanced,
|
||||
#[serde(rename = "mvm_quick_sentry_upgrade")]
|
||||
MvmQuickSentryUpgrade,
|
||||
#[serde(rename = "mvm_tank_destroyed_by_players")]
|
||||
MvmTankDestroyedByPlayers,
|
||||
#[serde(rename = "mvm_kill_robot_delivering_bomb")]
|
||||
MvmKillRobotDeliveringBomb,
|
||||
#[serde(rename = "mvm_pickup_currency")]
|
||||
MvmPickupCurrency,
|
||||
#[serde(rename = "mvm_bomb_carrier_killed")]
|
||||
MvmBombCarrierKilled,
|
||||
#[serde(rename = "mvm_sentrybuster_detonate")]
|
||||
MvmSentryBusterDetonate,
|
||||
#[serde(rename = "mvm_scout_marked_for_death")]
|
||||
MvmScoutMarkedForDeath,
|
||||
#[serde(rename = "mvm_medic_powerup_shared")]
|
||||
MvmMedicPowerUpShared,
|
||||
#[serde(rename = "mvm_begin_wave")]
|
||||
MvmBeginWave,
|
||||
#[serde(rename = "mvm_wave_complete")]
|
||||
MvmWaveComplete,
|
||||
#[serde(rename = "mvm_mission_complete")]
|
||||
MvmMissionComplete,
|
||||
#[serde(rename = "mvm_bomb_reset_by_player")]
|
||||
MvmBombResetByPlayer,
|
||||
#[serde(rename = "mvm_bomb_alarm_triggered")]
|
||||
MvmBombAlarmTriggered,
|
||||
#[serde(rename = "mvm_bomb_deploy_reset_by_player")]
|
||||
MvmBombDeployResetByPlayer,
|
||||
#[serde(rename = "mvm_wave_failed")]
|
||||
MvmWaveFailed,
|
||||
#[serde(rename = "mvm_reset_stats")]
|
||||
MvmResetStats,
|
||||
#[serde(rename = "damage_resisted")]
|
||||
DamageResisted,
|
||||
#[serde(rename = "revive_player_notify")]
|
||||
RevivePlayerNotify,
|
||||
#[serde(rename = "revive_player_stopped")]
|
||||
RevivePlayerStopped,
|
||||
#[serde(rename = "revive_player_complete")]
|
||||
RevivePlayerComplete,
|
||||
#[serde(rename = "player_turned_to_ghost")]
|
||||
PlayerTurnedToGhost,
|
||||
#[serde(rename = "medigun_shield_blocked_damage")]
|
||||
MedigunShieldBlockedDamage,
|
||||
#[serde(rename = "mvm_adv_wave_complete_no_gates")]
|
||||
MvmAdvWaveCompleteNoGates,
|
||||
#[serde(rename = "mvm_sniper_headshot_currency")]
|
||||
MvmSniperHeadshotCurrency,
|
||||
#[serde(rename = "mvm_mannhattan_pit")]
|
||||
MvmMannhattanPit,
|
||||
#[serde(rename = "flag_carried_in_detection_zone")]
|
||||
FlagCarriedInDetectionZone,
|
||||
#[serde(rename = "mvm_adv_wave_killed_stun_radio")]
|
||||
MvmAdvWaveKilledStunRadio,
|
||||
#[serde(rename = "player_directhit_stun")]
|
||||
PlayerDirectHitStun,
|
||||
#[serde(rename = "mvm_sentrybuster_killed")]
|
||||
MvmSentryBusterKilled,
|
||||
#[serde(rename = "upgrades_file_changed")]
|
||||
UpgradesFileChanged,
|
||||
#[serde(rename = "rd_team_points_changed")]
|
||||
RdTeamPointsChanged,
|
||||
#[serde(rename = "rd_rules_state_changed")]
|
||||
RdRulesStateChanged,
|
||||
#[serde(rename = "rd_robot_killed")]
|
||||
RdRobotKilled,
|
||||
#[serde(rename = "rd_robot_impact")]
|
||||
RdRobotImpact,
|
||||
#[serde(rename = "teamplay_pre_round_time_left")]
|
||||
TeamPlayPreRoundTimeLeft,
|
||||
#[serde(rename = "parachute_deploy")]
|
||||
ParachuteDeploy,
|
||||
#[serde(rename = "parachute_holster")]
|
||||
ParachuteHolster,
|
||||
#[serde(rename = "kill_refills_meter")]
|
||||
KillRefillsMeter,
|
||||
#[serde(rename = "rps_taunt_event")]
|
||||
RpsTauntEvent,
|
||||
#[serde(rename = "conga_kill")]
|
||||
CongaKill,
|
||||
#[serde(rename = "player_initial_spawn")]
|
||||
PlayerInitialSpawn,
|
||||
#[serde(rename = "competitive_victory")]
|
||||
CompetitiveVictory,
|
||||
#[serde(rename = "competitive_stats_update")]
|
||||
CompetitiveStatsUpdate,
|
||||
#[serde(rename = "minigame_win")]
|
||||
MiniGameWin,
|
||||
#[serde(rename = "sentry_on_go_active")]
|
||||
SentryOnGoActive,
|
||||
#[serde(rename = "duck_xp_level_up")]
|
||||
DuckXpLevelUp,
|
||||
#[serde(rename = "questlog_opened")]
|
||||
QuestLogOpened,
|
||||
#[serde(rename = "schema_updated")]
|
||||
SchemaUpdated,
|
||||
#[serde(rename = "localplayer_pickup_weapon")]
|
||||
LocalPlayerPickupWeapon,
|
||||
#[serde(rename = "rd_player_score_points")]
|
||||
RdPlayerScorePoints,
|
||||
#[serde(rename = "demoman_det_stickies")]
|
||||
DemomanDetStickies,
|
||||
#[serde(rename = "quest_objective_completed")]
|
||||
QuestObjectiveCompleted,
|
||||
#[serde(rename = "player_score_changed")]
|
||||
PlayerScoreChanged,
|
||||
#[serde(rename = "killed_capping_player")]
|
||||
KilledCappingPlayer,
|
||||
#[serde(rename = "environmental_death")]
|
||||
EnvironmentalDeath,
|
||||
#[serde(rename = "projectile_direct_hit")]
|
||||
ProjectileDirectHit,
|
||||
#[serde(rename = "pass_get")]
|
||||
PassGet,
|
||||
#[serde(rename = "pass_score")]
|
||||
PassScore,
|
||||
#[serde(rename = "pass_free")]
|
||||
PassFree,
|
||||
#[serde(rename = "pass_pass_caught")]
|
||||
PassPassCaught,
|
||||
#[serde(rename = "pass_ball_stolen")]
|
||||
PassBallStolen,
|
||||
#[serde(rename = "pass_ball_blocked")]
|
||||
PassBallBlocked,
|
||||
#[serde(rename = "damage_prevented")]
|
||||
DamagePrevented,
|
||||
#[serde(rename = "halloween_boss_killed")]
|
||||
HalloweenBossKilled,
|
||||
#[serde(rename = "escaped_loot_island")]
|
||||
EscapedLootIsland,
|
||||
#[serde(rename = "tagged_player_as_it")]
|
||||
TaggedPlayerAsIt,
|
||||
#[serde(rename = "merasmus_stunned")]
|
||||
MerasmusStunned,
|
||||
#[serde(rename = "merasmus_prop_found")]
|
||||
MerasmusPropFound,
|
||||
#[serde(rename = "halloween_skeleton_killed")]
|
||||
HalloweenSkeletonKilled,
|
||||
#[serde(rename = "skeleton_killed_quest")]
|
||||
SkeletonKilledQuest,
|
||||
#[serde(rename = "skeleton_king_killed_quest")]
|
||||
SkeletonKingKilledQuest,
|
||||
#[serde(rename = "escape_hell")]
|
||||
EscapeHell,
|
||||
#[serde(rename = "cross_spectral_bridge")]
|
||||
CrossSpectralBridge,
|
||||
#[serde(rename = "minigame_won")]
|
||||
MiniGameWon,
|
||||
#[serde(rename = "respawn_ghost")]
|
||||
RespawnGhost,
|
||||
#[serde(rename = "kill_in_hell")]
|
||||
KillInHell,
|
||||
#[serde(rename = "halloween_duck_collected")]
|
||||
HalloweenDuckCollected,
|
||||
#[serde(rename = "special_score")]
|
||||
SpecialScore,
|
||||
#[serde(rename = "team_leader_killed")]
|
||||
TeamLeaderKilled,
|
||||
#[serde(rename = "halloween_soul_collected")]
|
||||
HalloweenSoulCollected,
|
||||
#[serde(rename = "recalculate_truce")]
|
||||
RecalculateTruce,
|
||||
#[serde(rename = "deadringer_cheat_death")]
|
||||
DeadRingerCheatDeath,
|
||||
#[serde(rename = "crossbow_heal")]
|
||||
CrossbowHeal,
|
||||
#[serde(rename = "damage_mitigated")]
|
||||
DamageMitigated,
|
||||
#[serde(rename = "payload_pushed")]
|
||||
PayloadPushed,
|
||||
#[serde(rename = "player_abandoned_match")]
|
||||
PlayerAbandonedMatch,
|
||||
#[serde(rename = "cl_drawline")]
|
||||
ClDrawline,
|
||||
#[serde(rename = "restart_timer_time")]
|
||||
RestartTimerTime,
|
||||
#[serde(rename = "winlimit_changed")]
|
||||
WinLimitChanged,
|
||||
#[serde(rename = "winpanel_show_scores")]
|
||||
WinPanelShowScores,
|
||||
#[serde(rename = "top_streams_request_finished")]
|
||||
TopStreamsRequestFinished,
|
||||
#[serde(rename = "competitive_state_changed")]
|
||||
CompetitiveStateChanged,
|
||||
#[serde(rename = "global_war_data_updated")]
|
||||
GlobalWarDataUpdated,
|
||||
#[serde(rename = "stop_watch_changed")]
|
||||
StopWatchChanged,
|
||||
#[serde(rename = "ds_stop")]
|
||||
DsStop,
|
||||
#[serde(rename = "ds_screenshot")]
|
||||
DsScreenshot,
|
||||
#[serde(rename = "show_match_summary")]
|
||||
ShowMatchSummary,
|
||||
#[serde(rename = "experience_changed")]
|
||||
ExperienceChanged,
|
||||
#[serde(rename = "begin_xp_lerp")]
|
||||
BeginXpLerp,
|
||||
#[serde(rename = "matchmaker_stats_updated")]
|
||||
MatchmakerStatsUpdated,
|
||||
#[serde(rename = "rematch_vote_period_over")]
|
||||
RematchVotePeriodOver,
|
||||
#[serde(rename = "rematch_failed_to_create")]
|
||||
RematchFailedToCreate,
|
||||
#[serde(rename = "player_rematch_change")]
|
||||
PlayerRematchChange,
|
||||
#[serde(rename = "ping_updated")]
|
||||
PingUpdated,
|
||||
#[serde(rename = "mmstats_updated")]
|
||||
MMStatsUpdated,
|
||||
#[serde(rename = "player_next_map_vote_change")]
|
||||
PlayerNextMapVoteChange,
|
||||
#[serde(rename = "vote_maps_changed")]
|
||||
VoteMapsChanged,
|
||||
#[serde(rename = "proto_def_changed")]
|
||||
ProtoDefChanged,
|
||||
#[serde(rename = "player_domination")]
|
||||
PlayerDomination,
|
||||
#[serde(rename = "player_rocketpack_pushed")]
|
||||
PlayerRocketPackPushed,
|
||||
#[serde(rename = "quest_request")]
|
||||
QuestRequest,
|
||||
#[serde(rename = "quest_response")]
|
||||
QuestResponse,
|
||||
#[serde(rename = "quest_progress")]
|
||||
QuestProgress,
|
||||
#[serde(rename = "projectile_removed")]
|
||||
ProjectileRemoved,
|
||||
#[serde(rename = "quest_map_data_changed")]
|
||||
QuestMapDataChanged,
|
||||
#[serde(rename = "gas_doused_player_ignited")]
|
||||
GasDousedPlayerIgnited,
|
||||
#[serde(rename = "quest_turn_in_state")]
|
||||
QuestTurnInState,
|
||||
#[serde(rename = "items_acknowledged")]
|
||||
ItemsAcknowledged,
|
||||
#[serde(rename = "capper_killed")]
|
||||
CapperKilled,
|
||||
#[serde(rename = "mainmenu_stabilized")]
|
||||
MainMenuStabilized,
|
||||
#[serde(rename = "world_status_changed")]
|
||||
WorldStatusChanged,
|
||||
#[serde(rename = "hltv_status")]
|
||||
HLTVStatus,
|
||||
#[serde(rename = "hltv_cameraman")]
|
||||
HLTVCameraman,
|
||||
#[serde(rename = "hltv_rank_camera")]
|
||||
HLTVRankCamera,
|
||||
#[serde(rename = "hltv_rank_entity")]
|
||||
HLTVRankEntity,
|
||||
#[serde(rename = "hltv_fixed")]
|
||||
HLTVFixed,
|
||||
#[serde(rename = "hltv_chase")]
|
||||
HLTVChase,
|
||||
#[serde(rename = "hltv_message")]
|
||||
HLTVMessage,
|
||||
#[serde(rename = "hltv_title")]
|
||||
HLTVTitle,
|
||||
#[serde(rename = "hltv_chat")]
|
||||
HLTVChat,
|
||||
#[serde(rename = "replay_startrecord")]
|
||||
ReplayStartRecord,
|
||||
#[serde(rename = "replay_sessioninfo")]
|
||||
ReplaySessionInfo,
|
||||
#[serde(rename = "replay_endrecord")]
|
||||
ReplayEndRecord,
|
||||
#[serde(rename = "replay_replaysavailable")]
|
||||
ReplayReplaysAvailable,
|
||||
#[serde(rename = "replay_servererror")]
|
||||
ReplayServerError,
|
||||
Unknown(String),
|
||||
}
|
||||
impl Serialize for GameEventType {
|
||||
fn serialize<S>(&self, serializer: S) -> std::result::Result<S::Ok, S::Error>
|
||||
where
|
||||
S: Serializer,
|
||||
{
|
||||
serializer.serialize_str(self.as_str())
|
||||
}
|
||||
}
|
||||
impl<'de> Deserialize<'de> for GameEventType {
|
||||
fn deserialize<D>(deserializer: D) -> std::result::Result<Self, D::Error>
|
||||
where
|
||||
D: Deserializer<'de>,
|
||||
{
|
||||
let str = <&str>::deserialize(deserializer)?;
|
||||
Ok(GameEventType::from_type_name(str))
|
||||
}
|
||||
}
|
||||
impl GameEventType {
|
||||
pub fn from_type_name(name: &str) -> Self {
|
||||
match name {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue