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handle _condition_bits

This commit is contained in:
Robin Appelman 2025-06-26 01:36:07 +02:00
commit 306362d36e
3 changed files with 5 additions and 3 deletions

View file

@ -245,6 +245,8 @@ impl GameStateAnalyser {
SendPropIdentifier::new("DT_TFPlayerShared", "m_nPlayerCondEx3");
const PLAYER_COND_EX4: SendPropIdentifier =
SendPropIdentifier::new("DT_TFPlayerShared", "m_nPlayerCondEx4");
const PLAYER_COND_BITS: SendPropIdentifier =
SendPropIdentifier::new("DT_TFPlayerConditionListExclusive", "_condition_bits");
const WEAPON_0: SendPropIdentifier = SendPropIdentifier::new("m_hMyWeapons", "000");
const WEAPON_1: SendPropIdentifier = SendPropIdentifier::new("m_hMyWeapons", "001");
@ -296,7 +298,7 @@ impl GameStateAnalyser {
let handle = Handle(i64::try_from(&prop.value).unwrap_or_default());
player.weapons[2] = handle;
}
PLAYER_COND => {
PLAYER_COND | PLAYER_COND_BITS => {
player.conditions[0..4].copy_from_slice(
&i64::try_from(&prop.value).unwrap_or_default().to_le_bytes()[0..4],
);