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mirror of https://codeberg.org/demostf/parser.git synced 2026-06-04 02:24:12 +02:00

remove the need to read raw game event before transforming into game event

This commit is contained in:
Robin Appelman 2021-07-16 23:51:35 +02:00
commit 36077864ad
6 changed files with 6032 additions and 5027 deletions

View file

@ -1,8 +1,9 @@
use bitbuffer::{BitRead, BitWrite};
use crate::{ParseError, Result};
use crate::{GameEventError, ParseError, Result, Stream};
pub use super::gameevent_gen::{GameEvent, GameEventType};
use crate::demo::handle_utf8_error;
use crate::demo::message::gameevent::GameEventTypeId;
use parse_display::Display;
use std::cmp::Ordering;
@ -65,6 +66,21 @@ pub enum GameEventValue {
Local,
}
fn read_event_value(stream: &mut Stream, definition: &GameEventEntry) -> Result<GameEventValue> {
Ok(match definition.kind {
GameEventValueType::String => {
GameEventValue::String(stream.read().or_else(handle_utf8_error)?)
}
GameEventValueType::Float => GameEventValue::Float(stream.read()?),
GameEventValueType::Long => GameEventValue::Long(stream.read()?),
GameEventValueType::Short => GameEventValue::Short(stream.read()?),
GameEventValueType::Byte => GameEventValue::Byte(stream.read()?),
GameEventValueType::Boolean => GameEventValue::Boolean(stream.read()?),
GameEventValueType::Local => GameEventValue::Local,
GameEventValueType::None => return Err(GameEventError::NoneValue.into()),
})
}
impl GameEventValue {
pub fn get_type(&self) -> GameEventValueType {
match self {
@ -81,6 +97,8 @@ impl GameEventValue {
pub trait FromGameEventValue: Sized {
fn from_value(value: Option<GameEventValue>, name: &'static str) -> Result<Self>;
fn value_type() -> GameEventValueType;
}
impl FromGameEventValue for String {
@ -95,6 +113,10 @@ impl FromGameEventValue for String {
}),
}
}
fn value_type() -> GameEventValueType {
GameEventValueType::String
}
}
impl FromGameEventValue for f32 {
@ -109,6 +131,10 @@ impl FromGameEventValue for f32 {
}),
}
}
fn value_type() -> GameEventValueType {
GameEventValueType::Float
}
}
impl FromGameEventValue for u32 {
@ -125,6 +151,10 @@ impl FromGameEventValue for u32 {
}),
}
}
fn value_type() -> GameEventValueType {
GameEventValueType::Long
}
}
impl FromGameEventValue for u16 {
@ -141,6 +171,10 @@ impl FromGameEventValue for u16 {
}),
}
}
fn value_type() -> GameEventValueType {
GameEventValueType::Short
}
}
impl FromGameEventValue for u8 {
@ -157,6 +191,10 @@ impl FromGameEventValue for u8 {
}),
}
}
fn value_type() -> GameEventValueType {
GameEventValueType::Byte
}
}
impl FromGameEventValue for bool {
@ -171,6 +209,10 @@ impl FromGameEventValue for bool {
}),
}
}
fn value_type() -> GameEventValueType {
GameEventValueType::Boolean
}
}
impl FromGameEventValue for () {
@ -184,6 +226,10 @@ impl FromGameEventValue for () {
}),
}
}
fn value_type() -> GameEventValueType {
GameEventValueType::Local
}
}
#[derive(Debug)]
@ -192,6 +238,20 @@ pub struct RawGameEvent {
pub values: Vec<GameEventValue>,
}
impl RawGameEvent {
pub fn read(stream: &mut Stream, definition: &GameEventDefinition) -> Result<Self> {
let mut values: Vec<GameEventValue> = Vec::with_capacity(definition.entries.len());
for entry in &definition.entries {
values.push(read_event_value(stream, &entry)?);
}
Ok(RawGameEvent {
event_type: definition.event_type,
values,
})
}
}
pub trait FromRawGameEvent: Sized {
fn from_raw_event(values: Vec<GameEventValue>) -> Result<Self>;
}