mirror of
https://codeberg.org/demostf/parser.git
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add list of props
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commit
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2 changed files with 1065 additions and 0 deletions
82
examples/allprops.rs
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82
examples/allprops.rs
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use fnv::{FnvHashMap, FnvHashSet};
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use main_error::MainError;
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use std::env;
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use std::fs;
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use tf_demo_parser::demo::message::Message;
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use tf_demo_parser::demo::packet::datatable::{ParseSendTable, SendTableName, ServerClass};
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use tf_demo_parser::demo::parser::MessageHandler;
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use tf_demo_parser::demo::sendprop::{SendPropIdentifier, SendPropName};
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use tf_demo_parser::MessageType;
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pub use tf_demo_parser::{Demo, DemoParser, Parse, ParseError, ParserState, Stream};
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fn main() -> Result<(), MainError> {
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tracing_subscriber::fmt::init();
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let args: Vec<_> = env::args().collect();
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if args.len() < 2 {
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println!("1 argument required");
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return Ok(());
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}
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let path = args[1].clone();
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let file = fs::read(path)?;
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let demo = Demo::new(&file);
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let parser = DemoParser::new_with_analyser(demo.get_stream(), PropAnalyzer::default());
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let (_, state) = parser.parse()?;
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for prop in state {
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println!("{}", prop);
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}
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Ok(())
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}
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#[derive(Default)]
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struct PropAnalyzer {
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props: FnvHashSet<SendPropIdentifier>,
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prop_names: FnvHashMap<SendPropIdentifier, (SendTableName, SendPropName)>,
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}
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impl MessageHandler for PropAnalyzer {
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type Output = Vec<String>;
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fn does_handle(message_type: MessageType) -> bool {
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matches!(message_type, MessageType::PacketEntities)
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}
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fn handle_message(&mut self, message: &Message, _tick: u32) {
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if let Message::PacketEntities(message) = message {
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for entity in &message.entities {
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for prop in &entity.props {
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self.props.insert(prop.identifier);
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}
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}
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}
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}
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fn handle_data_tables(
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&mut self,
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parse_tables: &[ParseSendTable],
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_server_classes: &[ServerClass],
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) {
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for table in parse_tables {
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for prop_def in &table.props {
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self.prop_names.insert(
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prop_def.identifier(),
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(table.name.clone(), prop_def.name.clone()),
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);
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}
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}
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}
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fn into_output(self, _state: &ParserState) -> Self::Output {
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let names = self.prop_names;
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let mut props = self
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.props
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.into_iter()
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.map(|prop| {
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let (table, name) = names.get(&prop).unwrap();
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format!("{}.{}", table, name)
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})
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.collect::<Vec<_>>();
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props.sort();
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props
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}
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}
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983
test_data/allprops.txt
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983
test_data/allprops.txt
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@ -0,0 +1,983 @@
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DT_AmmoPack.m_angRotation[0]
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DT_AmmoPack.m_angRotation[1]
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DT_AmmoPack.m_angRotation[2]
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DT_AmmoPack.m_vecInitialVelocity
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DT_AnimTimeMustBeFirst.m_flAnimTime
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DT_Animationlayer.m_flCycle
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DT_Animationlayer.m_flPrevCycle
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DT_Animationlayer.m_flWeight
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DT_Animationlayer.m_nOrder
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DT_Animationlayer.m_nSequence
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DT_AttributeContainer.m_hOuter
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DT_AttributeContainer.m_iReapplyProvisionParity
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DT_AttributeManager.m_hOuter
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DT_AttributeManager.m_iReapplyProvisionParity
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DT_BCCLocalPlayerExclusive.m_flNextAttack
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DT_BaseAnimating.m_bClientSideFrameReset
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DT_BaseAnimating.m_fadeMinDist
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DT_BaseAnimating.m_flFadeScale
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DT_BaseAnimating.m_flModelScale
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DT_BaseAnimating.m_flPlaybackRate
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DT_BaseAnimating.m_nBody
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DT_BaseAnimating.m_nForceBone
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DT_BaseAnimating.m_nMuzzleFlashParity
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DT_BaseAnimating.m_nNewSequenceParity
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DT_BaseAnimating.m_nResetEventsParity
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DT_BaseAnimating.m_nSequence
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DT_BaseAnimating.m_nSkin
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DT_BaseAnimating.m_vecForce
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DT_BaseCombatCharacter.m_hActiveWeapon
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DT_BaseCombatWeapon.m_hOwner
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DT_BaseCombatWeapon.m_iState
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DT_BaseCombatWeapon.m_iViewModelIndex
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DT_BaseCombatWeapon.m_iWorldModelIndex
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DT_BaseEntity.m_CollisionGroup
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DT_BaseEntity.m_angRotation
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DT_BaseEntity.m_bAnimatedEveryTick
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DT_BaseEntity.m_bSimulatedEveryTick
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DT_BaseEntity.m_clrRender
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DT_BaseEntity.m_fEffects
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DT_BaseEntity.m_flSimulationTime
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DT_BaseEntity.m_hOwnerEntity
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DT_BaseEntity.m_iParentAttachment
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DT_BaseEntity.m_iTeamNum
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DT_BaseEntity.m_nModelIndex
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DT_BaseEntity.m_nRenderFX
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DT_BaseEntity.m_nRenderMode
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DT_BaseEntity.m_ubInterpolationFrame
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DT_BaseEntity.m_vecOrigin
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DT_BaseEntity.movecollide
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DT_BaseEntity.moveparent
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DT_BaseEntity.movetype
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DT_BaseGrenade.m_flDamage
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DT_BaseGrenade.m_hThrower
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DT_BaseObject.m_bBuilding
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DT_BaseObject.m_bCarryDeploy
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DT_BaseObject.m_bDisabled
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DT_BaseObject.m_bHasSapper
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DT_BaseObject.m_bMiniBuilding
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DT_BaseObject.m_bPlacing
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DT_BaseObject.m_bPlasmaDisable
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DT_BaseObject.m_bServerOverridePlacement
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DT_BaseObject.m_flPercentageConstructed
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DT_BaseObject.m_hBuilder
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DT_BaseObject.m_hBuiltOnEntity
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DT_BaseObject.m_iDesiredBuildRotations
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DT_BaseObject.m_iHealth
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DT_BaseObject.m_iHighestUpgradeLevel
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DT_BaseObject.m_iMaxHealth
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DT_BaseObject.m_iObjectMode
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DT_BaseObject.m_iUpgradeLevel
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DT_BaseObject.m_iUpgradeMetal
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DT_BaseObject.m_iUpgradeMetalRequired
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DT_BasePlayer.m_fFlags
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DT_BasePlayer.m_flFOVTime
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DT_BasePlayer.m_flMaxspeed
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DT_BasePlayer.m_hObserverTarget
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DT_BasePlayer.m_hViewModel
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DT_BasePlayer.m_hZoomOwner
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DT_BasePlayer.m_iDefaultFOV
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DT_BasePlayer.m_iFOV
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DT_BasePlayer.m_iFOVStart
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DT_BasePlayer.m_iHealth
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DT_BasePlayer.m_iObserverMode
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DT_BasePlayer.m_lifeState
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DT_BaseProjectile.m_hOriginalLauncher
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DT_BaseTeamObjectiveResource.m_bControlPointsReset
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DT_BaseTeamObjectiveResource.m_iStopWatchTimer
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DT_BaseTeamObjectiveResource.m_iTimerToShowInHUD
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DT_BaseTeamObjectiveResource.m_iUpdateCapHudParity
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DT_BaseViewModel.m_fEffects
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DT_BaseViewModel.m_flPlaybackRate
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DT_BaseViewModel.m_hOwner
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DT_BaseViewModel.m_hWeapon
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DT_BaseViewModel.m_nAnimationParity
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DT_BaseViewModel.m_nModelIndex
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DT_BaseViewModel.m_nMuzzleFlashParity
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DT_BaseViewModel.m_nNewSequenceParity
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DT_BaseViewModel.m_nResetEventsParity
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DT_BaseViewModel.m_nSequence
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DT_BaseViewModel.m_nViewModelIndex
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DT_Beam.m_clrRender
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DT_Beam.m_fEndWidth
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DT_Beam.m_fFadeLength
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DT_Beam.m_fWidth
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DT_Beam.m_vecEndPos
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DT_Beam.m_vecOrigin
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DT_BuilderLocalData.m_hObjectBeingBuilt
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DT_BuilderLocalData.m_iObjectType
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DT_CollisionProperty.m_nSolidType
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DT_CollisionProperty.m_triggerBloat
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DT_CollisionProperty.m_usSolidFlags
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DT_CollisionProperty.m_vecMaxs
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DT_CollisionProperty.m_vecMaxsPreScaled
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DT_CollisionProperty.m_vecMins
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DT_CollisionProperty.m_vecMinsPreScaled
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DT_EnvTonemapController.m_bUseCustomAutoExposureMax
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DT_EnvTonemapController.m_bUseCustomAutoExposureMin
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DT_EnvTonemapController.m_bUseCustomBloomScale
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DT_EnvTonemapController.m_flCustomAutoExposureMax
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DT_EnvTonemapController.m_flCustomAutoExposureMin
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DT_EnvTonemapController.m_flCustomBloomScale
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DT_EnvTonemapController.m_flCustomBloomScaleMinimum
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DT_FuncOccluder.m_nOccluderIndex
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DT_HalloweenSoulPack.m_flDuration
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DT_HalloweenSoulPack.m_hTarget
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DT_HalloweenSoulPack.m_vecPreCurvePos
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DT_HalloweenSoulPack.m_vecStartCurvePos
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DT_LightGlow.m_vecOrigin
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DT_Local.m_audio.ent
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DT_Local.m_audio.soundscapeIndex
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DT_Local.m_bDucked
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DT_Local.m_bDucking
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DT_Local.m_flDucktime
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DT_Local.m_flFOVRate
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DT_Local.m_flFallVelocity
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DT_Local.m_iHideHUD
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DT_Local.m_vecPunchAngle
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DT_Local.m_vecPunchAngleVel
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DT_LocalActiveWeaponData.m_flNextPrimaryAttack
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DT_LocalActiveWeaponData.m_flNextSecondaryAttack
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DT_LocalActiveWeaponData.m_flTimeWeaponIdle
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DT_LocalFlameThrower.m_bHasHalloweenSpell
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DT_LocalPlayerExclusive.m_flDeathTime
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DT_LocalPlayerExclusive.m_hGroundEntity
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DT_LocalPlayerExclusive.m_hLastWeapon
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DT_LocalPlayerExclusive.m_nNextThinkTick
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DT_LocalPlayerExclusive.m_nTickBase
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DT_LocalPlayerExclusive.m_vecBaseVelocity
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DT_LocalPlayerExclusive.m_vecVelocity[0]
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DT_LocalPlayerExclusive.m_vecVelocity[1]
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DT_LocalPlayerExclusive.m_vecVelocity[2]
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DT_LocalPlayerExclusive.m_vecViewOffset[2]
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DT_LocalTFWeaponData.m_flEffectBarRegenTime
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DT_LocalTFWeaponData.m_flLastFireTime
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DT_LocalTFWeaponData.m_flReloadPriorNextFire
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DT_LocalTFWeaponMedigunData.m_flChargeLevel
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DT_LocalWeaponData.m_iClip1
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DT_ObjectDispenser."healing_array"
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DT_ObjectDispenser.m_iAmmoMetal
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DT_ObjectDispenser.m_iState
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DT_ObjectSentrygun.m_bPlayerControlled
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DT_ObjectSentrygun.m_hAutoAimTarget
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DT_ObjectSentrygun.m_hEnemy
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DT_ObjectSentrygun.m_iAmmoRockets
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DT_ObjectSentrygun.m_iAmmoShells
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DT_ObjectSentrygun.m_iState
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DT_ObjectSentrygun.m_nShieldLevel
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DT_ObjectTeleporter.m_flCurrentRechargeDuration
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DT_ObjectTeleporter.m_flRechargeTime
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DT_ObjectTeleporter.m_flYawToExit
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DT_ObjectTeleporter.m_iState
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DT_ObjectTeleporter.m_iTimesUsed
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DT_ParticleSystem.m_angRotation
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DT_ParticleSystem.m_bActive
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DT_ParticleSystem.m_flStartTime
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DT_ParticleSystem.m_iEffectIndex
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DT_ParticleSystem.m_vecOrigin
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DT_ParticleSystem.moveparent
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DT_PhysicsProp.m_bAwake
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DT_PipebombLauncherLocalData.m_flChargeBeginTime
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DT_PipebombLauncherLocalData.m_iPipebombCount
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DT_PlayerState.deadflag
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DT_RopeKeyframe.m_RopeFlags
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DT_RopeKeyframe.m_RopeLength
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DT_RopeKeyframe.m_Slack
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DT_RopeKeyframe.m_Width
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DT_RopeKeyframe.m_hEndPoint
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DT_RopeKeyframe.m_hStartPoint
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DT_RopeKeyframe.m_nSegments
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DT_RopeKeyframe.m_vecOrigin
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DT_SceneEntity.m_bIsPlayingBack
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DT_SceneEntity.m_nSceneStringIndex
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DT_ScriptCreatedAttribute.m_iAttributeDefinitionIndex
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DT_ScriptCreatedAttribute.m_iRawValue32
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DT_ScriptCreatedItem.m_bInitialized
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DT_ScriptCreatedItem.m_iAccountID
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DT_ScriptCreatedItem.m_iEntityLevel
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DT_ScriptCreatedItem.m_iEntityQuality
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DT_ScriptCreatedItem.m_iItemDefinitionIndex
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DT_ScriptCreatedItem.m_iItemIDHigh
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DT_ScriptCreatedItem.m_iItemIDLow
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DT_ScriptCreatedItem.m_iTeamNumber
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DT_SentrygunLocalData.m_iAssists
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DT_SentrygunLocalData.m_iKills
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DT_ServerAnimationData.m_flCycle
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DT_SniperDot.m_flChargeStartTime
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DT_SniperRifleLocalData.m_flChargedDamage
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DT_Sprite.m_hAttachedToEntity
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DT_Sprite.m_nBrightness
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DT_SpriteTrail.m_flLifeTime
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DT_SpriteTrail.m_flStartWidth
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DT_TFBaseRocket.m_angRotation
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DT_TFBaseRocket.m_hLauncher
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DT_TFBaseRocket.m_iDeflected
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DT_TFBaseRocket.m_vInitialVelocity
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DT_TFBaseRocket.m_vecOrigin
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DT_TFDroppedWeapon.m_flChargeLevel
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DT_TFFlameManager.m_bIsFiring
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DT_TFFlameManager.m_hAttacker
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DT_TFFlameManager.m_hWeapon
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DT_TFGameRules.m_bStopWatchWinner
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DT_TFGameRules.m_bTeamsSwitched
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DT_TFGameRules.m_nStopWatchState
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DT_TFGameRules.m_pszTeamGoalStringBlue
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DT_TFGameRules.m_pszTeamGoalStringRed
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DT_TFLocalPlayerExclusive."player_object_array"
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DT_TFLocalPlayerExclusive.m_angEyeAngles[0]
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DT_TFLocalPlayerExclusive.m_angEyeAngles[1]
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DT_TFLocalPlayerExclusive.m_nCurrency
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DT_TFLocalPlayerExclusive.m_vecOrigin
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DT_TFLocalPlayerExclusive.m_vecOrigin[2]
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DT_TFNonLocalPlayerExclusive.m_angEyeAngles[0]
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DT_TFNonLocalPlayerExclusive.m_angEyeAngles[1]
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DT_TFNonLocalPlayerExclusive.m_vecOrigin
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DT_TFNonLocalPlayerExclusive.m_vecOrigin[2]
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DT_TFPlayer.m_bSaveMeParity
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DT_TFPlayer.m_bUsingActionSlot
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DT_TFPlayer.m_flHelpmeButtonPressTime
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DT_TFPlayer.m_flInspectTime
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DT_TFPlayer.m_flTauntYaw
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DT_TFPlayer.m_hRagdoll
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DT_TFPlayer.m_hSecondaryLastWeapon
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DT_TFPlayer.m_iCampaignMedals
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DT_TFPlayer.m_iSpawnCounter
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DT_TFPlayer.m_iTauntItemDefIndex
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DT_TFPlayer.m_nActiveTauntSlot
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DT_TFPlayerClassShared.m_iClass
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DT_TFPlayerClassShared.m_iszClassIcon
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DT_TFPlayerConditionListExclusive._condition_bits
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DT_TFPlayerConditionSource.m_pProvider
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DT_TFPlayerScoringDataExclusive.m_iBackstabs
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DT_TFPlayerScoringDataExclusive.m_iBonusPoints
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DT_TFPlayerScoringDataExclusive.m_iBuildingsBuilt
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DT_TFPlayerScoringDataExclusive.m_iBuildingsDestroyed
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DT_TFPlayerScoringDataExclusive.m_iCaptures
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DT_TFPlayerScoringDataExclusive.m_iCrits
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DT_TFPlayerScoringDataExclusive.m_iDamageDone
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DT_TFPlayerScoringDataExclusive.m_iDeaths
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DT_TFPlayerScoringDataExclusive.m_iDefenses
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DT_TFPlayerScoringDataExclusive.m_iDominations
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DT_TFPlayerScoringDataExclusive.m_iHeadshots
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DT_TFPlayerScoringDataExclusive.m_iHealPoints
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DT_TFPlayerScoringDataExclusive.m_iInvulns
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DT_TFPlayerScoringDataExclusive.m_iKillAssists
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DT_TFPlayerScoringDataExclusive.m_iKills
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DT_TFPlayerScoringDataExclusive.m_iPoints
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DT_TFPlayerScoringDataExclusive.m_iRevenge
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DT_TFPlayerScoringDataExclusive.m_iSuicides
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DT_TFPlayerScoringDataExclusive.m_iTeleports
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DT_TFPlayerShared.m_bCarryingObject
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DT_TFPlayerShared.m_bJumping
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DT_TFPlayerShared.m_bLoadoutUnavailable
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DT_TFPlayerShared.m_bParachuteEquipped
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DT_TFPlayerShared.m_flCloakMeter
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DT_TFPlayerShared.m_flDuckTimer
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DT_TFPlayerShared.m_flFirstPrimaryAttack
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DT_TFPlayerShared.m_flInvisChangeCompleteTime
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DT_TFPlayerShared.m_hCarriedObject
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DT_TFPlayerShared.m_hDisguiseWeapon
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DT_TFPlayerShared.m_iAirDash
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DT_TFPlayerShared.m_iCritMult
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DT_TFPlayerShared.m_iDesiredPlayerClass
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DT_TFPlayerShared.m_iDisguiseBody
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DT_TFPlayerShared.m_iDisguiseHealth
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DT_TFPlayerShared.m_iDisguiseTargetIndex
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DT_TFPlayerShared.m_iKillCountSinceLastDeploy
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DT_TFPlayerShared.m_iRevengeCrits
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DT_TFPlayerShared.m_iSpawnRoomTouchCount
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DT_TFPlayerShared.m_iTauntConcept
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DT_TFPlayerShared.m_iTauntIndex
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DT_TFPlayerShared.m_iWeaponKnockbackID
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DT_TFPlayerShared.m_nAirDucked
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DT_TFPlayerShared.m_nDisguiseClass
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DT_TFPlayerShared.m_nDisguiseTeam
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DT_TFPlayerShared.m_nMaskClass
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DT_TFPlayerShared.m_nNumHealers
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DT_TFPlayerShared.m_nPlayerCond
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DT_TFPlayerShared.m_nPlayerCondEx
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DT_TFPlayerShared.m_nPlayerCondEx2
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DT_TFPlayerShared.m_nPlayerCondEx3
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DT_TFPlayerShared.m_nPlayerState
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DT_TFPlayerShared.m_nTeamTeleporterUsed
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DT_TFPlayerShared.m_unTauntSourceItemID_High
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DT_TFPlayerShared.m_unTauntSourceItemID_Low
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DT_TFPlayerSharedLocal.m_bRageDraining
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DT_TFPlayerSharedLocal.m_flRageMeter
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DT_TFPlayerSharedLocal.m_flStealthNextChangeTime
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DT_TFPlayerSharedLocal.m_flStealthNoAttackExpire
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DT_TFPlayerSharedLocal.m_nDesiredDisguiseClass
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DT_TFPlayerSharedLocal.m_nDesiredDisguiseTeam
|
||||
DT_TFPointManager.m_nRandomSeed
|
||||
DT_TFPointManager.m_unNextPointIndex
|
||||
DT_TFProjectile_Pipebomb.m_bTouched
|
||||
DT_TFProjectile_Pipebomb.m_hLauncher
|
||||
DT_TFProjectile_Pipebomb.m_iType
|
||||
DT_TFProjectile_Rocket.m_bCritical
|
||||
DT_TFRagdoll.m_bBurning
|
||||
DT_TFRagdoll.m_bElectrocuted
|
||||
DT_TFRagdoll.m_bGib
|
||||
DT_TFRagdoll.m_bOnGround
|
||||
DT_TFRagdoll.m_iClass
|
||||
DT_TFRagdoll.m_iDamageCustom
|
||||
DT_TFRagdoll.m_iPlayerIndex
|
||||
DT_TFRagdoll.m_iTeam
|
||||
DT_TFRagdoll.m_nForceBone
|
||||
DT_TFRagdoll.m_vecForce
|
||||
DT_TFRagdoll.m_vecRagdollOrigin
|
||||
DT_TFRagdoll.m_vecRagdollVelocity
|
||||
DT_TFSendHealersDataTable.m_nActiveWpnClip
|
||||
DT_TFTeam."team_object_array"
|
||||
DT_TFTeam.m_hLeader
|
||||
DT_TFTeam.m_iRole
|
||||
DT_TFWeaponBase.m_bBeingRepurposedForTaunt
|
||||
DT_TFWeaponBase.m_bDisguiseWeapon
|
||||
DT_TFWeaponBase.m_bLowered
|
||||
DT_TFWeaponBase.m_bReloadedThroughAnimEvent
|
||||
DT_TFWeaponBase.m_bResetParity
|
||||
DT_TFWeaponBase.m_flInspectAnimEndTime
|
||||
DT_TFWeaponBase.m_hExtraWearable
|
||||
DT_TFWeaponBase.m_hExtraWearableViewModel
|
||||
DT_TFWeaponBase.m_iConsecutiveShots
|
||||
DT_TFWeaponBase.m_iReloadMode
|
||||
DT_TFWeaponBase.m_nInspectStage
|
||||
DT_TFWeaponBaseGrenadeProj.m_angRotation
|
||||
DT_TFWeaponBaseGrenadeProj.m_bCritical
|
||||
DT_TFWeaponBaseGrenadeProj.m_hDeflectOwner
|
||||
DT_TFWeaponBaseGrenadeProj.m_iDeflected
|
||||
DT_TFWeaponBaseGrenadeProj.m_vInitialVelocity
|
||||
DT_TFWeaponBaseGrenadeProj.m_vecOrigin
|
||||
DT_TFWeaponBuilder.m_iBuildState
|
||||
DT_TFWeaponBuilder.m_iObjectMode
|
||||
DT_TFWeaponKnife.m_bReadyToBackstab
|
||||
DT_TFWeaponMedigunDataNonLocal.m_flChargeLevel
|
||||
DT_TFWeaponRobotArm.m_hRobotArm
|
||||
DT_TFWearable.m_bDisguiseWearable
|
||||
DT_TFWearable.m_hWeaponAssociatedWith
|
||||
DT_Team."player_array"
|
||||
DT_Team.m_iScore
|
||||
DT_Team.m_iTeamNum
|
||||
DT_Team.m_szTeamname
|
||||
DT_TeamRoundTimer.m_bInCaptureWatchState
|
||||
DT_TeamRoundTimer.m_bIsDisabled
|
||||
DT_TeamRoundTimer.m_bShowInHUD
|
||||
DT_TeamRoundTimer.m_bStartPaused
|
||||
DT_TeamRoundTimer.m_bStopWatchTimer
|
||||
DT_TeamRoundTimer.m_bTimerPaused
|
||||
DT_TeamRoundTimer.m_flTimeRemaining
|
||||
DT_TeamRoundTimer.m_flTimerEndTime
|
||||
DT_TeamRoundTimer.m_flTotalTime
|
||||
DT_TeamRoundTimer.m_nSetupTimeLength
|
||||
DT_TeamRoundTimer.m_nState
|
||||
DT_TeamRoundTimer.m_nTimerInitialLength
|
||||
DT_TeamRoundTimer.m_nTimerLength
|
||||
DT_TeamRoundTimer.m_nTimerMaxLength
|
||||
DT_TeamTrainWatcher.m_flRecedeTime
|
||||
DT_TeamTrainWatcher.m_flTotalProgress
|
||||
DT_TeamTrainWatcher.m_hGlowEnt
|
||||
DT_TeamTrainWatcher.m_iTrainSpeedLevel
|
||||
DT_TeamTrainWatcher.m_nNumCappers
|
||||
DT_TeamplayRoundBasedRules.m_bAwaitingReadyRestart
|
||||
DT_TeamplayRoundBasedRules.m_bInSetup
|
||||
DT_TeamplayRoundBasedRules.m_bInWaitingForPlayers
|
||||
DT_TeamplayRoundBasedRules.m_bStopWatch
|
||||
DT_TeamplayRoundBasedRules.m_bSwitchedTeamsThisRound
|
||||
DT_TeamplayRoundBasedRules.m_flMapResetTime
|
||||
DT_TeamplayRoundBasedRules.m_flRestartRoundTime
|
||||
DT_TeamplayRoundBasedRules.m_flStateTransitionTime
|
||||
DT_TeamplayRoundBasedRules.m_iRoundState
|
||||
DT_TeamplayRoundBasedRules.m_iWinningTeam
|
||||
DT_TeamplayRoundBasedRules.m_nRoundsPlayed
|
||||
DT_VGuiScreen.m_fScreenFlags
|
||||
DT_VGuiScreen.m_flHeight
|
||||
DT_VGuiScreen.m_flWidth
|
||||
DT_VGuiScreen.m_hPlayerOwner
|
||||
DT_VGuiScreen.m_nAttachmentIndex
|
||||
DT_VGuiScreen.m_nOverlayMaterial
|
||||
DT_VGuiScreen.m_nPanelName
|
||||
DT_WeaponFlameThrower.m_bCritFire
|
||||
DT_WeaponFlameThrower.m_bHitTarget
|
||||
DT_WeaponFlameThrower.m_iWeaponState
|
||||
DT_WeaponGrenadeLauncher.m_iCurrentTube
|
||||
DT_WeaponGrenadeLauncher.m_iGoalTube
|
||||
DT_WeaponLunchBox.m_bBroken
|
||||
DT_WeaponMedigun.m_bAttacking
|
||||
DT_WeaponMedigun.m_bChargeRelease
|
||||
DT_WeaponMedigun.m_bHealing
|
||||
DT_WeaponMedigun.m_bHolstered
|
||||
DT_WeaponMedigun.m_hHealingTarget
|
||||
DT_WeaponMedigun.m_hLastHealingTarget
|
||||
DT_WeaponMinigun.m_bCritShot
|
||||
DT_WeaponMinigun.m_iWeaponState
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
_ST_m_hMyWearables_8.000
|
||||
_ST_m_hMyWearables_8.001
|
||||
_ST_m_hMyWearables_8.002
|
||||
_ST_m_hMyWearables_8.003
|
||||
_ST_m_hMyWearables_8.004
|
||||
_ST_m_hMyWearables_8.005
|
||||
m_TeamRespawnWaveTimes.002
|
||||
m_TeamRespawnWaveTimes.003
|
||||
m_aBuildableObjectTypes.000
|
||||
m_aBuildableObjectTypes.001
|
||||
m_aBuildableObjectTypes.002
|
||||
m_aBuildableObjectTypes.003
|
||||
m_bAlive.001
|
||||
m_bAlive.002
|
||||
m_bAlive.004
|
||||
m_bAlive.005
|
||||
m_bAlive.006
|
||||
m_bAlive.007
|
||||
m_bAlive.008
|
||||
m_bAlive.009
|
||||
m_bAlive.010
|
||||
m_bAlive.011
|
||||
m_bAlive.012
|
||||
m_bAlive.013
|
||||
m_bAlive.014
|
||||
m_bAlive.015
|
||||
m_bAlive.016
|
||||
m_bAlive.017
|
||||
m_bAlive.018
|
||||
m_bAlive.019
|
||||
m_bBlocked.002
|
||||
m_bBlocked.003
|
||||
m_bConnected.001
|
||||
m_bConnected.002
|
||||
m_bConnected.003
|
||||
m_bConnected.004
|
||||
m_bConnected.005
|
||||
m_bConnected.006
|
||||
m_bConnected.007
|
||||
m_bConnected.008
|
||||
m_bConnected.009
|
||||
m_bConnected.010
|
||||
m_bConnected.011
|
||||
m_bConnected.012
|
||||
m_bConnected.013
|
||||
m_bConnected.014
|
||||
m_bConnected.015
|
||||
m_bConnected.016
|
||||
m_bConnected.017
|
||||
m_bConnected.018
|
||||
m_bConnected.019
|
||||
m_bPlayerDominated.001
|
||||
m_bPlayerDominated.002
|
||||
m_bPlayerDominated.004
|
||||
m_bPlayerDominated.008
|
||||
m_bPlayerDominated.010
|
||||
m_bPlayerDominated.011
|
||||
m_bPlayerDominated.015
|
||||
m_bPlayerDominated.016
|
||||
m_bPlayerDominated.018
|
||||
m_bPlayerDominatingMe.001
|
||||
m_bPlayerDominatingMe.002
|
||||
m_bPlayerDominatingMe.004
|
||||
m_bPlayerDominatingMe.008
|
||||
m_bPlayerDominatingMe.013
|
||||
m_bPlayerDominatingMe.014
|
||||
m_bPlayerDominatingMe.015
|
||||
m_bPlayerDominatingMe.016
|
||||
m_bTeamCanCap.024
|
||||
m_bTeamCanCap.025
|
||||
m_bTeamCanCap.026
|
||||
m_bTeamCanCap.027
|
||||
m_bTeamReady.002
|
||||
m_bTeamReady.003
|
||||
m_bTrackAlarm.003
|
||||
m_bValid.001
|
||||
m_bValid.002
|
||||
m_bValid.003
|
||||
m_bValid.004
|
||||
m_bValid.005
|
||||
m_bValid.006
|
||||
m_bValid.007
|
||||
m_bValid.008
|
||||
m_bValid.009
|
||||
m_bValid.010
|
||||
m_bValid.011
|
||||
m_bValid.012
|
||||
m_bValid.013
|
||||
m_bValid.014
|
||||
m_bValid.015
|
||||
m_bValid.016
|
||||
m_bValid.017
|
||||
m_bValid.018
|
||||
m_bValid.019
|
||||
m_chAreaBits.000
|
||||
m_chAreaBits.001
|
||||
m_chAreaBits.002
|
||||
m_chAreaBits.003
|
||||
m_flItemChargeMeter.000
|
||||
m_flItemChargeMeter.001
|
||||
m_flItemChargeMeter.002
|
||||
m_flItemChargeMeter.004
|
||||
m_flItemChargeMeter.005
|
||||
m_flItemChargeMeter.006
|
||||
m_flItemChargeMeter.007
|
||||
m_flItemChargeMeter.008
|
||||
m_flItemChargeMeter.009
|
||||
m_flItemChargeMeter.010
|
||||
m_flLazyCapPerc.000
|
||||
m_flLazyCapPerc.001
|
||||
m_flLazyCapPerc.002
|
||||
m_flLazyCapPerc.003
|
||||
m_flNextRespawnTime.001
|
||||
m_flNextRespawnTime.002
|
||||
m_flNextRespawnTime.003
|
||||
m_flNextRespawnTime.004
|
||||
m_flNextRespawnTime.005
|
||||
m_flNextRespawnTime.006
|
||||
m_flNextRespawnTime.007
|
||||
m_flNextRespawnTime.008
|
||||
m_flNextRespawnTime.009
|
||||
m_flNextRespawnTime.010
|
||||
m_flNextRespawnTime.011
|
||||
m_flNextRespawnTime.012
|
||||
m_flNextRespawnTime.013
|
||||
m_flNextRespawnTime.014
|
||||
m_flNextRespawnTime.015
|
||||
m_flNextRespawnTime.016
|
||||
m_flNextRespawnTime.017
|
||||
m_flNextRespawnTime.018
|
||||
m_flNextRespawnTime.019
|
||||
m_flNextRespawnWave.002
|
||||
m_flNextRespawnWave.003
|
||||
m_flNodeHillData.030
|
||||
m_flNodeHillData.031
|
||||
m_flNodeHillData.032
|
||||
m_flNodeHillData.033
|
||||
m_flNodeHillData.034
|
||||
m_flNodeHillData.035
|
||||
m_flNodeHillData.036
|
||||
m_flNodeHillData.037
|
||||
m_flPathDistance.000
|
||||
m_flPathDistance.001
|
||||
m_flPathDistance.002
|
||||
m_flPathDistance.003
|
||||
m_flPoseParameter.000
|
||||
m_flPoseParameter.001
|
||||
m_flTeamCapTime.016
|
||||
m_flTeamCapTime.017
|
||||
m_flTeamCapTime.018
|
||||
m_flTeamCapTime.019
|
||||
m_flTeamCapTime.024
|
||||
m_flTeamCapTime.025
|
||||
m_flTeamCapTime.026
|
||||
m_flTeamCapTime.027
|
||||
m_hMyWeapons.000
|
||||
m_hMyWeapons.001
|
||||
m_hMyWeapons.002
|
||||
m_hMyWeapons.003
|
||||
m_hMyWeapons.004
|
||||
m_hMyWeapons.005
|
||||
m_hMyWeapons.006
|
||||
m_iAccountID.001
|
||||
m_iAccountID.002
|
||||
m_iAccountID.004
|
||||
m_iAccountID.005
|
||||
m_iAccountID.006
|
||||
m_iAccountID.007
|
||||
m_iAccountID.008
|
||||
m_iAccountID.009
|
||||
m_iAccountID.010
|
||||
m_iAccountID.011
|
||||
m_iAccountID.012
|
||||
m_iAccountID.013
|
||||
m_iAccountID.014
|
||||
m_iAccountID.015
|
||||
m_iAccountID.016
|
||||
m_iAccountID.017
|
||||
m_iAccountID.018
|
||||
m_iAccountID.019
|
||||
m_iActiveDominations.001
|
||||
m_iActiveDominations.002
|
||||
m_iActiveDominations.004
|
||||
m_iActiveDominations.008
|
||||
m_iActiveDominations.013
|
||||
m_iActiveDominations.014
|
||||
m_iActiveDominations.015
|
||||
m_iActiveDominations.016
|
||||
m_iAmmo.001
|
||||
m_iAmmo.002
|
||||
m_iAmmo.003
|
||||
m_iAmmo.004
|
||||
m_iAmmo.005
|
||||
m_iAmmo.006
|
||||
m_iBonusPoints.004
|
||||
m_iBonusPoints.012
|
||||
m_iBonusPoints.013
|
||||
m_iBonusPoints.014
|
||||
m_iBonusPoints.015
|
||||
m_iBonusPoints.018
|
||||
m_iBonusPoints.019
|
||||
m_iCappingTeam.000
|
||||
m_iCappingTeam.001
|
||||
m_iCappingTeam.002
|
||||
m_iCappingTeam.003
|
||||
m_iChargeLevel.007
|
||||
m_iChargeLevel.017
|
||||
m_iConnectionState.001
|
||||
m_iConnectionState.002
|
||||
m_iConnectionState.003
|
||||
m_iConnectionState.004
|
||||
m_iConnectionState.005
|
||||
m_iConnectionState.006
|
||||
m_iConnectionState.007
|
||||
m_iConnectionState.008
|
||||
m_iConnectionState.009
|
||||
m_iConnectionState.010
|
||||
m_iConnectionState.011
|
||||
m_iConnectionState.012
|
||||
m_iConnectionState.013
|
||||
m_iConnectionState.014
|
||||
m_iConnectionState.015
|
||||
m_iConnectionState.016
|
||||
m_iConnectionState.017
|
||||
m_iConnectionState.018
|
||||
m_iConnectionState.019
|
||||
m_iDamage.001
|
||||
m_iDamage.002
|
||||
m_iDamage.004
|
||||
m_iDamage.005
|
||||
m_iDamage.006
|
||||
m_iDamage.007
|
||||
m_iDamage.008
|
||||
m_iDamage.009
|
||||
m_iDamage.010
|
||||
m_iDamage.011
|
||||
m_iDamage.012
|
||||
m_iDamage.013
|
||||
m_iDamage.014
|
||||
m_iDamage.015
|
||||
m_iDamage.016
|
||||
m_iDamage.017
|
||||
m_iDamage.018
|
||||
m_iDamage.019
|
||||
m_iDamageBlocked.007
|
||||
m_iDamageBlocked.017
|
||||
m_iDeaths.001
|
||||
m_iDeaths.002
|
||||
m_iDeaths.004
|
||||
m_iDeaths.005
|
||||
m_iDeaths.006
|
||||
m_iDeaths.007
|
||||
m_iDeaths.008
|
||||
m_iDeaths.009
|
||||
m_iDeaths.010
|
||||
m_iDeaths.011
|
||||
m_iDeaths.012
|
||||
m_iDeaths.013
|
||||
m_iDeaths.014
|
||||
m_iDeaths.015
|
||||
m_iDeaths.016
|
||||
m_iDeaths.017
|
||||
m_iDeaths.018
|
||||
m_iDeaths.019
|
||||
m_iHealing.001
|
||||
m_iHealing.002
|
||||
m_iHealing.005
|
||||
m_iHealing.007
|
||||
m_iHealing.009
|
||||
m_iHealing.014
|
||||
m_iHealing.017
|
||||
m_iHealing.018
|
||||
m_iHealingAssist.002
|
||||
m_iHealingAssist.014
|
||||
m_iHealingAssist.018
|
||||
m_iHealth.001
|
||||
m_iHealth.002
|
||||
m_iHealth.003
|
||||
m_iHealth.004
|
||||
m_iHealth.005
|
||||
m_iHealth.006
|
||||
m_iHealth.007
|
||||
m_iHealth.008
|
||||
m_iHealth.009
|
||||
m_iHealth.010
|
||||
m_iHealth.011
|
||||
m_iHealth.012
|
||||
m_iHealth.013
|
||||
m_iHealth.014
|
||||
m_iHealth.015
|
||||
m_iHealth.016
|
||||
m_iHealth.017
|
||||
m_iHealth.018
|
||||
m_iHealth.019
|
||||
m_iMaxBuffedHealth.001
|
||||
m_iMaxBuffedHealth.002
|
||||
m_iMaxBuffedHealth.003
|
||||
m_iMaxBuffedHealth.004
|
||||
m_iMaxBuffedHealth.005
|
||||
m_iMaxBuffedHealth.006
|
||||
m_iMaxBuffedHealth.007
|
||||
m_iMaxBuffedHealth.008
|
||||
m_iMaxBuffedHealth.009
|
||||
m_iMaxBuffedHealth.010
|
||||
m_iMaxBuffedHealth.011
|
||||
m_iMaxBuffedHealth.012
|
||||
m_iMaxBuffedHealth.013
|
||||
m_iMaxBuffedHealth.014
|
||||
m_iMaxBuffedHealth.015
|
||||
m_iMaxBuffedHealth.016
|
||||
m_iMaxBuffedHealth.017
|
||||
m_iMaxBuffedHealth.018
|
||||
m_iMaxBuffedHealth.019
|
||||
m_iMaxHealth.001
|
||||
m_iMaxHealth.002
|
||||
m_iMaxHealth.004
|
||||
m_iMaxHealth.005
|
||||
m_iMaxHealth.006
|
||||
m_iMaxHealth.007
|
||||
m_iMaxHealth.008
|
||||
m_iMaxHealth.009
|
||||
m_iMaxHealth.010
|
||||
m_iMaxHealth.011
|
||||
m_iMaxHealth.012
|
||||
m_iMaxHealth.013
|
||||
m_iMaxHealth.014
|
||||
m_iMaxHealth.015
|
||||
m_iMaxHealth.016
|
||||
m_iMaxHealth.017
|
||||
m_iMaxHealth.018
|
||||
m_iMaxHealth.019
|
||||
m_iNumTeamMembers.016
|
||||
m_iNumTeamMembers.017
|
||||
m_iNumTeamMembers.018
|
||||
m_iNumTeamMembers.019
|
||||
m_iNumTeamMembers.024
|
||||
m_iNumTeamMembers.025
|
||||
m_iNumTeamMembers.026
|
||||
m_iNumTeamMembers.027
|
||||
m_iOwner.000
|
||||
m_iOwner.001
|
||||
m_iOwner.002
|
||||
m_iOwner.003
|
||||
m_iPing.001
|
||||
m_iPing.002
|
||||
m_iPing.004
|
||||
m_iPing.005
|
||||
m_iPing.006
|
||||
m_iPing.007
|
||||
m_iPing.008
|
||||
m_iPing.009
|
||||
m_iPing.010
|
||||
m_iPing.011
|
||||
m_iPing.012
|
||||
m_iPing.013
|
||||
m_iPing.014
|
||||
m_iPing.015
|
||||
m_iPing.016
|
||||
m_iPing.017
|
||||
m_iPing.018
|
||||
m_iPing.019
|
||||
m_iPlayerClass.001
|
||||
m_iPlayerClass.002
|
||||
m_iPlayerClass.004
|
||||
m_iPlayerClass.005
|
||||
m_iPlayerClass.006
|
||||
m_iPlayerClass.007
|
||||
m_iPlayerClass.008
|
||||
m_iPlayerClass.009
|
||||
m_iPlayerClass.010
|
||||
m_iPlayerClass.011
|
||||
m_iPlayerClass.012
|
||||
m_iPlayerClass.013
|
||||
m_iPlayerClass.014
|
||||
m_iPlayerClass.015
|
||||
m_iPlayerClass.016
|
||||
m_iPlayerClass.017
|
||||
m_iPlayerClass.018
|
||||
m_iPlayerClass.019
|
||||
m_iPlayerClassWhenKilled.001
|
||||
m_iPlayerClassWhenKilled.002
|
||||
m_iPlayerClassWhenKilled.004
|
||||
m_iPlayerClassWhenKilled.005
|
||||
m_iPlayerClassWhenKilled.006
|
||||
m_iPlayerClassWhenKilled.007
|
||||
m_iPlayerClassWhenKilled.008
|
||||
m_iPlayerClassWhenKilled.009
|
||||
m_iPlayerClassWhenKilled.010
|
||||
m_iPlayerClassWhenKilled.011
|
||||
m_iPlayerClassWhenKilled.012
|
||||
m_iPlayerClassWhenKilled.013
|
||||
m_iPlayerClassWhenKilled.014
|
||||
m_iPlayerClassWhenKilled.015
|
||||
m_iPlayerClassWhenKilled.016
|
||||
m_iPlayerClassWhenKilled.017
|
||||
m_iPlayerClassWhenKilled.018
|
||||
m_iPlayerClassWhenKilled.019
|
||||
m_iPlayerLevel.001
|
||||
m_iPlayerLevel.002
|
||||
m_iPlayerLevel.003
|
||||
m_iPlayerLevel.004
|
||||
m_iPlayerLevel.005
|
||||
m_iPlayerLevel.006
|
||||
m_iPlayerLevel.007
|
||||
m_iPlayerLevel.008
|
||||
m_iPlayerLevel.009
|
||||
m_iPlayerLevel.010
|
||||
m_iPlayerLevel.011
|
||||
m_iPlayerLevel.012
|
||||
m_iPlayerLevel.013
|
||||
m_iPlayerLevel.014
|
||||
m_iPlayerLevel.015
|
||||
m_iPlayerLevel.016
|
||||
m_iPlayerLevel.017
|
||||
m_iPlayerLevel.018
|
||||
m_iPlayerLevel.019
|
||||
m_iScore.001
|
||||
m_iScore.002
|
||||
m_iScore.004
|
||||
m_iScore.005
|
||||
m_iScore.006
|
||||
m_iScore.008
|
||||
m_iScore.009
|
||||
m_iScore.010
|
||||
m_iScore.011
|
||||
m_iScore.012
|
||||
m_iScore.013
|
||||
m_iScore.014
|
||||
m_iScore.015
|
||||
m_iScore.016
|
||||
m_iScore.017
|
||||
m_iScore.018
|
||||
m_iScore.019
|
||||
m_iStreaks.004
|
||||
m_iStreaks.005
|
||||
m_iStreaks.009
|
||||
m_iStreaks.017
|
||||
m_iStreaks.020
|
||||
m_iStreaks.021
|
||||
m_iStreaks.024
|
||||
m_iStreaks.025
|
||||
m_iStreaks.028
|
||||
m_iStreaks.033
|
||||
m_iStreaks.036
|
||||
m_iStreaks.037
|
||||
m_iStreaks.040
|
||||
m_iStreaks.041
|
||||
m_iStreaks.044
|
||||
m_iStreaks.045
|
||||
m_iStreaks.048
|
||||
m_iStreaks.049
|
||||
m_iStreaks.052
|
||||
m_iStreaks.053
|
||||
m_iStreaks.056
|
||||
m_iStreaks.057
|
||||
m_iStreaks.061
|
||||
m_iStreaks.064
|
||||
m_iStreaks.065
|
||||
m_iStreaks.068
|
||||
m_iStreaks.069
|
||||
m_iStreaks.072
|
||||
m_iStreaks.073
|
||||
m_iStreaks.076
|
||||
m_iStreaks.077
|
||||
m_iTeam.001
|
||||
m_iTeam.002
|
||||
m_iTeam.003
|
||||
m_iTeam.004
|
||||
m_iTeam.005
|
||||
m_iTeam.006
|
||||
m_iTeam.007
|
||||
m_iTeam.008
|
||||
m_iTeam.009
|
||||
m_iTeam.010
|
||||
m_iTeam.011
|
||||
m_iTeam.012
|
||||
m_iTeam.013
|
||||
m_iTeam.014
|
||||
m_iTeam.015
|
||||
m_iTeam.016
|
||||
m_iTeam.017
|
||||
m_iTeam.018
|
||||
m_iTeam.019
|
||||
m_iTeamInZone.000
|
||||
m_iTeamInZone.001
|
||||
m_iTeamInZone.002
|
||||
m_iTeamInZone.003
|
||||
m_iTeamReqCappers.016
|
||||
m_iTeamReqCappers.017
|
||||
m_iTeamReqCappers.018
|
||||
m_iTeamReqCappers.019
|
||||
m_iTeamReqCappers.024
|
||||
m_iTeamReqCappers.025
|
||||
m_iTeamReqCappers.026
|
||||
m_iTeamReqCappers.027
|
||||
m_iTotalScore.001
|
||||
m_iTotalScore.002
|
||||
m_iTotalScore.004
|
||||
m_iTotalScore.005
|
||||
m_iTotalScore.006
|
||||
m_iTotalScore.007
|
||||
m_iTotalScore.008
|
||||
m_iTotalScore.009
|
||||
m_iTotalScore.010
|
||||
m_iTotalScore.011
|
||||
m_iTotalScore.012
|
||||
m_iTotalScore.013
|
||||
m_iTotalScore.014
|
||||
m_iTotalScore.015
|
||||
m_iTotalScore.016
|
||||
m_iTotalScore.017
|
||||
m_iTotalScore.018
|
||||
m_iTotalScore.019
|
||||
m_iUserID.001
|
||||
m_iUserID.002
|
||||
m_iUserID.003
|
||||
m_iUserID.004
|
||||
m_iUserID.005
|
||||
m_iUserID.006
|
||||
m_iUserID.007
|
||||
m_iUserID.008
|
||||
m_iUserID.009
|
||||
m_iUserID.010
|
||||
m_iUserID.011
|
||||
m_iUserID.012
|
||||
m_iUserID.013
|
||||
m_iUserID.014
|
||||
m_iUserID.015
|
||||
m_iUserID.016
|
||||
m_iUserID.017
|
||||
m_iUserID.018
|
||||
m_iUserID.019
|
||||
m_nModelIndexOverrides.000
|
||||
m_nModelIndexOverrides.001
|
||||
m_nModelIndexOverrides.002
|
||||
m_nNumNodeHillData.003
|
||||
m_nSpawnTime.000
|
||||
m_nSpawnTime.001
|
||||
m_nSpawnTime.002
|
||||
m_nSpawnTime.003
|
||||
m_nSpawnTime.004
|
||||
m_nSpawnTime.005
|
||||
m_nSpawnTime.006
|
||||
m_nSpawnTime.007
|
||||
m_nSpawnTime.008
|
||||
m_nSpawnTime.009
|
||||
m_nSpawnTime.010
|
||||
m_nSpawnTime.011
|
||||
m_nSpawnTime.012
|
||||
m_nSpawnTime.013
|
||||
m_nSpawnTime.014
|
||||
m_nSpawnTime.015
|
||||
m_nSpawnTime.016
|
||||
m_nSpawnTime.017
|
||||
m_nSpawnTime.018
|
||||
m_nSpawnTime.019
|
||||
m_nSpawnTime.020
|
||||
m_nSpawnTime.021
|
||||
m_nSpawnTime.022
|
||||
m_nSpawnTime.023
|
||||
m_nSpawnTime.024
|
||||
m_nSpawnTime.025
|
||||
m_nSpawnTime.026
|
||||
m_nSpawnTime.027
|
||||
m_nSpawnTime.028
|
||||
m_nSpawnTime.029
|
||||
m_nStreaks.000
|
||||
m_nStreaks.001
|
||||
Loading…
Add table
Add a link
Reference in a new issue