mirror of
https://codeberg.org/demostf/parser.git
synced 2026-06-03 18:24:05 +02:00
do codegen with new rust parser
This commit is contained in:
parent
faf205c9da
commit
8ebee0b0d7
5 changed files with 1327 additions and 0 deletions
364
codegen/src/gameevent.rs
Normal file
364
codegen/src/gameevent.rs
Normal file
|
|
@ -0,0 +1,364 @@
|
|||
extern crate proc_macro;
|
||||
|
||||
use tf_demo_parser::demo::gamevent::{GameEventDefinition, GameEventValueType};
|
||||
use tf_demo_parser::demo::message::Message;
|
||||
use tf_demo_parser::demo::packet::stringtable::StringTableEntry;
|
||||
use tf_demo_parser::demo::parser::MessageHandler;
|
||||
use tf_demo_parser::{Demo, ParserState};
|
||||
use tf_demo_parser::{DemoParser, MessageType};
|
||||
use inflector::Inflector;
|
||||
use lazy_static::lazy_static;
|
||||
use quote::quote;
|
||||
use proc_macro2::{Span, Ident, TokenStream, Literal};
|
||||
|
||||
struct GameEventAnalyser;
|
||||
|
||||
impl MessageHandler for GameEventAnalyser {
|
||||
type Output = Vec<GameEventDefinition>;
|
||||
|
||||
fn does_handle(_message_type: MessageType) -> bool {
|
||||
false
|
||||
}
|
||||
|
||||
fn handle_message(&mut self, _message: Message, _tick: u32) {}
|
||||
|
||||
fn handle_string_entry(&mut self, _table: &String, _index: usize, _entry: &StringTableEntry) {}
|
||||
|
||||
fn get_output(self, state: ParserState) -> Self::Output {
|
||||
state
|
||||
.event_definitions
|
||||
.into_iter()
|
||||
.map(|(_, definition)| definition)
|
||||
.collect()
|
||||
}
|
||||
}
|
||||
|
||||
fn get_type_name(ty: GameEventValueType) -> &'static str {
|
||||
match ty {
|
||||
GameEventValueType::String => "String",
|
||||
GameEventValueType::Float => "f32",
|
||||
GameEventValueType::Boolean => "bool",
|
||||
GameEventValueType::Byte => "u8",
|
||||
GameEventValueType::Local => "()",
|
||||
GameEventValueType::Long => "u32",
|
||||
GameEventValueType::Short => "u16",
|
||||
GameEventValueType::None => "()",
|
||||
}
|
||||
}
|
||||
|
||||
fn get_entry_name(name: &str) -> String {
|
||||
lazy_static! {
|
||||
static ref REPLACEMENTS: Vec<(&'static str, &'static str)> = vec!(
|
||||
("mapname", "map_name"),
|
||||
("cvarname", "cvar_name"),
|
||||
("cvarvalue", "cvar_value"),
|
||||
("userid", "user_id"),
|
||||
("networkid", "network_id"),
|
||||
("teamid", "team_id"),
|
||||
("teamname", "team_name"),
|
||||
("oldteam", "old_team"),
|
||||
("autoteam", "auto_team"),
|
||||
("entindex", "ent_index"),
|
||||
("weaponid", "weapon_id"),
|
||||
("damagebit", "damage_bit"),
|
||||
("customkill", "custom_kill"),
|
||||
("logclassname", "log_class_name"),
|
||||
("playerpenetratecount", "player_penetrate_count"),
|
||||
("damageamount", "damage_amount"),
|
||||
("showdisguisedcrit", "show_disguised_crit"),
|
||||
("minicrit", "mini_crit"),
|
||||
("allseecrit", "all_see_crit"),
|
||||
("weaponid", "weapon_id"),
|
||||
("bonuseffect", "bonus_effect"),
|
||||
("teamonly", "team_only"),
|
||||
("oldname", "old_name"),
|
||||
("newname", "new_name"),
|
||||
("hintmessage", "hint_message"),
|
||||
("roundslimit", "rounds_limit"),
|
||||
("timelimit", "time_limit"),
|
||||
("fraglimit", "frag_limit"),
|
||||
("numadvanced", "num_advanced"),
|
||||
("numbronze", "num_bronze"),
|
||||
("numsilver", "num_silver"),
|
||||
("numgold", "num_gold"),
|
||||
("oldmode", "old_mode"),
|
||||
("newmode", "new_mode"),
|
||||
("entityid", "entity_id"),
|
||||
("winreason", "win_reason"),
|
||||
("flagcaplimit", "flag_cap_limit"),
|
||||
("cpname", "cp_name"),
|
||||
("capteam", "cap_team"),
|
||||
("captime", "cap_time"),
|
||||
("eventtype", "event_type"),
|
||||
("killstreak", "kill_stream"),
|
||||
("forceupload", "force_upload"),
|
||||
("targetid", "target_id"),
|
||||
("isbuilder", "is_builder"),
|
||||
("objecttype", "object_type"),
|
||||
("namechange", "name_change"),
|
||||
("readystate", "ready_state"),
|
||||
("builderid", "builder_id"),
|
||||
("recedetime", "recede_time"),
|
||||
("ownerid", "owner_id"),
|
||||
("sapperid", "sapper_id"),
|
||||
("itemdef", "item_def"),
|
||||
("bitfield", "bit_field"),
|
||||
("playsound", "play_sound"),
|
||||
("totalhits", "total_hits"),
|
||||
("posx", "pos_x"),
|
||||
("posy", "pos_y"),
|
||||
("posz", "pos_z"),
|
||||
("ineye", "in_eye"),
|
||||
("maxplayers", "max_players"),
|
||||
("levelname", "level_name"),
|
||||
);
|
||||
}
|
||||
|
||||
if name == "type" {
|
||||
return "kind".to_string();
|
||||
}
|
||||
|
||||
let mut snake: String = name.to_snake_case();
|
||||
for (search, replace) in REPLACEMENTS.iter() {
|
||||
snake = snake.replace(search, replace);
|
||||
}
|
||||
|
||||
snake
|
||||
}
|
||||
|
||||
fn get_event_name(name: &str) -> String {
|
||||
lazy_static! {
|
||||
static ref REPLACEMENTS: Vec<(&'static str, &'static str)> = vec!(
|
||||
("ReplayReplaysavailable", "ReplayReplaysAvailable"),
|
||||
("ServerAddban", "ServerAddBan"),
|
||||
("ServerRemoveban", "ServerRemoveBan"),
|
||||
("ClientBeginconnect", "ClientBeginConnect"),
|
||||
("ClientFullconnect", "ClientFullConnect"),
|
||||
("PlayerChangename", "PlayerChangeName"),
|
||||
("PlayerHintmessage", "PlayerHintMessage"),
|
||||
("GameNewmap", "GameNewMap"),
|
||||
("IntroNextcamera", "IntroNextCamera"),
|
||||
("PlayerChangeclass", "PlayerChangeClass"),
|
||||
("Updateimages", "UpdateImages"),
|
||||
("Updatelayout", "UpdateLayout"),
|
||||
("Updatecapping", "UpdateCapping"),
|
||||
("Updateowner", "UpdateOwner"),
|
||||
("Starttouch", "StartTouch"),
|
||||
("Endtouch", "EndTouch"),
|
||||
("FakeCaptureMult", "FakeCaptureMultiplier"),
|
||||
("TeamplayWaitingAbouttoend", "TeamPlayWaitingAboutToEnd"),
|
||||
("TeamplayPointStartcapture", "TeamPlayPointStartCapture"),
|
||||
("FreezecamStarted", "FreezeCamStarted"),
|
||||
("LocalplayerChangeteam", "LocalPlayerChangeTeam"),
|
||||
("LocalplayerChangeclass", "LocalPlayerChangeClass"),
|
||||
("LocalplayerChangedisguise", "LocalPlayerChangeDisguise"),
|
||||
("FlagstatusUpdate", "FlagStatusUpdate"),
|
||||
("TournamentEnablecountdown", "TournamentEnableCountdown"),
|
||||
("PlayerCalledformedic", "PlayerCalledForMedic"),
|
||||
("PlayerAskedforball", "PlayerAskedForBall"),
|
||||
("LocalplayerBecameobserver", "LocalPlayerBecameObserver"),
|
||||
("PlayerHealedmediccall", "PlayerHealedMedicCall"),
|
||||
("ArenaMatchMaxstreak", "ArenaMatchMaxStreak"),
|
||||
("StatsResetround", "StatsResetRound"),
|
||||
("FishNotice_arm", "FishNoticeArm"),
|
||||
("PlayerBonuspoints", "PlayerBonusPoints"),
|
||||
("PlayerUsedPowerupBottle", "PlayerUsedPowerUpBottle"),
|
||||
("ReplayStartrecord", "ReplayStartRecord"),
|
||||
("ReplaySessioninfo", "ReplaySessionInfo"),
|
||||
("ReplayEndrecord", "ReplayEndRecord"),
|
||||
("ReplayServererror", "ReplayServerError"),
|
||||
("Teamplay", "TeamPlay"),
|
||||
("death", "Death"),
|
||||
("panel", "Panel"),
|
||||
("object", "Object"),
|
||||
("update", "Update"),
|
||||
("ready", "Ready"),
|
||||
("Gameui", "GameUI"),
|
||||
("onhit", "OnHit"),
|
||||
("bymedic", "ByMedic"),
|
||||
("Controlpoint", "ControlPoint"),
|
||||
("Pipebomb", "PipeBomb"),
|
||||
("Scorestats", "ScoreStats"),
|
||||
("Creditbonus", "CreditBonus"),
|
||||
("Sentrybuster", "SentryBuster"),
|
||||
("Questlog", "QuestLog"),
|
||||
("Localplayer", "LocalPlayer"),
|
||||
("Minigame", "MiniGame"),
|
||||
("Winlimit", "WinLimit"),
|
||||
("Skillrating", "SkillRating"),
|
||||
("Directhit", "DirectHit"),
|
||||
("Chargedeployed", "ChargeDeployed"),
|
||||
("Winddown", "WindDown"),
|
||||
("Stealsandvich", "StealSandvich"),
|
||||
("Pricesheet", "PriceSheet"),
|
||||
("Teambalanced", "TeamBalanced"),
|
||||
("Highfive", "HighFive"),
|
||||
("Powerup", "PowerUp"),
|
||||
("Hltv", "HLTV"),
|
||||
("Changelevel", "ChangeLevel"),
|
||||
);
|
||||
}
|
||||
|
||||
let mut snake: String = name.to_pascal_case();
|
||||
for (search, replace) in REPLACEMENTS.iter() {
|
||||
snake = snake.replace(search, replace);
|
||||
}
|
||||
|
||||
snake
|
||||
}
|
||||
|
||||
pub fn generate_game_events(demo: Demo) -> TokenStream {
|
||||
let (_, mut events) =
|
||||
DemoParser::parse_with_analyser(demo.get_stream(), GameEventAnalyser).unwrap();
|
||||
|
||||
events.sort();
|
||||
|
||||
let span = Span::call_site();
|
||||
|
||||
let imports = quote!(
|
||||
use super::gamevent::{FromGameEventValue, FromRawGameEvent, GameEventValue, RawGameEvent};
|
||||
use crate::{GameEventError, MalformedDemoError, Result};
|
||||
);
|
||||
|
||||
let event_definitions = events.iter().map(|event| {
|
||||
let fields = event.entries.iter().map(|entry| {
|
||||
let name = Ident::new(&get_entry_name(&entry.name), span);
|
||||
let ty = Ident::new(get_type_name(entry.kind), span);
|
||||
|
||||
quote!(pub #name: #ty,)
|
||||
});
|
||||
|
||||
let name = Ident::new(&format!("{}Event", get_event_name(&event.name)), span);
|
||||
let item_count = Literal::usize_unsuffixed(event.entries.len());
|
||||
|
||||
let entry_constructors = event.entries.iter().rev().map(|entry| {
|
||||
let name_str = get_entry_name(&entry.name);
|
||||
let name = Ident::new(&name_str, span);
|
||||
let ty = Ident::new(get_type_name(entry.kind), span);
|
||||
|
||||
quote!(
|
||||
let #name: #ty = #ty::from_value(
|
||||
values.pop().ok_or(MalformedDemoError::MalformedGameEvent(
|
||||
GameEventError::IncorrectValueCount,
|
||||
))?,
|
||||
#name_str,
|
||||
)?;
|
||||
)
|
||||
});
|
||||
|
||||
let field_names = event.entries.iter().map(|entry| {
|
||||
let name = Ident::new(&get_entry_name(&entry.name), span);
|
||||
quote!(#name,)
|
||||
});
|
||||
|
||||
let length_check = if event.entries.len() > 0 {
|
||||
quote!(
|
||||
if values.len() < #item_count {
|
||||
return Err(MalformedDemoError::MalformedGameEvent(
|
||||
GameEventError::IncorrectValueCount,
|
||||
)
|
||||
.into());
|
||||
}
|
||||
values.truncate(#item_count);
|
||||
)
|
||||
} else {
|
||||
quote!()
|
||||
};
|
||||
|
||||
let param_name = if event.entries.len() > 0 {
|
||||
quote!(values)
|
||||
} else {
|
||||
quote!(_values)
|
||||
};
|
||||
|
||||
quote!(
|
||||
#[derive(Debug)]
|
||||
pub struct #name {
|
||||
#(#fields)*
|
||||
}
|
||||
|
||||
impl FromRawGameEvent for #name {
|
||||
fn from_raw_event(mut #param_name: Vec<GameEventValue>) -> Result<Self> {
|
||||
#length_check
|
||||
|
||||
#(#entry_constructors)*
|
||||
|
||||
Ok(#name {
|
||||
#(#field_names)*
|
||||
})
|
||||
}
|
||||
}
|
||||
)
|
||||
});
|
||||
|
||||
let event_variants = events.iter().map(|event| {
|
||||
let name_str = get_event_name(&event.name);
|
||||
let name = Ident::new(&name_str, span);
|
||||
let struct_name = Ident::new(&format!("{}Event", name_str), span);
|
||||
|
||||
quote!(#name(#struct_name),)
|
||||
});
|
||||
|
||||
let event_types = events.iter().map(|event| {
|
||||
let name_str = get_event_name(&event.name);
|
||||
let name = Ident::new(&name_str, span);
|
||||
let id = Literal::u16_unsuffixed(event.id.into());
|
||||
|
||||
quote!(#name = #id,)
|
||||
});
|
||||
|
||||
let type_from_names = events.iter().map(|event| {
|
||||
let name_str = &event.name;
|
||||
let variant_name = Ident::new(&get_event_name(&name_str), span);
|
||||
|
||||
quote!(#name_str => GameEventType::#variant_name,)
|
||||
});
|
||||
|
||||
let from_raw_events = events.iter().map(|event| {
|
||||
let name = get_event_name(&event.name);
|
||||
let variant_name = Ident::new(&name, span);
|
||||
let struct_name = Ident::new(&format!("{}Event", name), span);
|
||||
|
||||
quote!(
|
||||
GameEventType::#variant_name => {
|
||||
GameEvent::#variant_name(#struct_name::from_raw_event(event.values)?)
|
||||
}
|
||||
)
|
||||
});
|
||||
|
||||
quote!(
|
||||
#imports
|
||||
|
||||
#(#event_definitions)*
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum GameEvent {
|
||||
#(#event_variants)*
|
||||
Unknown(RawGameEvent),
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
|
||||
pub enum GameEventType {
|
||||
#(#event_types)*
|
||||
Unknown,
|
||||
}
|
||||
|
||||
impl GameEventType {
|
||||
pub fn from_type_name(name: &str) -> Self {
|
||||
match name {
|
||||
#(#type_from_names)*
|
||||
_ => GameEventType::Unknown,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl GameEvent {
|
||||
pub fn from_raw_event(event: RawGameEvent) -> Result<Self> {
|
||||
Ok(match event.event_type {
|
||||
#(#from_raw_events)*
|
||||
GameEventType::Unknown => GameEvent::Unknown(event),
|
||||
})
|
||||
}
|
||||
}
|
||||
)
|
||||
}
|
||||
58
codegen/src/main.rs
Normal file
58
codegen/src/main.rs
Normal file
|
|
@ -0,0 +1,58 @@
|
|||
use crate::gameevent::generate_game_events;
|
||||
use std::env;
|
||||
use std::fs;
|
||||
use std::io;
|
||||
use std::path::PathBuf;
|
||||
use std::process::Command;
|
||||
use tf_demo_parser::Demo;
|
||||
|
||||
mod gameevent;
|
||||
|
||||
fn which_rustfmt() -> Option<PathBuf> {
|
||||
match env::var_os("RUSTFMT") {
|
||||
Some(which) => {
|
||||
if which.is_empty() {
|
||||
None
|
||||
} else {
|
||||
Some(PathBuf::from(which))
|
||||
}
|
||||
}
|
||||
None => toolchain_find::find_installed_component("rustfmt"),
|
||||
}
|
||||
}
|
||||
|
||||
fn format(code: &str) -> io::Result<String> {
|
||||
let mut builder = tempfile::Builder::new();
|
||||
builder.prefix("rustfmtr");
|
||||
let outdir = builder.tempdir()?;
|
||||
let outfile_path = outdir.path().join("code");
|
||||
|
||||
fs::write(&outfile_path, code)?;
|
||||
|
||||
let rustfmt = which_rustfmt().ok_or(io::Error::from(io::ErrorKind::NotFound))?;
|
||||
|
||||
let _status = Command::new(rustfmt)
|
||||
.arg("--edition=2018")
|
||||
.arg(&outfile_path)
|
||||
.status();
|
||||
|
||||
fs::read_to_string(&outfile_path)
|
||||
}
|
||||
|
||||
fn main() -> std::result::Result<(), Box<dyn std::error::Error>> {
|
||||
better_panic::install();
|
||||
|
||||
let args: Vec<_> = env::args().collect();
|
||||
if args.len() < 2 {
|
||||
println!("1 argument required");
|
||||
return Ok(());
|
||||
}
|
||||
let path = args[1].clone();
|
||||
let file = fs::read(path).expect("Unable to read file");
|
||||
let demo = Demo::new(file);
|
||||
let tokens = generate_game_events(demo);
|
||||
let code = tokens.to_string();
|
||||
let formatted = format(&code)?;
|
||||
println!("{}", formatted);
|
||||
Ok(())
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue