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generated code for parsing game events
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18 changed files with 8518 additions and 64 deletions
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@ -1,13 +1,13 @@
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use bitstream_reader::BitRead;
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#[derive(BitRead, Debug)]
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#[derive(BitRead, Debug, Clone, Copy)]
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pub struct Vector {
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pub x: f32,
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pub y: f32,
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pub z: f32,
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}
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#[derive(BitRead, Debug)]
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#[derive(BitRead, Debug, Clone, Copy)]
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pub struct VectorXY {
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pub x: f32,
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pub y: f32,
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