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1e152dc26d
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merge codegen into main crate
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2024-02-10 19:36:47 +11:00 |
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Mark Blum
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18afd4f6c9
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Made various modules public
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2021-08-27 01:26:59 -04:00 |
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577a998baa
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entity write fixes
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2021-07-20 19:27:24 +02:00 |
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a55217cc55
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game event writing
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2021-07-18 15:03:26 +02:00 |
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54f16e2031
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bitbuffer update
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2021-07-16 21:22:34 +02:00 |
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5ec81e168f
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write wip
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2021-07-15 22:41:58 +02:00 |
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9a9bcdc9df
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some write progress
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2021-07-13 20:42:59 +02:00 |
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9f96257b80
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const new for SendPropIdentifier
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2021-07-11 15:07:50 +02:00 |
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8f2c732945
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fixes
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2020-03-05 23:34:05 +01:00 |
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c0117de169
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adjust to bitbuffer rename
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2020-02-13 00:02:43 +01:00 |
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8d6ef8e2fb
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some error cleanup
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2019-10-05 13:12:25 +02:00 |
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33b8d76e88
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use more optimized way to store things in state
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2019-08-29 16:47:32 +02:00 |
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77180520ef
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some error refactoring
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2019-08-23 12:32:26 +02:00 |
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50f3690e3a
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dont clone game event values
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2019-08-12 13:29:35 +02:00 |
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ff18680a02
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sendprop decoding
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2019-08-10 22:57:07 +02:00 |
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0c72934db4
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first prop flattening version
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2019-08-10 19:38:42 +02:00 |
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2602e23de8
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message type testing
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2019-04-07 19:13:39 +02:00 |
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052ff398cd
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add basic snapshot testing
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2019-03-17 19:20:50 +01:00 |
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cc7f9a48cd
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generated code for parsing game events
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2019-03-02 00:39:22 +01:00 |
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0bf09c95c9
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code cleanup
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2019-02-28 23:52:00 +01:00 |
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e7b9f5ecbb
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update to new bitreader
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2019-02-28 21:55:53 +01:00 |
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