T
5ae18ba0be
Update test data to include ping
2023-07-03 00:21:15 +02:00
T
c8aaf1c26c
Add m_iPing to gamestateanalyzer
2023-07-02 02:34:56 +02:00
92d9be233c
Merge pull request #13 from Tomeno/simtime_pvs_fix
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Add simtime & PVS flag to Player struct
2023-06-26 22:52:53 +02:00
1957395675
update cross-naersk
2023-06-26 22:44:26 +02:00
T
dd060754c9
Update tests to match new behavior
2023-06-24 00:04:19 +02:00
T
1d14def1d5
Set in_pvs flag to true on entity updates
2023-06-22 18:29:23 +02:00
T
9f1f4cf69f
Add simtime and PVS state to Player struct
2023-06-22 18:29:05 +02:00
500e43c9de
more cross
2023-06-11 19:14:00 +02:00
97fbb100a2
clippy ci
2023-06-03 18:32:28 +02:00
a561cbaf64
clippy fixes
2023-06-03 18:30:30 +02:00
44c560713a
naersk fork for checks
2023-06-03 17:38:49 +02:00
a4e66aa3b0
nix check/test
2023-06-03 15:04:53 +02:00
da6a2d62bd
nix ci
2023-06-03 14:19:41 +02:00
6659d673ea
nix: clean src
2023-06-03 13:57:32 +02:00
d82555e58a
make userid field private
2023-01-07 13:55:48 +01:00
f57ed1ca1c
bumb dependencies
2023-01-07 13:51:48 +01:00
f5002f8cf3
Merge pull request #11 from Narcha/userid-use-u16
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Change `UserId` to use `u16`
2023-01-07 13:45:04 +01:00
Narcha
256ab3760a
Change UserId to use u16
2023-01-07 01:32:48 +01:00
b26f775c2b
Merge pull request #10 from yep-tf2/player_summaries
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Add an analyzer to extract player scoreboard information
2023-01-04 17:22:39 +01:00
Yep
138343c251
Fix hardcoded server class IDs
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In hindsight, these are obviously different between games and shouldn't be hardcoded
Also clean up main function a bit, since the analyzer already uses packets there's no need to switch between `all`
2022-12-28 17:56:35 -05:00
Yep
df793083aa
Add analyzer to extract player scoreboard information
2022-12-28 13:54:34 -05:00
28c2da5044
bump dependencies
2022-12-14 16:30:43 +01:00
836e7718ce
optimize prop flattening cycle prevention
2022-12-13 22:53:13 +01:00
a7a46384ce
additional hardening against mallformed demos
2022-12-13 22:06:07 +01:00
968cc80bee
fix fuzz setup
2022-12-13 19:23:19 +01:00
88314634cb
more tick comparison
2022-10-23 16:01:50 +02:00
0c91b4b274
add/sub for tick types
2022-10-22 18:04:20 +02:00
949cb452da
expose get_baseline_props
2022-10-22 17:38:09 +02:00
e3cc24ef94
delta is a ServerTick
2022-10-22 17:34:46 +02:00
44593f38eb
Merge pull request #9 from Narcha/saytext2-client-entityid
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Changed UserMessage::SayText2 client to type EntityId
2022-10-17 21:09:58 +02:00
Narcha
2895b4c762
Changed UserMessage::SayText2 client to type EntityId
2022-10-16 21:08:14 +02:00
9e3f008e51
update schema
2022-09-17 23:12:36 +02:00
28de17a67c
strictly distinguish between server and demo ticks
2022-09-17 15:32:18 +02:00
33cc8f6055
Merge pull request #7 from Narcha/pub-usermsg-fields
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Make usermessage fields public
2022-09-09 17:42:35 +02:00
Narcha
872c799acd
Made usermessage fields public
2022-09-08 22:13:10 +02:00
5b6b3e127f
public usercmdn
2022-09-08 19:04:49 +02:00
fefda77884
serialize SendPropIndentifier as string to not run into js number rounding
2022-09-03 17:40:54 +02:00
50db542080
GameEvent::event_type
2022-09-03 16:17:59 +02:00
a25a1c4d76
add as_str to PacketType
2022-09-03 14:45:08 +02:00
cf58a0609a
building fixes
2022-08-27 14:31:15 +02:00
a8893c4751
building data
2022-08-26 20:56:35 +02:00
b4af2a133e
minor cleanup
2022-08-26 19:26:24 +02:00
cb65c0d3ec
tick
2022-08-26 00:59:28 +02:00
307a6cf953
gamestate improvements
2022-08-25 23:54:46 +02:00
74ab5072d2
implement basic math on vectors
2022-08-24 19:17:13 +02:00
c3ea161928
better fallback for player entityid
2022-08-22 22:40:32 +02:00
6367b19473
flake tweaks
2022-08-21 02:23:00 +02:00
29a7d35aee
set delta for updates
2022-08-21 02:21:59 +02:00
aca7177374
dedup props with baselines
2022-08-06 17:02:10 +02:00
cf9cb48267
bench tools
2022-08-06 16:19:46 +02:00