use pretty_assertions::assert_eq; use std::fs; use tf_demo_parser::demo::parser::gamestateanalyser::{GameState, GameStateAnalyser}; use tf_demo_parser::{Demo, DemoParser, MatchState, MessageType, MessageTypeAnalyser}; fn snapshot_test(input_file: &str, snapshot_file: &str) { let file = fs::read(input_file).expect("Unable to read file"); let demo = Demo::new(file); let (_, state) = DemoParser::new(demo.get_stream()).parse().unwrap(); let expected: MatchState = serde_json::from_slice( fs::read(snapshot_file) .expect("Unable to read file") .as_slice(), ) .unwrap(); assert_eq!(expected, state); } fn test_message_types(input_file: &str, snapshot_file: &str) { let file = fs::read(input_file).expect("Unable to read file"); let demo = Demo::new(file); let (_, message_types) = DemoParser::new_with_analyser(demo.get_stream(), MessageTypeAnalyser::default()) .parse() .unwrap(); let expected: Vec = serde_json::from_slice( fs::read(snapshot_file) .expect("Unable to read file") .as_slice(), ) .unwrap(); assert_eq!(expected, message_types); } fn game_state_test(input_file: &str, snapshot_file: &str) { let file = fs::read(input_file).expect("Unable to read file"); let demo = Demo::new(file); let (_, state) = DemoParser::new_with_analyser(demo.get_stream(), GameStateAnalyser::new()) .parse() .unwrap(); let expected: GameState = serde_json::from_slice( fs::read(snapshot_file) .expect("Unable to read file") .as_slice(), ) .unwrap(); assert_eq!(expected, state); } #[test] fn snapshot_test_small() { snapshot_test("data/small.dem", "data/small.json"); } #[test] fn snapshot_test_gully() { snapshot_test("data/gully.dem", "data/gully.json"); } #[test] fn snapshot_test_comp() { snapshot_test("data/comp.dem", "data/comp.json"); } #[test] fn snapshot_test_malformed_cvar() { snapshot_test("data/malformed_cvar.dem", "data/malformed_cvar.json"); } #[test] fn snapshot_test_player_in_update() { snapshot_test("data/nousers.dem", "data/nousers.json"); } #[test] fn snapshot_test_decal() { snapshot_test("data/decal.dem", "data/decal.json"); } #[test] fn game_state_test_small() { game_state_test("data/small.dem", "data/small_game_state.json"); } #[test] fn game_state_test_gully() { game_state_test("data/gully.dem", "data/gully_game_state.json"); }