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Parsing of tf2 demo files
  • Rust 99.8%
  • Nix 0.2%
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2019-08-28 16:00:47 +02:00
benches bench for a full parse 2019-08-28 14:13:20 +02:00
codegen update game event definitions 2019-08-25 15:31:48 +02:00
data update bitstream_reader and ticks in snapshots 2019-08-28 12:55:06 +02:00
src use vec for event definitions 2019-08-28 16:00:47 +02:00
tests entity fixes and test 2019-08-28 12:44:33 +02:00
.gitignore use released bitstream_reader 2019-05-03 00:37:08 +02:00
.travis.yml dont add debug symbols to every release build 2019-08-23 12:39:11 +02:00
Cargo.lock update bitstream_reader and ticks in snapshots 2019-08-28 12:55:06 +02:00
Cargo.toml update bitstream_reader and ticks in snapshots 2019-08-28 12:55:06 +02:00
pgo_build.sh first prop flattening version 2019-08-10 19:38:42 +02:00
README.md ci badge 2019-05-03 00:54:28 +02:00
rustig.toml check for panicing code in ci 2019-08-11 13:57:20 +02:00

TF Demo Parser

Build Status

Parsing of tf2 demo files

Building

This project is build using rust and requires cargo and friends, see the rust website for how to get started.

Once rust is setup building is as simple as

cargo build --release

which will place the binary at target/release/parse_demo

Usage

Basic usage is as simple as parse_demo demofile.dem which will output a "summary" of the demo file in JSON format.