mirror of
https://github.com/icewind1991/mx-puppet-steam.git
synced 2026-06-03 09:34:13 +02:00
seems to work somewhat
This commit is contained in:
commit
7efed83afd
12 changed files with 7432 additions and 0 deletions
6
.gitignore
vendored
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6
.gitignore
vendored
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|
|
@ -0,0 +1,6 @@
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|||
node_modules
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||||
build
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||||
.env
|
||||
config.yaml
|
||||
*-registration.yaml
|
||||
database.db
|
||||
3280
package-lock.json
generated
Normal file
3280
package-lock.json
generated
Normal file
File diff suppressed because it is too large
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29
package.json
Normal file
29
package.json
Normal file
|
|
@ -0,0 +1,29 @@
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|||
{
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"name": "mx-puppet-nextcloud",
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"version": "0.0.0",
|
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"description": "Puppeting bridge for nextcloud talk",
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"main": "index.js",
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"scripts": {
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"build": "tsc",
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||||
"lint": "tslint --project ./tsconfig.json -t stylish",
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"start": "npm run-script build && node ./build/index.js",
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"test": "echo \"Error: no test specified\" && exit 1"
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},
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"author": "Icewind",
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"dependencies": {
|
||||
"body-parser": "^1.19.0",
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"command-line-args": "^5.1.1",
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||||
"command-line-usage": "^5.0.5",
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"js-yaml": "^3.13.1",
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"mx-puppet-bridge": "0.0.40",
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"steam-user": "4.15.1",
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"steamcommunity": "3.41.3",
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"steamid": "1.1.3",
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"tslint": "^5.20.1",
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"typescript": "^3.8.3"
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},
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"devDependencies": {
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"@types/node": "^12.12.37",
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"@types/steamid": "^1.1.0"
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}
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}
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3423
src/@types/steam-user/enum.d.ts
vendored
Normal file
3423
src/@types/steam-user/enum.d.ts
vendored
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File diff suppressed because it is too large
Load diff
22
src/@types/steam-user/index.d.ts
vendored
Normal file
22
src/@types/steam-user/index.d.ts
vendored
Normal file
|
|
@ -0,0 +1,22 @@
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|||
// declare module 'steam-user' {
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// export * from "steam-user-enums";
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//
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// export interface ILoginParams {
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// accountName: string;
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// password: string;
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// }
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//
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// export class Chat {
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//
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// }
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//
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// export default class SteamUser {
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// constructor();
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//
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// public logOn(params: any): void;
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||||
//
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||||
// public on(hook: string, callback: any): void;
|
||||
// }
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||||
// }
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||||
//
|
||||
//
|
||||
54
src/@types/steam-user/interfaces.d.ts
vendored
Normal file
54
src/@types/steam-user/interfaces.d.ts
vendored
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|
@ -0,0 +1,54 @@
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|||
declare module 'steam-user-interfaces' {
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import {EChatEntryType, EChatRoomServerMessage} from "steam-user-enums";
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import SteamId from "steamid";
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export interface IIncomingFriendMessage {
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steamid_friend: SteamId,
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chat_entry_type: EChatEntryType,
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from_limited_account: boolean,
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message: string,
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message_no_bbcode: string,
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server_timestamp: Date,
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ordinal: number,
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local_echo: boolean,
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low_priority: boolean
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}
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export interface IIncomingChatMessage {
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chat_group_id: string,
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chat_id: string,
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steamid_sender: SteamId,
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chat_entry_type: EChatEntryType,
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from_limited_account: boolean,
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message: string,
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message_no_bbcode: string,
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server_timestamp: Date,
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ordinal: number,
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mentions: IChatMentions | null,
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||||
}
|
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|
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export interface IChatMentions {
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mention_all: boolean,
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mention_here,
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mention_steamids: SteamId[]
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}
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export interface IServerMessage {
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message: EChatRoomServerMessage,
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string_param?: string,
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steamid_param?: SteamId
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}
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// incomplete
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export interface IPersona {
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player_name: string,
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avatar_hash: Buffer,
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last_logoff: Date,
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last_logon: Date,
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last_seen_online: Date,
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game_name: string,
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avatar_url_icon: string,
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avatar_url_medium: string,
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avatar_url_full: string
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}
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}
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16
src/config.ts
Normal file
16
src/config.ts
Normal file
|
|
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export class NextcloudConfigWrap {
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public nextcloud: NextcloudConfig = new NextcloudConfig();
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public applyConfig(newConfig: { [key: string]: any }, configLayer: { [key: string]: any } = this) {
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Object.keys(newConfig).forEach((key) => {
|
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if (configLayer[key] instanceof Object && !(configLayer[key] instanceof Array)) {
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this.applyConfig(newConfig[key], configLayer[key]);
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} else {
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configLayer[key] = newConfig[key];
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}
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});
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}
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}
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class NextcloudConfig {
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}
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170
src/index.ts
Normal file
170
src/index.ts
Normal file
|
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@ -0,0 +1,170 @@
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import {
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PuppetBridge,
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IProtocolInformation,
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IPuppetBridgeRegOpts,
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Log,
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IRetData,
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} from "mx-puppet-bridge";
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import * as commandLineArgs from "command-line-args";
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import * as commandLineUsage from "command-line-usage";
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import * as escapeHtml from "escape-html";
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import {Steam} from "./steam";
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import {NextcloudConfigWrap} from "./config";
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import * as fs from "fs";
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import * as yaml from "js-yaml";
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import {GetDataFromStrHook, IPuppetData} from "mx-puppet-bridge/lib/src";
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import * as SteamCommunity from 'steamcommunity';
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import {LoginDetails, LoginToken} from "./login";
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import * as SteamID from "steamid";
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import * as SteamUser from "steam-user";
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const log = new Log("NextcloudPuppet:index");
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const commandOptions = [
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{name: "register", alias: "r", type: Boolean},
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{name: "registration-file", alias: "f", type: String},
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{name: "config", alias: "c", type: String},
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{name: "help", alias: "h", type: Boolean},
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];
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const options = Object.assign({
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"register": false,
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"registration-file": "steam-registration.yaml",
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"config": "config.yaml",
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"help": false,
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}, commandLineArgs(commandOptions));
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if (options.help) {
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// tslint:disable-next-line:no-console
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console.log(commandLineUsage([
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{
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||||
header: "Matrix Stream Puppet Bridge",
|
||||
content: "A matrix puppet bridge for steam",
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||||
},
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{
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header: "Options",
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optionList: commandOptions,
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},
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||||
]));
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process.exit(0);
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}
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const protocol = {
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features: {typingTimeout : 1 * 1000},
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id: "steam",
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displayname: "Steam",
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externalUrl: "https://steamcommunity.com/",
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} as IProtocolInformation;
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const puppet = new PuppetBridge(options["registration-file"], options.config, protocol);
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if (options.register) {
|
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// okay, all we have to do is generate a registration file
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puppet.readConfig(false);
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||||
try {
|
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puppet.generateRegistration({
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prefix: "_steampuppet_",
|
||||
id: "steam-puppet",
|
||||
url: `http://${puppet.Config.bridge.bindAddress}:${puppet.Config.bridge.port}`,
|
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} as IPuppetBridgeRegOpts);
|
||||
} catch (err) {
|
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// tslint:disable-next-line:no-console
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console.log("Couldn't generate registration file:", err);
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}
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process.exit(0);
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}
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|
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let config: NextcloudConfigWrap = new NextcloudConfigWrap();
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function readConfig() {
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config = new NextcloudConfigWrap();
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config.applyConfig(yaml.safeLoad(fs.readFileSync(options.config)));
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}
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export function Config(): NextcloudConfigWrap {
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return config;
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||||
}
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||||
async function run() {
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await puppet.init();
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// readConfig();
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const steam = new Steam(puppet);
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puppet.on("puppetNew", steam.newPuppet.bind(steam));
|
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puppet.on("puppetDelete", steam.deletePuppet.bind(steam));
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puppet.on("message", steam.handleMatrixMessage.bind(steam));
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puppet.on("image", steam.handleMatrixImage.bind(steam));
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puppet.on("video", steam.handleMatrixVideo.bind(steam));
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puppet.setCreateUserHook(steam.createUser.bind(steam));
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// puppet.setGetUserIdsInRoomHook(steam.getUserIdsInRoom.bind(steam));
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puppet.setGetDescHook(async (puppetId: number, data: any): Promise<string> => {
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let s = "Steam";
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if (data.screenName) {
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s += ` as ${data.screenName}`;
|
||||
}
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||||
if (data.name) {
|
||||
s += ` (${data.name})`;
|
||||
}
|
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return s;
|
||||
});
|
||||
puppet.setGetDataFromStrHook(async (str: string): Promise<IRetData> => {
|
||||
if (!str) {
|
||||
return {
|
||||
success: false,
|
||||
error: `Usage: link <username> <password>`
|
||||
};
|
||||
}
|
||||
|
||||
let [username, password] = str.split(" ", 2);
|
||||
|
||||
const client = new SteamUser();
|
||||
|
||||
let details: LoginDetails = {
|
||||
accountName: username,
|
||||
password,
|
||||
rememberPassword: true,
|
||||
};
|
||||
|
||||
return new Promise(resolve => {
|
||||
let successResolve = resolve;
|
||||
|
||||
client.on("loginKey", function(loginKey) {
|
||||
|
||||
successResolve({
|
||||
success: true,
|
||||
data: {
|
||||
accountName: username,
|
||||
loginKey
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
|
||||
client.on("steamGuard", function(domain, cb) {
|
||||
resolve({
|
||||
success: false,
|
||||
error: `Please provide steam guard code`,
|
||||
fn: async (code) => {
|
||||
cb(code);
|
||||
|
||||
return new Promise(resolve => {
|
||||
successResolve = resolve;
|
||||
})
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
client.on("error", (err) => {
|
||||
resolve({
|
||||
success: false,
|
||||
error: err.message
|
||||
});
|
||||
});
|
||||
|
||||
client.logOn(details);
|
||||
});
|
||||
|
||||
});
|
||||
await puppet.start();
|
||||
}
|
||||
|
||||
// tslint:disable-next-line:no-floating-promises
|
||||
run(); // start the thing!
|
||||
71
src/login.ts
Normal file
71
src/login.ts
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
import SteamID from "steamid";
|
||||
const SteamCommunity = require('steamcommunity');
|
||||
|
||||
function tryLogin(community, details): Promise<void> {
|
||||
return new Promise((res, rej) => community.login(details, function(err) {
|
||||
if (err) {
|
||||
rej(err);
|
||||
} else {
|
||||
res();
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
export interface LoginDetails {
|
||||
"accountName": string,
|
||||
"password": string,
|
||||
"steamguard"?: string,
|
||||
"authCode"?: string,
|
||||
"twoFactorCode"?: string,
|
||||
"captcha"?: string,
|
||||
disableMobile?: boolean,
|
||||
rememberPassword?: boolean
|
||||
}
|
||||
|
||||
export interface LoginToken {
|
||||
accountName: string,
|
||||
webLogonToken: string,
|
||||
steamID: SteamID
|
||||
}
|
||||
|
||||
// export async function login(details: LoginDetails, steamGuard?: () => Promise<string>, twoFactor?: () => Promise<string>, captcha?: (url: string) => Promise<string>): Promise<LoginToken> {
|
||||
// let community = new SteamCommunity();
|
||||
// while (true) {
|
||||
// try {
|
||||
// await tryLogin(details);
|
||||
// return new Promise((res, rej) => community.getClientLogonToken((err, details) => {
|
||||
// if (err) {
|
||||
// rej(err);
|
||||
// } else {
|
||||
// res(details);
|
||||
// }
|
||||
// }));
|
||||
// } catch (e) {
|
||||
// switch (e.message) {
|
||||
// case 'SteamGuard':
|
||||
// if (steamGuard) {
|
||||
// details.steamguard = await steamGuard();
|
||||
// } else {
|
||||
// throw new Error("No steamguard handler provided")
|
||||
// }
|
||||
// break;
|
||||
// case 'SteamGuardMobile':
|
||||
// if (twoFactor) {
|
||||
// details.twoFactorCode = await twoFactor();
|
||||
// } else {
|
||||
// throw new Error("No twoFactor handler provided")
|
||||
// }
|
||||
// break;
|
||||
// case 'CAPTCHA':
|
||||
// if (captcha) {
|
||||
// details.captcha = await captcha(e.captchaurl);
|
||||
// } else {
|
||||
// throw new Error("No twoFactor handler provided")
|
||||
// }
|
||||
// break;
|
||||
// default:
|
||||
// throw e
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
259
src/steam.ts
Normal file
259
src/steam.ts
Normal file
|
|
@ -0,0 +1,259 @@
|
|||
/// <reference path="@types/steam-user/enum.d.ts" />
|
||||
/// <reference path="@types/steam-user/interfaces.d.ts" />
|
||||
|
||||
import {
|
||||
PuppetBridge,
|
||||
Log,
|
||||
IReceiveParams,
|
||||
IRemoteRoom,
|
||||
IRemoteUser,
|
||||
IMessageEvent,
|
||||
IFileEvent,
|
||||
Util,
|
||||
IRetList,
|
||||
} from "mx-puppet-bridge";
|
||||
import * as SteamUser from "steam-user";
|
||||
import * as SteamID from "steamid";
|
||||
import {IIncomingFriendMessage, IPersona} from "steam-user-interfaces";
|
||||
|
||||
const log = new Log("MatrixPuppet:Steam");
|
||||
|
||||
interface ISteamPuppet {
|
||||
client: SteamUser;
|
||||
data: any;
|
||||
sentEventIds: string[];
|
||||
typingUsers: { [key: string]: any };
|
||||
knownPersonas: Map<string, IPersona>,
|
||||
}
|
||||
|
||||
interface ISteamPuppets {
|
||||
[puppetId: number]: ISteamPuppet;
|
||||
}
|
||||
|
||||
interface IPuppetParams {
|
||||
accountName: string,
|
||||
loginKey: string,
|
||||
[key: string]: string;
|
||||
}
|
||||
|
||||
export class Steam {
|
||||
private puppets: ISteamPuppets = {};
|
||||
|
||||
constructor(
|
||||
private bridge: PuppetBridge,
|
||||
) {
|
||||
|
||||
}
|
||||
|
||||
async getPersona(p: ISteamPuppet, steamid: SteamID): Promise<IPersona> {
|
||||
let steamIdString = steamid.toString();
|
||||
let persona = p.knownPersonas.get(steamIdString)
|
||||
if (persona) {
|
||||
return persona;
|
||||
} else if (p.client.users[steamIdString]) {
|
||||
return p.client.users[steamIdString];
|
||||
} else {
|
||||
let {personas} = await p.client.getPersonas([steamid]);
|
||||
let persona = personas[steamIdString];
|
||||
p.knownPersonas.set(steamIdString, persona);
|
||||
return persona;
|
||||
}
|
||||
}
|
||||
|
||||
public async getSendParams(puppetId: number, msg: IIncomingFriendMessage, fromSteamId?: SteamID): Promise<IReceiveParams> {
|
||||
const p = this.puppets[puppetId];
|
||||
|
||||
let persona = await this.getPersona(p, fromSteamId ? fromSteamId : msg.steamid_friend);
|
||||
|
||||
return {
|
||||
room: {
|
||||
puppetId,
|
||||
roomId: msg.steamid_friend.toString(),
|
||||
isDirect: true,
|
||||
},
|
||||
user: {
|
||||
puppetId,
|
||||
userId: fromSteamId ? fromSteamId.toString() : msg.steamid_friend.toString(),
|
||||
name: persona.player_name,
|
||||
avatarUrl: persona.avatar_url_medium
|
||||
},
|
||||
eventId: `${msg.server_timestamp.toISOString()}::${msg.ordinal}`,
|
||||
} as IReceiveParams;
|
||||
}
|
||||
|
||||
public async newPuppet(puppetId: number, data: IPuppetParams) {
|
||||
log.info(`Adding new Puppet: puppetId=${puppetId}`);
|
||||
if (this.puppets[puppetId]) {
|
||||
await this.deletePuppet(puppetId);
|
||||
}
|
||||
const client = new SteamUser();
|
||||
|
||||
this.puppets[puppetId] = {
|
||||
client,
|
||||
data,
|
||||
sentEventIds: [],
|
||||
typingUsers: {},
|
||||
knownPersonas: new Map(),
|
||||
} as ISteamPuppet;
|
||||
try {
|
||||
client.logOn({
|
||||
accountName: data.accountName,
|
||||
loginKey: data.loginKey
|
||||
});
|
||||
|
||||
client.on("user", (steamId, persona) => {
|
||||
this.puppets[puppetId].knownPersonas.set(steamId.toString(), persona);
|
||||
});
|
||||
|
||||
client.on("loggedOn", async (details) => {
|
||||
await this.bridge.setUserId(puppetId, client.steamID.toString());
|
||||
|
||||
await this.bridge.sendStatusMessage(puppetId, `connected as ${details.vanity_url}(${client.steamID.toString()})!`);
|
||||
})
|
||||
|
||||
client.on("loginKey", (loginKey) => {
|
||||
console.log("got new login key");
|
||||
data.loginKey = loginKey;
|
||||
this.bridge.setPuppetData(puppetId, data);
|
||||
});
|
||||
|
||||
client.chat.on("friendMessage", (message) => {
|
||||
this.handleFriendMessage(puppetId, message);
|
||||
});
|
||||
client.chat.on("friendMessageEcho", (message) => {
|
||||
this.handleFriendMessage(puppetId, message, client.steamID);
|
||||
});
|
||||
client.chat.on("friendTyping", (message: IIncomingFriendMessage) => {
|
||||
this.handleFriendTyping(puppetId, message);
|
||||
})
|
||||
|
||||
client.on("error", (err) => {
|
||||
log.error(`Failed to start up puppet ${puppetId}`, err);
|
||||
this.bridge.sendStatusMessage(puppetId, `**disconnected!**: failed to connect. ${err}`);
|
||||
});
|
||||
} catch (err) {
|
||||
log.error(`Failed to start up puppet ${puppetId}`, err);
|
||||
await this.bridge.sendStatusMessage(puppetId, `**disconnected!**: failed to connect. ${err}`);
|
||||
}
|
||||
}
|
||||
|
||||
public async deletePuppet(puppetId: number) {
|
||||
log.info(`Got signal to quit Puppet: puppetId=${puppetId}`);
|
||||
const p = this.puppets[puppetId];
|
||||
if (!p) {
|
||||
return; // nothing to do
|
||||
}
|
||||
|
||||
p.client.logOff();
|
||||
|
||||
delete this.bridge[puppetId];
|
||||
}
|
||||
|
||||
public async handleFriendMessage(puppetId: number, message: IIncomingFriendMessage, fromSteamId?: SteamID) {
|
||||
const p = this.puppets[puppetId];
|
||||
log.verbose("Got message from steam to pass on");
|
||||
const typingKey = message.steamid_friend.toString();
|
||||
|
||||
if (p.typingUsers[typingKey]) {
|
||||
// user is typing, stop that
|
||||
await this.bridge.setUserTyping(p.typingUsers[typingKey], false);
|
||||
delete p.typingUsers[typingKey];
|
||||
}
|
||||
|
||||
await this.bridge.sendMessage(await this.getSendParams(puppetId, message, fromSteamId), {
|
||||
body: message.message,
|
||||
});
|
||||
}
|
||||
|
||||
public async handleFriendTyping(puppetId: number, message: IIncomingFriendMessage) {
|
||||
const p = this.puppets[puppetId];
|
||||
const typingKey = message.steamid_friend.toString();
|
||||
|
||||
p.typingUsers[typingKey] = {
|
||||
room: {
|
||||
puppetId,
|
||||
roomId: message.steamid_friend.toString(),
|
||||
},
|
||||
user: {
|
||||
puppetId,
|
||||
userId: message.steamid_friend.toString(),
|
||||
},
|
||||
};
|
||||
await this.bridge.setUserTyping(p.typingUsers[typingKey], true);
|
||||
}
|
||||
|
||||
|
||||
public async sendMessageToSteam(
|
||||
p: ISteamPuppet,
|
||||
room: IRemoteRoom,
|
||||
eventId: string,
|
||||
msg: string,
|
||||
mediaId?: string,
|
||||
) {
|
||||
let id = "";
|
||||
|
||||
try {
|
||||
let _roomSteamId = new SteamID(room.name as string);
|
||||
if (_roomSteamId.isValid()) {
|
||||
const sendMessage = await p.client.chat.sendFriendMessage(room.roomId, msg);
|
||||
id = `${sendMessage.server_timestamp.toISOString()}::${sendMessage.ordinal}`;
|
||||
} else {
|
||||
await this.bridge.sendStatusMessage(room.puppetId, `Sending group messages is currently not supported`);
|
||||
}
|
||||
} catch (e) {
|
||||
await this.bridge.sendStatusMessage(room.puppetId, `Sending group messages is currently not supported`);
|
||||
}
|
||||
|
||||
await this.bridge.eventSync.insert(room, eventId, id);
|
||||
p.sentEventIds.push(id);
|
||||
}
|
||||
|
||||
public async handleMatrixMessage(room: IRemoteRoom, data: IMessageEvent, event: any) {
|
||||
const p = this.puppets[room.puppetId];
|
||||
if (!p) {
|
||||
return;
|
||||
}
|
||||
log.verbose("Got message to send on");
|
||||
// room.roomId, data.body
|
||||
await this.sendMessageToSteam(p, room, data.eventId!, data.body);
|
||||
}
|
||||
|
||||
public async handleMatrixImage(room: IRemoteRoom, data: IFileEvent, event: any) {
|
||||
const p = this.puppets[room.puppetId];
|
||||
if (!p) {
|
||||
return;
|
||||
}
|
||||
log.verbose("Got image to send on");
|
||||
}
|
||||
|
||||
public async handleMatrixVideo(room: IRemoteRoom, data: IFileEvent, event: any) {
|
||||
const p = this.puppets[room.puppetId];
|
||||
if (!p) {
|
||||
return;
|
||||
}
|
||||
log.verbose("Got video to send on");
|
||||
}
|
||||
|
||||
public async createUser(user: IRemoteUser): Promise<IRemoteUser | null> {
|
||||
const p = this.puppets[user.puppetId];
|
||||
if (!p) {
|
||||
return null;
|
||||
}
|
||||
log.info(`Got request to create user ${user.userId}`);
|
||||
return {
|
||||
userId: user.userId,
|
||||
puppetId: user.puppetId,
|
||||
name: user.name,
|
||||
};
|
||||
}
|
||||
|
||||
// public async getUserIdsInRoom(room: IRemoteRoom): Promise<Set<string> | null> {
|
||||
// const p = this.puppets[room.puppetId];
|
||||
// const client: TalkClient = p.client;
|
||||
// const participants = await client.getChat(room.roomId).get_participants();
|
||||
// for (const participant of participants) {
|
||||
// p.knownUserNames[participant.userId] = participant.displayName;
|
||||
// }
|
||||
// return new Set(participants.map((participant) => participant.userId));
|
||||
// }
|
||||
}
|
||||
84
steamtest.ts
Normal file
84
steamtest.ts
Normal file
|
|
@ -0,0 +1,84 @@
|
|||
import * as SteamUser from "steam-user";
|
||||
import {log} from "util";
|
||||
import SteamID = require("steamid");
|
||||
const SteamCommunity = require('steamcommunity');
|
||||
let community = new SteamCommunity();
|
||||
|
||||
let user = new SteamUser() as any;
|
||||
|
||||
function tryLogin(details): Promise<void> {
|
||||
return new Promise((res, rej) => community.login(details, function(err) {
|
||||
if (err) {
|
||||
rej(err);
|
||||
} else {
|
||||
res();
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
interface LoginDetails {
|
||||
"accountName"?: string,
|
||||
"password"?: string,
|
||||
"steamguard"?: string,
|
||||
"authCode"?: string,
|
||||
"twoFactorCode"?: string,
|
||||
"captcha"?: string,
|
||||
"disableMobile"?: boolean,
|
||||
}
|
||||
|
||||
interface LoginToken {
|
||||
accountName: string,
|
||||
webLoginToken: string,
|
||||
steamID: SteamID
|
||||
}
|
||||
|
||||
async function login(details: LoginDetails, steamGuard?: () => Promise<string>, twoFactor?: () => Promise<string>, captcha?: (url: string) => Promise<string>): Promise<LoginToken> {
|
||||
while (true) {
|
||||
try {
|
||||
await tryLogin(details);
|
||||
return new Promise((res, rej) => community.getClientLogonToken((err, details) => {
|
||||
if (err) {
|
||||
rej(err);
|
||||
} else {
|
||||
res(details);
|
||||
}
|
||||
}));
|
||||
} catch (e) {
|
||||
switch (e.message) {
|
||||
case 'SteamGuard':
|
||||
if (steamGuard) {
|
||||
details.steamguard = await steamGuard();
|
||||
} else {
|
||||
throw new Error("No steamguard handler provided")
|
||||
}
|
||||
break;
|
||||
case 'SteamGuardMobile':
|
||||
if (twoFactor) {
|
||||
details.twoFactorCode = await twoFactor();
|
||||
} else {
|
||||
throw new Error("No twoFactor handler provided")
|
||||
}
|
||||
break;
|
||||
case 'CAPTCHA':
|
||||
if (captcha) {
|
||||
details.captcha = await captcha(e.captchaurl);
|
||||
} else {
|
||||
throw new Error("No twoFactor handler provided")
|
||||
}
|
||||
break;
|
||||
default:
|
||||
throw e
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
async function main() {
|
||||
let details = {
|
||||
"accountName": "icewind1991",
|
||||
"password": ""
|
||||
};
|
||||
console.log(await login(details, undefined, async () => "WM3MR"));
|
||||
}
|
||||
|
||||
main();
|
||||
18
tsconfig.json
Normal file
18
tsconfig.json
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
{
|
||||
"compilerOptions": {
|
||||
"module": "commonjs",
|
||||
"moduleResolution": "node",
|
||||
"target": "es2016",
|
||||
"noImplicitAny": false,
|
||||
"inlineSourceMap": true,
|
||||
"outDir": "./build",
|
||||
"types": ["node"],
|
||||
"strictNullChecks": true,
|
||||
"allowSyntheticDefaultImports": true,
|
||||
"typeRoots": [ "./node_modules/@types"]
|
||||
},
|
||||
"compileOnSave": true,
|
||||
"include": [
|
||||
"src/**/*",
|
||||
]
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue