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5 changed files with 360 additions and 7 deletions
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@ -3,7 +3,11 @@ name = "panic-write"
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version = "0.1.0"
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authors = ["Robin Appelman <robin@icewind.nl>"]
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edition = "2018"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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description = "Write panic messages to a core::fmt::Write and then halt"
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license = "MIT OR Apache-2.0"
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categories = ["embedded", "no-std"]
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keywords = ["panic-handler"]
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readme = "README.md"
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documentation = "https://docs.rs/panic-write"
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[dependencies]
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201
LICENSE-APACHE
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201
LICENSE-APACHE
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@ -0,0 +1,201 @@
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Apache License
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Version 2.0, January 2004
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http://www.apache.org/licenses/
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Copyright 2019-2020 Robin Appelman
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DEALINGS IN THE SOFTWARE.
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32
README.md
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32
README.md
Normal file
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@ -0,0 +1,32 @@
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# panic-write
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Write panic messages to a `core::fmt::Write` and then halt, intended for bare metal development.
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## Usage
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```
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#![no_std]
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use panic_write::PanicHandler;
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use core::fmt::Write;
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let serial = ...;
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// assign the handler to an unused variable to stop it from getting dropped
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let _panic_handler = PanicHandler::new(serial);
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```
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The panic handler is un-registered when dropped, if no active panic handler is registered and the app panics, it will halt without printing anything.
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Additionally, the panic handler can also be used in place of the original `Write` throughout the rest of the app.
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```
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#![no_std]
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use panic_write::PanicHandler;
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use core::fmt::Write;
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let serial = ...;
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let mut serial = PanicHandler::new(serial);
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writeln!(&mut serial, "starting app");
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```
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101
src/lib.rs
101
src/lib.rs
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#[cfg(test)]
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mod tests {
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#[test]
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fn it_works() {
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assert_eq!(2 + 2, 4);
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#![no_std]
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use core::fmt::Write;
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use core::marker::PhantomPinned;
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use core::mem::{transmute, MaybeUninit};
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use core::ops::DerefMut;
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use core::panic::PanicInfo;
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use core::pin::Pin;
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use core::ptr::null_mut;
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static mut PANIC_HANDLER_GETTER: Option<unsafe fn(handler: *mut (), info: &PanicInfo)> = None;
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static mut PANIC_HANDLER: *mut () = null_mut();
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/// Use monomorphization to "save" the type parameter of the static pointer
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unsafe fn trampoline<W: Write>(ptr: *mut (), info: &PanicInfo) {
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let handler: &mut PanicHandler<W> = transmute(ptr);
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let _ = write!(handler.deref_mut(), "{}", info);
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}
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pub struct PanicHandler<W: Write> {
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writer: MaybeUninit<W>,
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_pin: PhantomPinned,
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}
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impl<W: Write> PanicHandler<W> {
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/// Create a panic handler from a `core::fmt::Write`
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///
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/// Note that the returned handler is detached when it goes out of scope so in most cases it's
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/// desired to keep the handler in scope for the full duration of the program.
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///
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/// Additionally, the panic handler implements `Deref` for the provided `Write` and can be used
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/// in place of the original `Write` throughout the app.
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#[must_use = "the panic handler must be kept in scope"]
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pub fn new(writer: W) -> Pin<Self> {
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let handler = unsafe {
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Pin::new_unchecked(PanicHandler {
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writer: MaybeUninit::new(writer),
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_pin: PhantomPinned,
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})
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};
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unsafe {
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PANIC_HANDLER_GETTER = Some(trampoline::<W>);
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PANIC_HANDLER = transmute(&handler);
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}
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handler
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}
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/// Detach this panic handler and return the underlying writer
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pub fn detach(handler: Pin<Self>) -> W {
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unsafe {
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PANIC_HANDLER_GETTER = None;
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PANIC_HANDLER = null_mut();
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// unpin is safe because the pointer to the handler is removed
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let mut handler = Pin::into_inner_unchecked(handler);
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let writer = core::mem::replace(&mut handler.writer, MaybeUninit::uninit());
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// safe because self.writer is only uninit during drop
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writer.assume_init()
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}
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}
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}
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impl<W: Write> Drop for PanicHandler<W> {
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fn drop(&mut self) {
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unsafe {
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PANIC_HANDLER_GETTER = None;
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PANIC_HANDLER = null_mut();
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}
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}
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}
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impl<W: Write> core::ops::Deref for PanicHandler<W> {
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type Target = W;
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fn deref(&self) -> &Self::Target {
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// safe because self.writer is only uninit during drop
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unsafe { &*self.writer.as_ptr() }
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}
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}
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impl<W: Write> core::ops::DerefMut for PanicHandler<W> {
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fn deref_mut(&mut self) -> &mut Self::Target {
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// safe because self.writer is only uninit during drop
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unsafe { &mut *self.writer.as_mut_ptr() }
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}
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}
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#[panic_handler]
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fn panic(info: &PanicInfo) -> ! {
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unsafe {
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if let Some(trampoline) = PANIC_HANDLER_GETTER {
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trampoline(PANIC_HANDLER, info);
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}
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}
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loop {}
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}
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