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higher kill count limit
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2 changed files with 7 additions and 7 deletions
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@ -34,9 +34,9 @@ impl From<LogHandlerPerSubjectOutput> for LogPlayerData {
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#[derive(Serialize)]
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struct ClassStatsRaw {
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kills: [u8; 10],
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deaths: [u8; 10],
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assists: [u8; 10],
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kills: [u16; 10],
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deaths: [u16; 10],
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assists: [u16; 10],
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damage: [u16; 10],
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}
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