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support TF2 Sol 1vs1
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4 changed files with 3314 additions and 0 deletions
3288
tests/data/team_2909.html
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3288
tests/data/team_2909.html
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@ -38,6 +38,7 @@ fn test_parse_player_details_html(input: &str, name: &str) {
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#[test_case("team_29228.html", "team_newlines_join_date")]
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#[test_case("team_10763.html", "team_na_4v4")]
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#[test_case("team_3975.html", "team_empty_player")]
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#[test_case("team_2909.html", "team_1v1_sol")]
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#[cfg(feature = "serde")]
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fn test_parse_team_html(input: &str, name: &str) {
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let body = read_to_string(format!("tests/data/{input}")).unwrap();
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19
tests/snapshots/snapshot__parse_team_1v1_sol_html.snap
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19
tests/snapshots/snapshot__parse_team_1v1_sol_html.snap
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@ -0,0 +1,19 @@
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---
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source: tests/snapshot.rs
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expression: parsed
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---
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{
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"name": "TruckerPete",
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"tag": "{RoFL}",
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"image": null,
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"format": "1v1",
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"region": null,
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"timezone": null,
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"steam_group": null,
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"division": "Eliminated Players",
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"description": "",
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"titles": [],
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"members": [],
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"results": [],
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"name_changes": []
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}
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@ -329,6 +329,7 @@ pub enum GameMode {
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Sixes,
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Fours,
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Ultiduo,
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Ones,
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FFFours,
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}
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@ -342,12 +343,14 @@ impl FromStr for GameMode {
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"6v6" => Ok(GameMode::Sixes),
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"4v4" => Ok(GameMode::Fours),
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"2v2" => Ok(GameMode::Ultiduo),
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"1v1" => Ok(GameMode::Ones),
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"TF2 Highlander" => Ok(GameMode::Highlander),
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"ASIA TF2-H" => Ok(GameMode::Highlander),
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"TF2 8vs8" => Ok(GameMode::Eights),
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"TF2 6vs6" => Ok(GameMode::Sixes),
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"TF2 4vs4" => Ok(GameMode::Fours),
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"TF2 2vs2" => Ok(GameMode::Ultiduo),
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"TF2 Sol 1vs1" => Ok(GameMode::Ones),
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"ff4v4" => Ok(GameMode::FFFours),
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"FF 4vs4 OvsD" => Ok(GameMode::FFFours),
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_ => Err(InvalidGameMode {
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@ -365,6 +368,7 @@ impl GameMode {
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GameMode::Sixes => "6",
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GameMode::Fours => "4",
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GameMode::Ultiduo => "2",
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GameMode::Ones => "1",
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GameMode::FFFours => "ff4",
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}
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}
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@ -376,6 +380,7 @@ impl GameMode {
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GameMode::Sixes => "6v6",
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GameMode::Fours => "4v4",
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GameMode::Ultiduo => "2v2",
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GameMode::Ones => "1v1",
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GameMode::FFFours => "ff4v4",
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}
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}
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@ -387,6 +392,7 @@ impl GameMode {
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GameMode::Sixes => true,
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GameMode::Fours => true,
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GameMode::Ultiduo => true,
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GameMode::Ones => true,
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_ => false,
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}
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}
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