This commit is contained in:
Robin Appelman 2023-12-22 16:56:35 +01:00
commit cbccb8ae3d
6 changed files with 48 additions and 43 deletions

13
Cargo.lock generated
View file

@ -540,15 +540,16 @@ checksum = "4271d37baee1b8c7e4b708028c57d816cf9d2434acb33a549475f78c181f6253"
[[package]] [[package]]
name = "gltf" name = "gltf"
version = "1.3.0" version = "1.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "ad2dcfb6dd7a66f9eb3d181a29dcfb22d146b0bcdc2e1ed1713cbf03939a88ea" checksum = "3b78f069cf941075835822953c345b9e1edd67ae347b81ace3aea9de38c2ef33"
dependencies = [ dependencies = [
"base64", "base64",
"byteorder 1.5.0", "byteorder 1.5.0",
"gltf-json", "gltf-json",
"image 0.24.7", "image 0.24.7",
"lazy_static", "lazy_static",
"serde_json",
"urlencoding", "urlencoding",
] ]
@ -566,9 +567,9 @@ dependencies = [
[[package]] [[package]]
name = "gltf-json" name = "gltf-json"
version = "1.3.0" version = "1.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "7d5b810806b78dde4b71a95cc0e6fdcab34c4c617da3574df166f9987be97d03" checksum = "655951ba557f2bc69ea4b0799446bae281fa78efae6319968bdd2c3e9a06d8e1"
dependencies = [ dependencies = [
"gltf-derive", "gltf-derive",
"serde", "serde",
@ -1156,9 +1157,9 @@ dependencies = [
[[package]] [[package]]
name = "proc-macro2" name = "proc-macro2"
version = "1.0.70" version = "1.0.71"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "39278fbbf5fb4f646ce651690877f89d1c5811a3d4acb27700c1cb3cdb78fd3b" checksum = "75cb1540fadbd5b8fbccc4dddad2734eba435053f725621c070711a14bb5f4b8"
dependencies = [ dependencies = [
"unicode-ident", "unicode-ident",
] ]

View file

@ -17,8 +17,8 @@ image = "0.23.14"
tf-asset-loader = { version = "0.1", features = ["zip"] } tf-asset-loader = { version = "0.1", features = ["zip"] }
vmdl = "0.1" vmdl = "0.1"
clap = { version = "4.0.29", features = ["derive"] } clap = { version = "4.0.29", features = ["derive"] }
gltf-json = "=1.3.0" gltf-json = "1.4.0"
gltf = "=1.3.0" gltf = "1.4.0"
cgmath = "0.18.0" cgmath = "0.18.0"
bytemuck = { version = "1.14.0", features = ["derive"] } bytemuck = { version = "1.14.0", features = ["derive"] }

View file

@ -2,9 +2,10 @@ use crate::gltf_builder::push_or_get_material;
use crate::{map_coords, Error}; use crate::{map_coords, Error};
use bytemuck::{offset_of, Pod, Zeroable}; use bytemuck::{offset_of, Pod, Zeroable};
use gltf_json::accessor::{ComponentType, GenericComponentType, Type}; use gltf_json::accessor::{ComponentType, GenericComponentType, Type};
use gltf_json::buffer::{Target, View}; use gltf_json::buffer::{Stride, Target, View};
use gltf_json::mesh::{Mode, Primitive, Semantic}; use gltf_json::mesh::{Mode, Primitive, Semantic};
use gltf_json::validation::Checked::Valid; use gltf_json::validation::Checked::Valid;
use gltf_json::validation::USize64;
use gltf_json::{Accessor, Index, Mesh, Node, Root, Value}; use gltf_json::{Accessor, Index, Mesh, Node, Root, Value};
use std::mem::size_of; use std::mem::size_of;
use tf_asset_loader::Loader; use tf_asset_loader::Loader;
@ -112,9 +113,9 @@ pub fn push_bsp_face(
loader: &Loader, loader: &Loader,
face: &Handle<Face>, face: &Handle<Face>,
) -> Primitive { ) -> Primitive {
let vertex_count = face.vertex_positions().count() as u32; let vertex_count = face.vertex_positions().count() as u64;
let buffer_start = buffer.len() as u32; let buffer_start = buffer.len() as u64;
let (min, max) = bounding_box(face.vertex_positions()); let (min, max) = bounding_box(face.vertex_positions());
@ -130,9 +131,9 @@ pub fn push_bsp_face(
let vertex_buffer_view = View { let vertex_buffer_view = View {
buffer: Index::new(0), buffer: Index::new(0),
byte_length: buffer.len() as u32 - buffer_start, byte_length: USize64(buffer.len() as u64 - buffer_start),
byte_offset: Some(buffer_start), byte_offset: Some(USize64(buffer_start)),
byte_stride: Some(size_of::<BspVertexData>() as u32), byte_stride: Some(Stride(size_of::<BspVertexData>())),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
name: None, name: None,
@ -144,8 +145,8 @@ pub fn push_bsp_face(
let positions = Accessor { let positions = Accessor {
buffer_view: Some(vertex_view), buffer_view: Some(vertex_view),
byte_offset: Some(offset_of!(BspVertexData, position) as u32), byte_offset: Some(USize64(offset_of!(BspVertexData, position) as u64)),
count: vertex_count, count: USize64(vertex_count),
component_type: Valid(GenericComponentType(ComponentType::F32)), component_type: Valid(GenericComponentType(ComponentType::F32)),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
@ -158,8 +159,8 @@ pub fn push_bsp_face(
}; };
let normals = Accessor { let normals = Accessor {
buffer_view: Some(vertex_view), buffer_view: Some(vertex_view),
byte_offset: Some(offset_of!(BspVertexData, normal) as u32), byte_offset: Some(USize64(offset_of!(BspVertexData, normal) as u64)),
count: vertex_count, count: USize64(vertex_count),
component_type: Valid(GenericComponentType(ComponentType::F32)), component_type: Valid(GenericComponentType(ComponentType::F32)),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
@ -172,8 +173,8 @@ pub fn push_bsp_face(
}; };
let uvs = Accessor { let uvs = Accessor {
buffer_view: Some(vertex_view), buffer_view: Some(vertex_view),
byte_offset: Some(offset_of!(BspVertexData, uv) as u32), byte_offset: Some(USize64(offset_of!(BspVertexData, uv) as u64)),
count: vertex_count, count: USize64(vertex_count),
component_type: Valid(GenericComponentType(ComponentType::F32)), component_type: Valid(GenericComponentType(ComponentType::F32)),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),

View file

@ -5,6 +5,7 @@ use gltf_json::image::MimeType;
use gltf_json::material::{AlphaCutoff, AlphaMode, PbrBaseColorFactor, PbrMetallicRoughness}; use gltf_json::material::{AlphaCutoff, AlphaMode, PbrBaseColorFactor, PbrMetallicRoughness};
use gltf_json::texture::Info; use gltf_json::texture::Info;
use gltf_json::validation::Checked::Valid; use gltf_json::validation::Checked::Valid;
use gltf_json::validation::USize64;
use gltf_json::{Extras, Image, Index, Material, Root, Texture}; use gltf_json::{Extras, Image, Index, Material, Root, Texture};
use image::png::PngEncoder; use image::png::PngEncoder;
use image::{ColorType, DynamicImage, GenericImageView}; use image::{ColorType, DynamicImage, GenericImageView};
@ -105,7 +106,7 @@ fn push_texture(buffer: &mut Vec<u8>, gltf: &mut Root, texture: TextureData) ->
image = DynamicImage::ImageRgb8(image.into_rgb8()); image = DynamicImage::ImageRgb8(image.into_rgb8());
} }
} }
let buffer_start = buffer.len() as u32; let buffer_start = buffer.len() as u64;
let view_start = gltf.buffer_views.len() as u32; let view_start = gltf.buffer_views.len() as u32;
let image_start = gltf.images.len() as u32; let image_start = gltf.images.len() as u32;
@ -122,13 +123,13 @@ fn push_texture(buffer: &mut Vec<u8>, gltf: &mut Root, texture: TextureData) ->
buffer.extend_from_slice(&png_buffer); buffer.extend_from_slice(&png_buffer);
let byte_length = buffer.len() as u32 - buffer_start; let byte_length = buffer.len() as u64 - buffer_start;
pad_byte_vector(buffer); pad_byte_vector(buffer);
let view = View { let view = View {
buffer: Index::new(0), buffer: Index::new(0),
byte_length, byte_length: USize64(byte_length),
byte_offset: Some(buffer_start), byte_offset: Some(USize64(buffer_start)),
byte_stride: None, byte_stride: None,
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),

View file

@ -11,6 +11,7 @@ use cgmath::Matrix4;
use clap::Parser; use clap::Parser;
pub use error::Error; pub use error::Error;
use gltf::Glb; use gltf::Glb;
use gltf_json::validation::USize64;
use gltf_json::{Buffer, Index, Node, Root, Scene}; use gltf_json::{Buffer, Index, Node, Root, Scene};
use miette::Context; use miette::Context;
use std::borrow::Cow; use std::borrow::Cow;
@ -115,7 +116,7 @@ fn export(bsp: Bsp, loader: &Loader) -> Result<Glb<'static>, Error> {
}]; }];
root.buffers.push(Buffer { root.buffers.push(Buffer {
byte_length: buffer.len() as u32, byte_length: USize64(buffer.len() as u64),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
name: None, name: None,

View file

@ -2,9 +2,10 @@ use crate::gltf_builder::push_or_get_material;
use crate::{map_coords, Error}; use crate::{map_coords, Error};
use bytemuck::{offset_of, Pod, Zeroable}; use bytemuck::{offset_of, Pod, Zeroable};
use gltf_json::accessor::{ComponentType, GenericComponentType, Type}; use gltf_json::accessor::{ComponentType, GenericComponentType, Type};
use gltf_json::buffer::{Target, View}; use gltf_json::buffer::{Stride, Target, View};
use gltf_json::mesh::{Mode, Primitive, Semantic}; use gltf_json::mesh::{Mode, Primitive, Semantic};
use gltf_json::validation::Checked::Valid; use gltf_json::validation::Checked::Valid;
use gltf_json::validation::USize64;
use gltf_json::{Accessor, Index, Mesh, Root, Value}; use gltf_json::{Accessor, Index, Mesh, Root, Value};
use std::mem::size_of; use std::mem::size_of;
use tf_asset_loader::Loader; use tf_asset_loader::Loader;
@ -29,9 +30,9 @@ impl From<&vmdl::vvd::Vertex> for ModelVertex {
} }
fn push_vertices(buffer: &mut Vec<u8>, gltf: &mut Root, model: &Model) { fn push_vertices(buffer: &mut Vec<u8>, gltf: &mut Root, model: &Model) {
let start = buffer.len() as u32; let start = buffer.len() as u64;
let view_start = gltf.buffer_views.len() as u32; let view_start = gltf.buffer_views.len() as u32;
let vertex_count = model.vertices().len() as u32; let vertex_count = model.vertices().len() as u64;
let (min, max) = model.bounding_box(); let (min, max) = model.bounding_box();
let min = map_coords(min); let min = map_coords(min);
@ -46,9 +47,9 @@ fn push_vertices(buffer: &mut Vec<u8>, gltf: &mut Root, model: &Model) {
let vertex_buffer_view = View { let vertex_buffer_view = View {
buffer: Index::new(0), buffer: Index::new(0),
byte_length: buffer.len() as u32 - start, byte_length: USize64(buffer.len() as u64 - start),
byte_offset: Some(start), byte_offset: Some(USize64(start)),
byte_stride: Some(size_of::<ModelVertex>() as u32), byte_stride: Some(Stride(size_of::<ModelVertex>())),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
name: None, name: None,
@ -59,8 +60,8 @@ fn push_vertices(buffer: &mut Vec<u8>, gltf: &mut Root, model: &Model) {
let positions = Accessor { let positions = Accessor {
buffer_view: Some(Index::new(view_start)), buffer_view: Some(Index::new(view_start)),
byte_offset: Some(offset_of!(ModelVertex, position) as u32), byte_offset: Some(USize64(offset_of!(ModelVertex, position) as u64)),
count: vertex_count, count: USize64(vertex_count),
component_type: Valid(GenericComponentType(ComponentType::F32)), component_type: Valid(GenericComponentType(ComponentType::F32)),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
@ -73,8 +74,8 @@ fn push_vertices(buffer: &mut Vec<u8>, gltf: &mut Root, model: &Model) {
}; };
let uvs = Accessor { let uvs = Accessor {
buffer_view: Some(Index::new(view_start)), buffer_view: Some(Index::new(view_start)),
byte_offset: Some(offset_of!(ModelVertex, uv) as u32), byte_offset: Some(USize64(offset_of!(ModelVertex, uv) as u64)),
count: vertex_count, count: USize64(vertex_count),
component_type: Valid(GenericComponentType(ComponentType::F32)), component_type: Valid(GenericComponentType(ComponentType::F32)),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
@ -87,8 +88,8 @@ fn push_vertices(buffer: &mut Vec<u8>, gltf: &mut Root, model: &Model) {
}; };
let normals = Accessor { let normals = Accessor {
buffer_view: Some(Index::new(view_start)), buffer_view: Some(Index::new(view_start)),
byte_offset: Some(offset_of!(ModelVertex, normal) as u32), byte_offset: Some(USize64(offset_of!(ModelVertex, normal) as u64)),
count: vertex_count, count: USize64(vertex_count),
component_type: Valid(GenericComponentType(ComponentType::F32)), component_type: Valid(GenericComponentType(ComponentType::F32)),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
@ -182,7 +183,7 @@ pub fn push_primitive(
vertex_accessor_start: u32, vertex_accessor_start: u32,
skin: &SkinTable, skin: &SkinTable,
) -> Primitive { ) -> Primitive {
let buffer_start = buffer.len() as u32; let buffer_start = buffer.len() as u64;
let view_start = gltf.buffer_views.len() as u32; let view_start = gltf.buffer_views.len() as u32;
let accessor_start = gltf.accessors.len() as u32; let accessor_start = gltf.accessors.len() as u32;
@ -192,12 +193,12 @@ pub fn push_primitive(
.flat_map(|index| (index as u32).to_le_bytes()), .flat_map(|index| (index as u32).to_le_bytes()),
); );
let byte_length = buffer.len() as u32 - buffer_start; let byte_length = buffer.len() as u64 - buffer_start;
let view = View { let view = View {
buffer: Index::new(0), buffer: Index::new(0),
byte_length, byte_length: USize64(byte_length),
byte_offset: Some(buffer_start), byte_offset: Some(USize64(buffer_start)),
byte_stride: None, byte_stride: None,
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),
@ -208,8 +209,8 @@ pub fn push_primitive(
let accessor = Accessor { let accessor = Accessor {
buffer_view: Some(Index::new(view_start)), buffer_view: Some(Index::new(view_start)),
byte_offset: Some(0), byte_offset: Some(USize64(0)),
count: byte_length / size_of::<u32>() as u32, count: USize64(byte_length / size_of::<u32>() as u64),
component_type: Valid(GenericComponentType(ComponentType::U32)), component_type: Valid(GenericComponentType(ComponentType::U32)),
extensions: Default::default(), extensions: Default::default(),
extras: Default::default(), extras: Default::default(),