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game lump/static props

This commit is contained in:
Robin Appelman 2022-03-03 00:37:09 +01:00
commit 15c1c4e6eb
9 changed files with 423 additions and 50 deletions

View file

@ -1,13 +1,20 @@
use std::ops::Deref;
fn main() -> Result<(), vbsp::BspError> {
let mut args = std::env::args();
let _ = args.next();
let data = std::fs::read(args.next().expect("No demo file provided"))?;
let props = vbsp::Bsp::read(&data)?.entities;
for prop in props.iter() {
match prop.parse() {
Ok(prop) => println!("{:#?}", prop),
Err(e) => println!("Failed parsing {:#?}: {:#}", prop, e),
}
let bsp = vbsp::Bsp::read(&data)?;
// for prop in bsp.entities.iter() {
// match prop.parse() {
// Ok(prop) => println!("{:#?}", prop),
// Err(e) => println!("Failed parsing {:#?}: {:#}", prop, e),
// }
// }
for prop in bsp.static_props() {
dbg!(prop.deref());
dbg!(prop.model());
}
Ok(())

View file

@ -1,7 +1,6 @@
use crate::*;
use binrw::io::Cursor;
use binrw::BinReaderExt;
use lzma_rs::decompress::{Options, UnpackedSize};
use std::borrow::Cow;
pub struct BspFile<'a> {
@ -57,32 +56,7 @@ impl<'a> BspFile<'a> {
Ok(match lump.ident {
0 => Cow::Borrowed(raw_data),
_ => {
let mut data: Vec<u8> = Vec::with_capacity(lump.ident as usize);
let mut cursor = Cursor::new(raw_data);
if b"LZMA" != &<[u8; 4]>::read(&mut cursor)? {
return Err(BspError::LumpDecompressError(
lzma_rs::error::Error::LzmaError("Invalid lzma header".into()),
));
}
let actual_size: u32 = cursor.read_le()?;
let _lzma_size: u32 = cursor.read_le()?;
lzma_rs::lzma_decompress_with_options(
&mut cursor,
&mut data,
&Options {
unpacked_size: UnpackedSize::UseProvided(Some(actual_size as u64)),
allow_incomplete: false,
memlimit: None,
},
)
.map_err(BspError::LumpDecompressError)?;
if data.len() != lump.ident as usize {
return Err(BspError::UnexpectedUncompressedLumpSize {
got: data.len() as u32,
expected: lump.ident,
});
}
let data = lzma_decompress_with_header(raw_data, lump.ident as usize)?;
Cow::Owned(data)
}
})

287
src/data/game.rs Normal file
View file

@ -0,0 +1,287 @@
use crate::error::UnsupportedLumpVersion;
use crate::{lzma_decompress_with_header, BspError, FixedString, Vector};
use binrw::{BinRead, BinReaderExt, BinResult, ReadOptions};
use bitflags::bitflags;
use std::borrow::Cow;
use std::io::{Cursor, Read, Seek};
use std::mem::size_of;
#[derive(Debug, Clone, BinRead)]
pub struct GameLumpHeader {
pub count: i32,
#[br(count = count)]
pub lumps: Vec<GameLump>,
}
impl GameLumpHeader {
pub fn find<T: GameLumpType<Args = (u16,)>>(&self, data: &[u8]) -> Option<Result<T, BspError>> {
let (i, lump) = self
.lumps
.iter()
.enumerate()
.find(|(_, lump)| lump.id == T::ID)?;
let data = match self.get_game_lump_data(i, lump, data) {
Ok(data) => data,
Err(e) => return Some(Err(e)),
};
let mut reader = Cursor::new(data);
Some(reader.read_le_args((lump.version,)).map_err(BspError::from))
}
fn get_game_lump_data<'a>(
&self,
i: usize,
lump: &GameLump,
data: &'a [u8],
) -> Result<Cow<'a, [u8]>, BspError> {
if lump.flags.contains(GameLumpFlags::COMPRESSED) {
let next_lump = self
.lumps
.get(i + 1)
.ok_or_else(|| BspError::GameLumpOutOfBounds(lump.clone()))?;
let compressed_size = next_lump.offset - lump.offset;
let raw_data = data
.get(lump.offset as usize..(lump.offset + compressed_size) as usize)
.ok_or_else(|| BspError::GameLumpOutOfBounds(lump.clone()))?;
let mut output = lzma_decompress_with_header(raw_data, lump.length as usize)?;
// some compressed lumps are a bit to small for some reason
output.extend_from_slice(&[0; 8]);
Ok(Cow::Owned(output))
} else {
let data = data
.get(lump.offset as usize..(lump.offset + lump.length) as usize)
.ok_or_else(|| BspError::GameLumpOutOfBounds(lump.clone()))?;
Ok(Cow::Borrowed(data))
}
}
}
#[derive(Debug, Clone, BinRead)]
pub struct GameLump {
pub id: i32,
pub flags: GameLumpFlags,
pub version: u16,
pub offset: i32,
pub length: i32,
}
bitflags! {
#[derive(BinRead)]
pub struct GameLumpFlags: u16 {
const COMPRESSED = 0b0000_0000_0000_0000_0001;
}
}
pub trait GameLumpType: BinRead {
const ID: i32;
}
#[derive(Debug, Clone, BinRead)]
#[br(import(version: u16))]
pub struct PropStaticGameLump {
pub dict: StaticPropDictLump,
pub leaf: StaticPropLeafLump,
#[br(args(version))]
pub props: StaticPropLumps,
}
impl GameLumpType for PropStaticGameLump {
const ID: i32 = i32::from_be_bytes(*b"sprp");
}
#[derive(Debug, Clone, BinRead)]
pub struct StaticPropDictLump {
pub entries: i32,
#[br(count = entries)]
pub name: Vec<FixedString<128>>,
}
#[derive(Debug, Clone, BinRead)]
pub struct StaticPropLeafLump {
pub entries: i32,
#[br(count = entries)]
pub leaves: Vec<u16>,
}
#[derive(Debug, Clone, BinRead)]
#[br(import(version: u16))]
pub struct StaticPropLumps {
pub entries: i32,
#[br(args_raw = binrw::VecArgs{count: entries as usize, inner: (version,)})]
pub props: Vec<StaticPropLump>,
}
#[derive(Debug, Clone)]
pub struct StaticPropLump {
pub origin: Vector,
pub angles: [f32; 3],
pub prop_type: u16,
pub first_leaf: u16,
pub leaf_count: u16,
pub solid: u8,
pub skin: i32,
pub fade_min_distance: f32,
pub fade_max_distance: f32,
pub lighting_origin: Vector,
pub forced_fade_scale: f32,
pub min_dx_level: u16,
pub max_dx_level: u16,
pub flags: StaticPropLumpFlags,
pub lightmap_resolution: [u16; 2],
}
impl BinRead for StaticPropLump {
type Args = (u16,);
fn read_options<R: Read + Seek>(
reader: &mut R,
options: &ReadOptions,
args: Self::Args,
) -> BinResult<Self> {
match args.0 {
6 => StaticPropLumpV6::read_options(reader, options, ()).map(StaticPropLump::from),
7 | 10 => {
StaticPropLumpV10::read_options(reader, options, ()).map(StaticPropLump::from)
}
version => Err(binrw::Error::Custom {
err: Box::new(UnsupportedLumpVersion {
lump_type: "static props",
version,
}),
pos: reader.stream_position().unwrap(),
}),
}
}
}
bitflags! {
#[derive(BinRead)]
pub struct StaticPropLumpFlags: u32 {
const FLAG_FADES = 0x1;
const USE_LIGHTING_ORIGIN = 0x2;
const NO_DRAW = 0x4;
const IGNORE_NORMALS = 0x8;
const NO_SHADOW = 0x10;
const SCREEN_SPACE_FADE = 0x20;
const NO_PER_VERTEX_LIGHTING = 0x40;
const NO_SELF_SHADOWING = 0x80;
const NO_PER_TEXEL_LIGHTING = 0x100;
}
}
impl From<StaticPropLumpFlagsV6> for StaticPropLumpFlags {
fn from(v6: StaticPropLumpFlagsV6) -> Self {
StaticPropLumpFlags::from_bits_truncate(v6.bits().into())
}
}
#[derive(BinRead)]
struct StaticPropLumpV6 {
pub origin: Vector,
pub angles: [f32; 3],
pub prop_type: u16,
pub first_leaf: u16,
pub leaf_count: u16,
pub solid: u8,
pub flags: StaticPropLumpFlagsV6,
pub skin: i32,
pub fade_min_distance: f32,
pub fade_max_distance: f32,
pub lighting_origin: Vector,
pub forced_fade_scale: f32,
pub min_dx_level: u16,
pub max_dx_level: u16,
}
#[test]
fn test_static_prop_lump_v6_bytes() {
super::test_read_bytes::<StaticPropLumpV6>();
}
bitflags! {
#[derive(BinRead)]
struct StaticPropLumpFlagsV6: u8 {
const FLAG_FADES = 0x1;
const USE_LIGHTING_ORIGIN = 0x2;
const NO_DRAW = 0x4;
const IGNORE_NORMALS = 0x8;
const NO_SHADOW = 0x10;
const SCREEN_SPACE_FADE = 0x20;
const NO_PER_VERTEX_LIGHTING = 0x40;
const NO_SELF_SHADOWING = 0x80;
}
}
// same as StaticPropLump but with derived BinRead
#[derive(BinRead)]
struct StaticPropLumpV10 {
pub origin: Vector,
pub angles: [f32; 3],
pub prop_type: u16,
pub first_leaf: u16,
pub leaf_count: u16,
// pad, not align
#[br(pad_after = 1)]
pub solid: u8,
pub skin: i32,
pub fade_min_distance: f32,
pub fade_max_distance: f32,
pub lighting_origin: Vector,
pub forced_fade_scale: f32,
pub min_dx_level: u16,
pub max_dx_level: u16,
pub flags: StaticPropLumpFlags,
pub lightmap_resolution: [u16; 2],
}
#[test]
fn test_static_prop_lump_bytes() {
super::test_read_bytes::<StaticPropLumpV10>();
}
static_assertions::const_assert_eq!(size_of::<StaticPropLumpV10>(), size_of::<StaticPropLump>());
impl From<StaticPropLumpV6> for StaticPropLump {
fn from(from: StaticPropLumpV6) -> Self {
StaticPropLump {
origin: from.origin,
angles: from.angles,
prop_type: from.prop_type,
first_leaf: from.first_leaf,
leaf_count: from.leaf_count,
solid: from.solid,
skin: from.skin,
fade_min_distance: from.fade_min_distance,
fade_max_distance: from.fade_max_distance,
lighting_origin: from.lighting_origin,
forced_fade_scale: from.forced_fade_scale,
min_dx_level: from.min_dx_level,
max_dx_level: from.max_dx_level,
flags: from.flags.into(),
lightmap_resolution: Default::default(),
}
}
}
impl From<StaticPropLumpV10> for StaticPropLump {
fn from(from: StaticPropLumpV10) -> Self {
StaticPropLump {
origin: from.origin,
angles: from.angles,
prop_type: from.prop_type,
first_leaf: from.first_leaf,
leaf_count: from.leaf_count,
solid: from.solid,
skin: from.skin,
fade_min_distance: from.fade_min_distance,
fade_max_distance: from.fade_max_distance,
lighting_origin: from.lighting_origin,
forced_fade_scale: from.forced_fade_scale,
min_dx_level: from.min_dx_level,
max_dx_level: from.max_dx_level,
flags: from.flags,
lightmap_resolution: from.lightmap_resolution,
}
}
}

View file

@ -1,9 +1,11 @@
mod displacement;
mod entity;
mod game;
mod vector;
pub use self::displacement::*;
pub use self::entity::*;
pub use self::game::*;
pub use self::vector::*;
use crate::bspfile::LumpType;
use crate::StringError;
@ -101,6 +103,18 @@ bitflags! {
#[derive(Debug, Clone)]
pub struct FixedString<const LEN: usize>(ArrayString<LEN>);
impl<const N: usize> AsRef<str> for FixedString<N> {
fn as_ref(&self) -> &str {
self.as_str()
}
}
impl<const N: usize> FixedString<N> {
pub fn as_str(&self) -> &str {
self.0.as_str()
}
}
impl<const LEN: usize> Display for FixedString<LEN> {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
Display::fmt(&self.0, f)

View file

@ -2,12 +2,17 @@ use crate::data::*;
use std::num::{ParseFloatError, ParseIntError};
use thiserror::Error;
#[non_exhaustive]
#[derive(Debug, Error)]
pub enum BspError {
#[error("unexpected magic numbers or version")]
UnexpectedHeader(Header),
#[error("bsp lump is out of bounds of the bsp file")]
LumpOutOfBounds(LumpEntry),
#[error("bsp game lump is out of bounds of the bsp file")]
GameLumpOutOfBounds(GameLump),
#[error("compressed game lump is malformed")]
MalformedCompressedGameLump,
#[error("Invalid lump size, lump size {lump_size} is not a multiple of the element size {element_size}")]
InvalidLumpSize {
element_size: usize,
@ -15,6 +20,8 @@ pub enum BspError {
},
#[error("unexpected length of uncompressed lump, got {got} but expected {expected}")]
UnexpectedUncompressedLumpSize { got: u32, expected: u32 },
#[error("unexpected length of compressed lump, got {got} but expected {expected}")]
UnexpectedCompressedLumpSize { got: u32, expected: u32 },
#[error("error while decompressing lump")]
LumpDecompressError(lzma_rs::error::Error),
#[error("io error while reading data: {0}")]
@ -25,6 +32,8 @@ pub enum BspError {
MalformedData(binrw::Error),
#[error("bsp file is well-formed but contains invalid data")]
Validation(#[from] ValidationError),
#[error(transparent)]
LumpVersion(UnsupportedLumpVersion),
}
impl From<binrw::Error> for BspError {
@ -35,8 +44,10 @@ impl From<binrw::Error> for BspError {
match e {
Error::Io(e) => BspError::IO(e),
Error::Custom { err, .. } => {
if let Ok(string_error) = err.downcast::<StringError>() {
BspError::String(*string_error)
if err.is::<StringError>() {
BspError::String(*err.downcast::<StringError>().unwrap())
} else if err.is::<UnsupportedLumpVersion>() {
BspError::LumpVersion(*err.downcast::<UnsupportedLumpVersion>().unwrap())
} else {
panic!("unexpected custom error")
}
@ -65,6 +76,13 @@ pub enum StringError {
NotNullTerminated,
}
#[derive(Debug, Error)]
#[error("Unsupported lump version {version} for {lump_type} lump")]
pub struct UnsupportedLumpVersion {
pub lump_type: &'static str,
pub version: u16,
}
#[derive(Debug, Error)]
pub enum ValidationError {
#[error(
@ -80,6 +98,8 @@ pub enum ValidationError {
NoRootNode,
#[error("displacement face with {0} edges")]
NonSquareDisplacement(i16),
#[error("No static prop lump found")]
NoStaticPropLump,
}
#[derive(Debug, Error)]

8
src/handle/game.rs Normal file
View file

@ -0,0 +1,8 @@
use super::Handle;
use crate::data::*;
impl Handle<'_, StaticPropLump> {
pub fn model(&self) -> &str {
self.bsp.static_props.dict.name[self.prop_type as usize].as_str()
}
}

View file

@ -1,5 +1,6 @@
mod displacement;
mod face;
mod game;
use crate::data::*;
use crate::Bsp;

View file

@ -11,9 +11,10 @@ pub use crate::data::*;
use crate::error::ValidationError;
pub use crate::handle::Handle;
use binrw::io::Cursor;
use binrw::BinRead;
use binrw::{BinRead, BinReaderExt};
use bspfile::BspFile;
pub use error::{BspError, StringError};
use lzma_rs::decompress::{Options, UnpackedSize};
use reader::LumpReader;
use std::{io::Read, ops::Deref};
@ -175,6 +176,7 @@ pub struct Bsp {
pub displacements: Vec<DisplacementInfo>,
pub displacement_vertices: Vec<DisplacementVertex>,
pub displacement_triangles: Vec<DisplacementTriangle>,
pub static_props: PropStaticGameLump,
}
impl Bsp {
@ -238,6 +240,11 @@ impl Bsp {
let displacement_triangles = bsp_file
.lump_reader(LumpType::DisplacementTris)?
.read_vec(|r| r.read())?;
let game_lumps: GameLumpHeader = bsp_file.lump_reader(LumpType::GameLump)?.read()?;
let static_props = game_lumps
.find(data)
.ok_or(ValidationError::NoStaticPropLump)??;
let bsp = Bsp {
header: bsp_file.header().clone(),
@ -261,6 +268,7 @@ impl Bsp {
displacements,
displacement_vertices,
displacement_triangles,
static_props,
};
bsp.validate()?;
Ok(bsp)
@ -328,6 +336,14 @@ impl Bsp {
}
}
pub fn static_props(&self) -> impl Iterator<Item = Handle<'_, StaticPropLump>> {
self.static_props
.props
.props
.iter()
.map(|lump| Handle::new(self, lump))
}
/// Get all faces stored in the bsp
pub fn original_faces(&self) -> impl Iterator<Item = Handle<Face>> {
self.faces.iter().map(move |face| Handle::new(self, face))
@ -429,6 +445,12 @@ impl Bsp {
"node",
"leaf",
)?;
self.validate_indexes(
self.static_props().map(|prop| prop.prop_type),
&self.static_props.dict.name,
"static props",
"static prop models",
)?;
if self.nodes.is_empty() {
return Err(ValidationError::NoRootNode.into());
@ -444,12 +466,12 @@ impl Bsp {
}
fn validate_indexes<
'a,
'b,
Index: TryInto<usize> + Into<i64> + Copy + Ord + Default,
Indexes: Iterator<Item = Index>,
T: 'a,
T: 'b,
>(
&'a self,
&'b self,
indexes: Indexes,
list: &[T],
source: &'static str,
@ -482,3 +504,40 @@ mod tests {
Bsp::read(&data).unwrap();
}
}
/// LZMA decompression with the header used by source
fn lzma_decompress_with_header(data: &[u8], expected_length: usize) -> Result<Vec<u8>, BspError> {
// extra 8 byte because game lumps need some padding for reasons
let mut output: Vec<u8> = Vec::with_capacity(expected_length + 8);
let mut cursor = Cursor::new(data);
if b"LZMA" != &<[u8; 4]>::read(&mut cursor)? {
return Err(BspError::LumpDecompressError(
lzma_rs::error::Error::LzmaError("Invalid lzma header".into()),
));
}
let actual_size: u32 = cursor.read_le()?;
let lzma_size: u32 = cursor.read_le()?;
if data.len() < lzma_size as usize + 12 {
return Err(BspError::UnexpectedCompressedLumpSize {
got: data.len() as u32,
expected: lzma_size,
});
}
lzma_rs::lzma_decompress_with_options(
&mut cursor,
&mut output,
&Options {
unpacked_size: UnpackedSize::UseProvided(Some(actual_size as u64)),
allow_incomplete: false,
memlimit: None,
},
)
.map_err(BspError::LumpDecompressError)?;
if output.len() != expected_length {
return Err(BspError::UnexpectedUncompressedLumpSize {
got: output.len() as u32,
expected: expected_length as u32,
});
}
Ok(output)
}

View file

@ -1,7 +1,8 @@
use crate::*;
use binrw::BinReaderExt;
use std::any::type_name;
// use std::any::type_name;
use std::borrow::Cow;
use std::fmt::Debug;
use std::mem::size_of;
pub struct LumpReader<R> {
@ -47,19 +48,21 @@ impl<R: BinReaderExt + Read> LumpReader<R> {
Ok(entries)
}
pub fn read<T: BinRead>(&mut self) -> BspResult<T>
pub fn read<T: BinRead + Debug>(&mut self) -> BspResult<T>
where
T::Args: Default,
{
let start = self.inner.stream_position().unwrap() as usize;
// let start = self.inner.stream_position().unwrap() as usize;
let result = self.inner.read_le()?;
let end = self.inner.stream_position().unwrap() as usize;
debug_assert_eq!(
end - start,
size_of::<T>(),
"Incorrect number of bytes consumed while reading a {}",
type_name::<T>()
);
// let end = self.inner.stream_position().unwrap() as usize;
// todo: figure out how to only run this check for types that don't allocate
// debug_assert_eq!(
// end - start,
// size_of::<T>(),
// "Incorrect number of bytes consumed while reading a {} ({:#?})",
// type_name::<T>(),
// result
// );
Ok(result)
}