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fix texture transforms
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3 changed files with 16 additions and 10 deletions
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@ -172,8 +172,8 @@ impl<const LEN: usize> BinRead for FixedString<LEN> {
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#[derive(Debug, Clone, BinRead)]
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pub struct TextureInfo {
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pub texture_scale: [f32; 4],
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pub texture_transform: [f32; 4],
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pub texture_transforms_u: [f32; 4],
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pub texture_transform_v: [f32; 4],
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pub light_map_scale: [f32; 4],
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pub light_map_transform: [f32; 4],
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pub flags: TextureFlags,
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