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Initial Commit
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commit
22a6b004bc
3 changed files with 145 additions and 0 deletions
2
.gitignore
vendored
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2
.gitignore
vendored
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target
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Cargo.lock
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7
Cargo.toml
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7
Cargo.toml
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[package]
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name = "quake3_loader"
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version = "0.1.0"
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authors = ["neild"]
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[dependencies]
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byteorder = "0.5.3"
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136
src/lib.rs
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136
src/lib.rs
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extern crate byteorder;
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use byteorder::{LittleEndian, ReadBytesExt};
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use std::fs::{File};
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use std::io::*;
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use std::path::{Path};
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#[derive(Debug)]
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pub struct Header {
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pub i : char,
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pub b : char,
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pub s : char,
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pub p : char
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}
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#[derive(Debug)]
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pub struct DirEntry {
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pub offset: i32,
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pub length : i32
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}
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#[derive(Debug)]
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pub struct Entity {
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pub entities: String
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}
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#[derive(Debug)]
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pub struct Texture {
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pub name : String,
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pub flags : i32,
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pub contents : i32
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}
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#[derive(Debug)]
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pub struct Plane {
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pub normal: [f32; 3],
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pub dist : f32
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}
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#[derive(Debug)]
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pub struct BSP {
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pub header : Header,
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pub dir_entries : Vec<DirEntry>,
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pub entities : Entity,
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pub textures : Vec<Texture>,
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pub planes : Vec<Plane>,
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}
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fn read_header(cursor : &mut Cursor<Vec<u8>>) -> Result<Header> {
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let i = cursor.read_u8()? as char;
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let b = cursor.read_u8()? as char;
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let s = cursor.read_u8()? as char;
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let p = cursor.read_u8()? as char;
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Ok(Header {i : i, b : b, s : s, p : p})
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}
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fn read_version(cursor : &mut Cursor<Vec<u8>>) -> Result<i32> {
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cursor.read_i32::<LittleEndian>()
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}
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fn read_directories(cursor : &mut Cursor<Vec<u8>>) -> Result<Vec<DirEntry>> {
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let mut dir_entries = Vec::new();
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for _ in 0 .. 16 {
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let offset = cursor.read_i32::<LittleEndian>()?;
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let length = cursor.read_i32::<LittleEndian>()?;
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dir_entries.push( DirEntry { offset : offset, length : length });
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}
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Ok(dir_entries)
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}
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fn read_entities(cursor : &mut Cursor<Vec<u8>>, dir_entry : &DirEntry) -> Result<Entity> {
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let mut entities = Vec::with_capacity(dir_entry.length as usize);
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cursor.set_position(dir_entry.offset as u64);
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for _ in 0 .. dir_entry.length {
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let data = cursor.read_u8()?;
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entities.push(data);
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}
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let entities = String::from_utf8(entities).unwrap();
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Ok (Entity { entities : entities})
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}
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fn read_entry<F, T>(cursor : &mut Cursor<Vec<u8>>, dir_entry : &DirEntry, mut f : F ) -> Result<Vec<T>> where F : FnMut(&mut Cursor<Vec<u8>>) -> Result<T> {
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let mut entries = Vec::new();
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cursor.set_position(dir_entry.offset as u64);
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let end_pos = (dir_entry.offset + dir_entry.length) as u64;
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while cursor.position() < end_pos {
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let entry = f(cursor)?;
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entries.push(entry);
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}
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Ok (entries)
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}
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fn read_texture(cursor : &mut Cursor<Vec<u8>>) -> Result<Texture> {
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let mut texture = Vec::new();
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for _ in 0 .. 64 {
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let data = cursor.read_u8()?;
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if data != 0u8 {
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texture.push(data);
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}
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}
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let texture_name = String::from_utf8(texture).unwrap();
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let flags = cursor.read_i32::<LittleEndian>()?;
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let contents = cursor.read_i32::<LittleEndian>()?;
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Ok (Texture { name : texture_name, flags : flags, contents : contents })
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}
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fn read_plane(cursor : &mut Cursor<Vec<u8>>) -> Result<Plane> {
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let x = cursor.read_f32::<LittleEndian>()?;
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let y = cursor.read_f32::<LittleEndian>()?;
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let z = cursor.read_f32::<LittleEndian>()?;
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let dist = cursor.read_f32::<LittleEndian>()?;
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let plane = Plane { normal : [x,y,z], dist : dist };
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Ok (plane)
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}
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pub fn read_bsp(filename : &str) -> Result<BSP> {
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let path = Path::new(filename);
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let mut file = File::open(path).unwrap();
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let mut bytes = Vec::new();
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file.read_to_end(&mut bytes).unwrap();
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let mut cursor = Cursor::new(bytes);
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let header = read_header(&mut cursor)?;
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let version = read_version(&mut cursor)?;
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assert_eq!(version, 0x2e);
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let dir_entries = read_directories(&mut cursor)?;
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let entities = read_entities(&mut cursor, &dir_entries[0])?;
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let textures = read_entry(&mut cursor, &dir_entries[1], read_texture)?; //read_textures(&mut cursor, &dir_entries[1])?;
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let planes = read_entry(&mut cursor, &dir_entries[2], read_plane)?;
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Ok ({ BSP { header : header,
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dir_entries : dir_entries,
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entities : entities,
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textures : textures,
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planes : planes }})
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}
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