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Initial Commit

This commit is contained in:
Neil Danson 2016-12-18 07:00:41 +00:00
commit 22a6b004bc
3 changed files with 145 additions and 0 deletions

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.gitignore vendored Normal file
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target
Cargo.lock

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Cargo.toml Normal file
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[package]
name = "quake3_loader"
version = "0.1.0"
authors = ["neild"]
[dependencies]
byteorder = "0.5.3"

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src/lib.rs Normal file
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extern crate byteorder;
use byteorder::{LittleEndian, ReadBytesExt};
use std::fs::{File};
use std::io::*;
use std::path::{Path};
#[derive(Debug)]
pub struct Header {
pub i : char,
pub b : char,
pub s : char,
pub p : char
}
#[derive(Debug)]
pub struct DirEntry {
pub offset: i32,
pub length : i32
}
#[derive(Debug)]
pub struct Entity {
pub entities: String
}
#[derive(Debug)]
pub struct Texture {
pub name : String,
pub flags : i32,
pub contents : i32
}
#[derive(Debug)]
pub struct Plane {
pub normal: [f32; 3],
pub dist : f32
}
#[derive(Debug)]
pub struct BSP {
pub header : Header,
pub dir_entries : Vec<DirEntry>,
pub entities : Entity,
pub textures : Vec<Texture>,
pub planes : Vec<Plane>,
}
fn read_header(cursor : &mut Cursor<Vec<u8>>) -> Result<Header> {
let i = cursor.read_u8()? as char;
let b = cursor.read_u8()? as char;
let s = cursor.read_u8()? as char;
let p = cursor.read_u8()? as char;
Ok(Header {i : i, b : b, s : s, p : p})
}
fn read_version(cursor : &mut Cursor<Vec<u8>>) -> Result<i32> {
cursor.read_i32::<LittleEndian>()
}
fn read_directories(cursor : &mut Cursor<Vec<u8>>) -> Result<Vec<DirEntry>> {
let mut dir_entries = Vec::new();
for _ in 0 .. 16 {
let offset = cursor.read_i32::<LittleEndian>()?;
let length = cursor.read_i32::<LittleEndian>()?;
dir_entries.push( DirEntry { offset : offset, length : length });
}
Ok(dir_entries)
}
fn read_entities(cursor : &mut Cursor<Vec<u8>>, dir_entry : &DirEntry) -> Result<Entity> {
let mut entities = Vec::with_capacity(dir_entry.length as usize);
cursor.set_position(dir_entry.offset as u64);
for _ in 0 .. dir_entry.length {
let data = cursor.read_u8()?;
entities.push(data);
}
let entities = String::from_utf8(entities).unwrap();
Ok (Entity { entities : entities})
}
fn read_entry<F, T>(cursor : &mut Cursor<Vec<u8>>, dir_entry : &DirEntry, mut f : F ) -> Result<Vec<T>> where F : FnMut(&mut Cursor<Vec<u8>>) -> Result<T> {
let mut entries = Vec::new();
cursor.set_position(dir_entry.offset as u64);
let end_pos = (dir_entry.offset + dir_entry.length) as u64;
while cursor.position() < end_pos {
let entry = f(cursor)?;
entries.push(entry);
}
Ok (entries)
}
fn read_texture(cursor : &mut Cursor<Vec<u8>>) -> Result<Texture> {
let mut texture = Vec::new();
for _ in 0 .. 64 {
let data = cursor.read_u8()?;
if data != 0u8 {
texture.push(data);
}
}
let texture_name = String::from_utf8(texture).unwrap();
let flags = cursor.read_i32::<LittleEndian>()?;
let contents = cursor.read_i32::<LittleEndian>()?;
Ok (Texture { name : texture_name, flags : flags, contents : contents })
}
fn read_plane(cursor : &mut Cursor<Vec<u8>>) -> Result<Plane> {
let x = cursor.read_f32::<LittleEndian>()?;
let y = cursor.read_f32::<LittleEndian>()?;
let z = cursor.read_f32::<LittleEndian>()?;
let dist = cursor.read_f32::<LittleEndian>()?;
let plane = Plane { normal : [x,y,z], dist : dist };
Ok (plane)
}
pub fn read_bsp(filename : &str) -> Result<BSP> {
let path = Path::new(filename);
let mut file = File::open(path).unwrap();
let mut bytes = Vec::new();
file.read_to_end(&mut bytes).unwrap();
let mut cursor = Cursor::new(bytes);
let header = read_header(&mut cursor)?;
let version = read_version(&mut cursor)?;
assert_eq!(version, 0x2e);
let dir_entries = read_directories(&mut cursor)?;
let entities = read_entities(&mut cursor, &dir_entries[0])?;
let textures = read_entry(&mut cursor, &dir_entries[1], read_texture)?; //read_textures(&mut cursor, &dir_entries[1])?;
let planes = read_entry(&mut cursor, &dir_entries[2], read_plane)?;
Ok ({ BSP { header : header,
dir_entries : dir_entries,
entities : entities,
textures : textures,
planes : planes }})
}