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special case ammo as u16
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parent
d32d82c553
commit
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1 changed files with 12 additions and 12 deletions
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@ -2393,7 +2393,7 @@ pub struct WeaponAk47<'a> {
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponAwp<'a> {
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pub struct WeaponAwp<'a> {
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#[serde(default)]
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#[serde(default)]
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pub ammo: Option<u8>,
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pub ammo: Option<u16>,
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pub angles: Angles,
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pub angles: Angles,
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#[serde(default)]
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#[serde(default)]
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pub fademaxdist: Option<f32>,
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pub fademaxdist: Option<f32>,
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@ -2411,7 +2411,7 @@ pub struct WeaponAwp<'a> {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponDeagle {
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pub struct WeaponDeagle {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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pub origin: Vector,
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pub origin: Vector,
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#[serde(default)]
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#[serde(default)]
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@ -2419,7 +2419,7 @@ pub struct WeaponDeagle {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponElite<'a> {
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pub struct WeaponElite<'a> {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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#[serde(default)]
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#[serde(default)]
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pub fademaxdist: Option<f32>,
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pub fademaxdist: Option<f32>,
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@ -2437,7 +2437,7 @@ pub struct WeaponElite<'a> {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponFamas {
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pub struct WeaponFamas {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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pub fademaxdist: f32,
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pub fademaxdist: f32,
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pub fademindist: f32,
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pub fademindist: f32,
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@ -2481,7 +2481,7 @@ pub struct WeaponFlashbang<'a> {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponG3sg1 {
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pub struct WeaponG3sg1 {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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pub fademaxdist: f32,
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pub fademaxdist: f32,
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pub fademindist: f32,
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pub fademindist: f32,
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@ -2558,7 +2558,7 @@ pub struct WeaponKnife<'a> {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponM249<'a> {
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pub struct WeaponM249<'a> {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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#[serde(default)]
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#[serde(default)]
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pub fademaxdist: Option<f32>,
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pub fademaxdist: Option<f32>,
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@ -2622,7 +2622,7 @@ pub struct WeaponM4a1<'a> {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponMac10 {
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pub struct WeaponMac10 {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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pub fademaxdist: f32,
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pub fademaxdist: f32,
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pub fademindist: f32,
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pub fademindist: f32,
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@ -2684,7 +2684,7 @@ pub struct WeaponP90<'a> {
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponScout<'a> {
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pub struct WeaponScout<'a> {
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#[serde(default)]
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#[serde(default)]
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pub ammo: Option<u8>,
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pub ammo: Option<u16>,
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pub angles: Angles,
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pub angles: Angles,
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#[serde(default)]
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#[serde(default)]
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pub fademaxdist: Option<f32>,
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pub fademaxdist: Option<f32>,
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@ -2704,7 +2704,7 @@ pub struct WeaponScout<'a> {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponSg550 {
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pub struct WeaponSg550 {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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pub fademaxdist: f32,
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pub fademaxdist: f32,
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pub fademindist: f32,
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pub fademindist: f32,
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@ -2735,7 +2735,7 @@ pub struct WeaponSmokegrenade<'a> {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponTmp {
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pub struct WeaponTmp {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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pub fademaxdist: f32,
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pub fademaxdist: f32,
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pub fademindist: f32,
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pub fademindist: f32,
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@ -2759,7 +2759,7 @@ pub struct WeaponTmp {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponUmp45 {
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pub struct WeaponUmp45 {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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pub fademaxdist: f32,
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pub fademaxdist: f32,
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pub fademindist: f32,
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pub fademindist: f32,
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@ -2783,7 +2783,7 @@ pub struct WeaponUmp45 {
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}
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}
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#[derive(Debug, Clone, Deserialize)]
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#[derive(Debug, Clone, Deserialize)]
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pub struct WeaponUsp<'a> {
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pub struct WeaponUsp<'a> {
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pub ammo: u8,
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pub ammo: u16,
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pub angles: Angles,
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pub angles: Angles,
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pub origin: Vector,
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pub origin: Vector,
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pub spawnflags: u32,
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pub spawnflags: u32,
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