mirror of
https://codeberg.org/icewind/vbsp.git
synced 2026-06-03 10:44:07 +02:00
Add doc comments for L4D2 lump order detection
This commit is contained in:
parent
a42e95fcee
commit
873e3cbdbe
1 changed files with 18 additions and 0 deletions
|
|
@ -65,6 +65,20 @@ pub struct Directories {
|
|||
}
|
||||
|
||||
impl Directories {
|
||||
/// Checks if the lump directory seems to use the L4D2 lump header order.
|
||||
///
|
||||
/// L4D2 (BSP v21) changed the order of fields in `lump_t` compared to previous versions.
|
||||
/// This function uses heuristics to detect this altered order.
|
||||
/// It should be called only after `Directories` has been read assuming the standard (pre-L4D2) order.
|
||||
///
|
||||
/// # Arguments
|
||||
///
|
||||
/// * `file_size` - The total size of the BSP file in bytes. Used by one of the heuristics.
|
||||
///
|
||||
/// # Returns
|
||||
///
|
||||
/// * `true` if the L4D2 lump order is detected.
|
||||
/// * `false` if the standard lump order is detected or detection is inconclusive.
|
||||
pub fn is_l4d2_lump_order(&self, file_size: usize) -> bool {
|
||||
// Heuristic 1: Check lump versions (read into `offset` field assuming standard order).
|
||||
// Real lump versions are small integers (usually 0 or 1).
|
||||
|
|
@ -107,6 +121,10 @@ impl Directories {
|
|||
false
|
||||
}
|
||||
|
||||
/// Corrects the fields of all `LumpEntry` structs if they were read using the standard
|
||||
/// order but are actually in L4D2 order.
|
||||
///
|
||||
/// This should only be called after `is_l4d2_lump_order` returns `true`.
|
||||
pub fn fixup_lumps(&mut self) {
|
||||
self.entries.iter_mut().for_each(LumpEntry::fixup_l4d2)
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue