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fix ElementCount (too many) for Vector
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1 changed files with 3 additions and 0 deletions
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@ -103,6 +103,9 @@ impl FromStr for Vector {
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let x = floats.next().ok_or(EntityParseError::ElementCount)??;
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let x = floats.next().ok_or(EntityParseError::ElementCount)??;
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let y = floats.next().ok_or(EntityParseError::ElementCount)??;
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let y = floats.next().ok_or(EntityParseError::ElementCount)??;
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let z = floats.next().ok_or(EntityParseError::ElementCount)??;
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let z = floats.next().ok_or(EntityParseError::ElementCount)??;
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if floats.next().is_some() {
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return Err(EntityParseError::ElementCount);
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}
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Ok(Vector { x, y, z })
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Ok(Vector { x, y, z })
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}
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}
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}
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}
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