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displacement map reading
This commit is contained in:
parent
21b78f9efe
commit
d3b614c76d
4 changed files with 387 additions and 198 deletions
162
src/data.rs
162
src/data.rs
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@ -5,11 +5,35 @@ use binrw::io::SeekFrom;
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use binrw::{BinRead, BinResult, ReadOptions};
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use bitflags::bitflags;
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use bv::BitVec;
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use num_enum::TryFromPrimitive;
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use std::fmt;
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use std::fmt::{Debug, Display, Formatter};
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use std::mem::size_of;
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use std::io::{Read, Seek};
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use std::mem::{align_of, size_of};
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use std::ops::{Add, Index};
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#[cfg(test)]
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fn test_read_bytes<T: BinRead>()
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where
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T::Args: Default,
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{
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use binrw::BinReaderExt;
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use std::any::type_name;
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use std::io::Cursor;
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let bytes = [0; 512];
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let mut reader = Cursor::new(bytes);
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let _ = reader.read_le::<T>().unwrap();
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assert_eq!(
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reader.position() as usize,
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size_of::<T>(),
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"Invalid number of bytes used to read {}",
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type_name::<T>()
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);
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}
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#[derive(Clone, BinRead)]
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pub struct Directories {
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entries: [LumpEntry; 64],
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@ -299,12 +323,17 @@ pub struct Leaf {
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pub leaf_face_count: u16,
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pub first_leaf_brush: u16,
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pub leaf_brush_count: u16,
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#[br(pad_size_to = 4)]
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#[br(align_after = align_of::<Leaf>())]
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pub leaf_watter_data_id: i16,
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}
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static_assertions::const_assert_eq!(size_of::<Leaf>(), 32);
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#[test]
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fn test_leaf_bytes() {
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test_read_bytes::<Leaf>();
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}
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#[derive(Debug, Clone, BinRead)]
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pub struct LeafBrush {
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pub brush: u16,
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@ -484,3 +513,132 @@ impl VisData {
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visible_clusters
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}
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}
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#[derive(Debug, Clone, BinRead)]
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pub struct DisplacementInfo {
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pub start_position: Vector,
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pub displacement_vertex_start: i32,
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pub displacement_triangle_tag_start: i32,
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pub power: i32,
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pub minimum_tesselation: i32,
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pub smoothing_angle: f32,
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pub contents: i32,
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pub map_face: u16,
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#[br(align_before = 4)]
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pub lightmap_alpha_start: i32,
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pub lightmap_sample_position_start: i32,
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pub edge_neighbours: [DisplacementNeighbour; 4],
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pub corner_neighbours: [DisplacementCornerNeighbour; 4],
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pub allowed_vertices: [u32; 10],
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}
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#[test]
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fn test_displacement_bytes() {
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test_read_bytes::<DisplacementInfo>();
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}
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static_assertions::const_assert_eq!(size_of::<DisplacementInfo>(), 176);
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#[derive(Debug, Clone)]
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pub struct DisplacementNeighbour {
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pub sub_neighbours: [Option<DisplacementSubNeighbour>; 2],
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}
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impl BinRead for DisplacementNeighbour {
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type Args = ();
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fn read_options<R: Read + Seek>(
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reader: &mut R,
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options: &ReadOptions,
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args: Self::Args,
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) -> BinResult<Self> {
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let raws = <[RawDisplacementSubNeighbour; 2]>::read_options(reader, options, args)?;
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Ok(DisplacementNeighbour {
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sub_neighbours: raws.map(|raw| raw.try_into().ok()),
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})
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}
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}
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static_assertions::const_assert_eq!(size_of::<DisplacementNeighbour>(), 12);
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#[derive(Debug, Clone, BinRead)]
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#[br(assert(neighbour_index == u16::MAX || (neighbour_orientation < 4 && span < 4 && neighbour_span < 4), "valid neighbour index with invalid enum fields"))]
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struct RawDisplacementSubNeighbour {
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neighbour_index: u16,
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neighbour_orientation: u8,
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span: u8,
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#[br(align_after = align_of::<DisplacementSubNeighbour>())]
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neighbour_span: u8,
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}
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#[test]
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fn test_sub_neighbour_bytes() {
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test_read_bytes::<RawDisplacementSubNeighbour>();
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}
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#[derive(Debug, Clone)]
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pub struct DisplacementSubNeighbour {
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pub neighbour_index: u16,
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/// Orientation of the neighbour relative to us
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pub neighbour_orientation: NeighbourOrientation,
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/// How the neighbour fits into us
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pub span: NeighbourSpan,
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/// How we fit into our neighbour
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pub neighbour_span: NeighbourSpan,
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}
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impl TryFrom<RawDisplacementSubNeighbour> for DisplacementSubNeighbour {
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type Error = ();
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fn try_from(value: RawDisplacementSubNeighbour) -> Result<Self, Self::Error> {
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match value.neighbour_index {
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u16::MAX => Err(()),
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neighbour_index => Ok(DisplacementSubNeighbour {
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neighbour_index,
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// note that we already checked if these enums are valid in the assert of the RawDisplacementSubNeighbour reader
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neighbour_orientation: NeighbourOrientation::try_from(value.neighbour_orientation)
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.unwrap(),
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span: NeighbourSpan::try_from(value.span).unwrap(),
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neighbour_span: NeighbourSpan::try_from(value.neighbour_span).unwrap(),
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}),
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}
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}
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}
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static_assertions::const_assert_eq!(size_of::<DisplacementSubNeighbour>(), 6);
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#[derive(Debug, Clone, TryFromPrimitive)]
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#[repr(u8)]
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pub enum NeighbourSpan {
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CornerToCorner,
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CornerToMidPoint,
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MidPointToCorner,
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}
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#[derive(Debug, Clone, TryFromPrimitive)]
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#[repr(u8)]
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pub enum NeighbourOrientation {
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Ccw0,
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Ccw90,
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Ccw180,
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Ccw270,
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}
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#[derive(Debug, Clone, BinRead)]
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pub struct DisplacementCornerNeighbour {
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pub neighbours: [u16; 4],
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#[br(align_after = align_of::<DisplacementCornerNeighbour>())]
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pub neighbour_count: u8,
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}
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static_assertions::const_assert_eq!(size_of::<DisplacementCornerNeighbour>(), 10);
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#[test]
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fn test_corner_neighbour_bytes() {
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test_read_bytes::<DisplacementCornerNeighbour>();
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}
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205
src/handle.rs
Normal file
205
src/handle.rs
Normal file
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@ -0,0 +1,205 @@
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use crate::data::*;
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use crate::Bsp;
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use std::ops::Deref;
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/// A handle represents a data structure in the bsp file and the bsp file containing it.
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///
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/// Keeping a reference of the bsp file with the data is required since a lot of data types
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/// reference parts from other structures in the bsp file
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#[derive(Debug)]
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pub struct Handle<'a, T> {
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bsp: &'a Bsp,
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data: &'a T,
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}
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impl<T> Clone for Handle<'_, T> {
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fn clone(&self) -> Self {
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Handle { ..*self }
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}
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}
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impl<'a, T> AsRef<T> for Handle<'a, T> {
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fn as_ref(&self) -> &'a T {
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self.data
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}
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}
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impl<T> Deref for Handle<'_, T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.data
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}
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}
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impl<'a, T> Handle<'a, T> {
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pub fn new(bsp: &'a Bsp, data: &'a T) -> Self {
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Handle { bsp, data }
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}
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}
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impl<'a> Handle<'a, Model> {
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/// Get all faces that make up the model
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pub fn faces(&self) -> impl Iterator<Item = Handle<'a, Face>> {
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let start = self.first_face as usize;
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let end = start + self.face_count as usize;
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let bsp = self.bsp;
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bsp.faces[start..end]
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.iter()
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.map(move |face| Handle::new(bsp, face))
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}
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}
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impl<'a> Handle<'a, TextureInfo> {
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/// Get the texture data references by the texture
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pub fn texture(&self) -> Option<&TextureData> {
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self.bsp
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.textures_data
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.get(self.data.texture_data_index as usize)
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}
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}
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impl<'a> Handle<'a, Face> {
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/// Get the texture of the face
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pub fn texture(&self) -> Option<Handle<TextureInfo>> {
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self.bsp
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.textures_info
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.get(self.texture_info as usize)
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.map(|texture_info| Handle {
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bsp: self.bsp,
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data: texture_info,
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})
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}
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/// Get all vertices making up the face
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pub fn vertices(&self) -> impl Iterator<Item = &'a Vertex> + 'a {
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let bsp = self.bsp;
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self.vertex_indexes()
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.flat_map(move |vert_index| bsp.vertices.get(vert_index as usize))
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}
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/// Get the vertex indexes of all vertices making up the face
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///
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/// The indexes index into the `vertices` field of the bsp file
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pub fn vertex_indexes(&self) -> impl Iterator<Item = u16> + 'a {
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let bsp = self.bsp;
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(self.data.first_edge..(self.data.first_edge + self.data.num_edges as i32))
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.flat_map(move |surface_edge| bsp.surface_edges.get(surface_edge as usize))
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.flat_map(move |surface_edge| {
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bsp.edges
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.get(surface_edge.edge_index())
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.map(|edge| (edge, surface_edge.direction()))
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})
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.map(|(edge, direction)| match direction {
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EdgeDirection::FirstToLast => edge.start_index,
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EdgeDirection::LastToFirst => edge.end_index,
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})
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}
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/// Check if the face is flagged as visible
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pub fn is_visible(&self) -> bool {
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self.texture()
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.map(|texture| {
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!texture.flags.intersects(
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TextureFlags::LIGHT
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| TextureFlags::SKY2D
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| TextureFlags::SKY
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| TextureFlags::WARP
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| TextureFlags::TRIGGER
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| TextureFlags::HINT
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| TextureFlags::SKIP
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| TextureFlags::NODRAW
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| TextureFlags::HITBOX,
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)
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})
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.unwrap_or_default()
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}
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/// Triangulate the face
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///
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/// Triangulation only works for faces that can be turned into a triangle fan trivially
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pub fn triangulate(&self) -> impl Iterator<Item = [Vector; 3]> + 'a {
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let mut vertices = self.vertices();
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let a = vertices.next().expect("face with <3 points");
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let mut b = vertices.next().expect("face with <3 points");
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vertices.map(move |c| {
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let points = [a.position, b.position, c.position];
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b = c;
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points
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})
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}
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}
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impl Handle<'_, Node> {
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/// Get the plane splitting this node
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pub fn plane(&self) -> Option<Handle<'_, Plane>> {
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self.bsp.plane(self.plane_index as _)
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}
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}
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impl<'a> Handle<'a, Leaf> {
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/// Get all other leaves visible from this one
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pub fn visible_set(&self) -> Option<impl Iterator<Item = Handle<'a, Leaf>>> {
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let cluster = self.cluster;
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let bsp = self.bsp;
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if cluster < 0 {
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None
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} else {
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let visible_clusters = bsp.vis_data.visible_clusters(cluster);
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Some(
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bsp.leaves
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.iter()
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.filter(move |leaf| {
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if leaf.cluster == cluster {
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true
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} else if leaf.cluster > 0 {
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visible_clusters[leaf.cluster as u64]
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} else {
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false
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}
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})
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.map(move |leaf| Handle { bsp, data: leaf }),
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)
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}
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}
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/// Get all faces in this leaf
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pub fn faces(&self) -> impl Iterator<Item = Handle<'a, Face>> {
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let start = self.first_leaf_face as usize;
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let end = start + self.leaf_face_count as usize;
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let bsp = self.bsp;
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bsp.leaf_faces[start..end]
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.iter()
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.filter_map(move |leaf_face| bsp.face(leaf_face.face as usize))
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}
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}
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impl<'a> Handle<'a, DisplacementInfo> {
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pub fn edge_neighbours(&self) -> impl Iterator<Item = Handle<'a, DisplacementSubNeighbour>> {
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self.data
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.edge_neighbours
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.iter()
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.flat_map(|edge| &edge.sub_neighbours)
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.filter_map(|sub| sub.as_ref())
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.map(|sub| Handle::new(self.bsp, sub))
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}
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pub fn corner_neighbours(&self) -> impl Iterator<Item = Handle<'a, DisplacementInfo>> {
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self.data
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.corner_neighbours
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.iter()
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.flat_map(|corner| &corner.neighbours[0..corner.neighbour_count.min(4) as usize])
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.copied()
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.filter_map(|id| self.bsp.displacement(id as usize))
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}
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}
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impl<'a> Handle<'a, DisplacementSubNeighbour> {
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pub fn displacement(&self) -> Option<Handle<'a, DisplacementInfo>> {
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self.bsp.displacement(self.data.neighbour_index as usize)
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}
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}
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214
src/lib.rs
214
src/lib.rs
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@ -1,12 +1,14 @@
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mod bspfile;
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pub mod data;
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mod error;
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mod handle;
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mod reader;
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use crate::bspfile::LumpType;
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pub use crate::data::TextureFlags;
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pub use crate::data::Vector;
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use crate::data::*;
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use crate::handle::Handle;
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use binrw::io::Cursor;
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use binrw::BinRead;
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use bspfile::BspFile;
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@ -16,36 +18,6 @@ use std::{io::Read, ops::Deref};
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pub type BspResult<T> = Result<T, BspError>;
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/// A handle represents a data structure in the bsp file and the bsp file containing it.
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///
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/// Keeping a reference of the bsp file with the data is required since a lot of data types
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/// reference parts from other structures in the bsp file
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#[derive(Debug)]
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pub struct Handle<'a, T> {
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bsp: &'a Bsp,
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data: &'a T,
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}
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impl<T> Clone for Handle<'_, T> {
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fn clone(&self) -> Self {
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Handle { ..*self }
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}
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}
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impl<'a, T> AsRef<T> for Handle<'a, T> {
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fn as_ref(&self) -> &'a T {
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self.data
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}
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}
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impl<T> Deref for Handle<'_, T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.data
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}
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}
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#[derive(Debug, Clone)]
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pub struct Leaves {
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leaves: Vec<Leaf>,
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@ -199,6 +171,7 @@ pub struct Bsp {
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pub faces: Vec<Face>,
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pub original_faces: Vec<Face>,
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pub vis_data: VisData,
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pub displacements: Vec<DisplacementInfo>,
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}
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impl Bsp {
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@ -253,6 +226,9 @@ impl Bsp {
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.lump_reader(LumpType::OriginalFaces)?
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.read_vec(|r| r.read())?;
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let vis_data = bsp_file.lump_reader(LumpType::Visibility)?.read_visdata()?;
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let displacements = bsp_file
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.lump_reader(LumpType::DisplacementInfo)?
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.read_vec(|r| r.read())?;
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Ok({
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Bsp {
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|
|
@ -274,36 +250,31 @@ impl Bsp {
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faces,
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original_faces,
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vis_data,
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displacements,
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}
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})
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}
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pub fn leaf(&self, n: usize) -> Option<Handle<'_, Leaf>> {
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self.leaves.get(n).map(|leaf| Handle {
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bsp: self,
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data: leaf,
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})
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self.leaves.get(n).map(|leaf| Handle::new(self, leaf))
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}
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pub fn plane(&self, n: usize) -> Option<Handle<'_, Plane>> {
|
||||
self.planes.get(n).map(|plane| Handle {
|
||||
bsp: self,
|
||||
data: plane,
|
||||
})
|
||||
self.planes.get(n).map(|plane| Handle::new(self, plane))
|
||||
}
|
||||
|
||||
pub fn face(&self, n: usize) -> Option<Handle<'_, Face>> {
|
||||
self.faces.get(n).map(|face| Handle {
|
||||
bsp: self,
|
||||
data: face,
|
||||
})
|
||||
self.faces.get(n).map(|face| Handle::new(self, face))
|
||||
}
|
||||
|
||||
pub fn node(&self, n: usize) -> Option<Handle<'_, Node>> {
|
||||
self.nodes.get(n).map(|node| Handle {
|
||||
bsp: self,
|
||||
data: node,
|
||||
})
|
||||
self.nodes.get(n).map(|node| Handle::new(self, node))
|
||||
}
|
||||
|
||||
pub fn displacement(&self, n: usize) -> Option<Handle<'_, DisplacementInfo>> {
|
||||
self.displacements
|
||||
.get(n)
|
||||
.map(|displacement| Handle::new(self, displacement))
|
||||
}
|
||||
|
||||
/// Get the root node of the bsp
|
||||
|
|
@ -342,156 +313,7 @@ impl Bsp {
|
|||
|
||||
/// Get all faces stored in the bsp
|
||||
pub fn original_faces(&self) -> impl Iterator<Item = Handle<Face>> {
|
||||
self.faces.iter().map(move |face| Handle {
|
||||
bsp: self,
|
||||
data: face,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T> Handle<'a, T> {
|
||||
fn new(bsp: &'a Bsp, data: &'a T) -> Self {
|
||||
Handle { bsp, data }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Handle<'a, Model> {
|
||||
/// Get all faces that make up the model
|
||||
pub fn faces(&self) -> impl Iterator<Item = Handle<'a, Face>> {
|
||||
let start = self.first_face as usize;
|
||||
let end = start + self.face_count as usize;
|
||||
let bsp = self.bsp;
|
||||
|
||||
bsp.faces[start..end]
|
||||
.iter()
|
||||
.map(move |face| Handle::new(bsp, face))
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Handle<'a, TextureInfo> {
|
||||
/// Get the texture data references by the texture
|
||||
pub fn texture(&self) -> Option<&TextureData> {
|
||||
self.bsp
|
||||
.textures_data
|
||||
.get(self.data.texture_data_index as usize)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Handle<'a, Face> {
|
||||
/// Get the texture of the face
|
||||
pub fn texture(&self) -> Option<Handle<TextureInfo>> {
|
||||
self.bsp
|
||||
.textures_info
|
||||
.get(self.texture_info as usize)
|
||||
.map(|texture_info| Handle {
|
||||
bsp: self.bsp,
|
||||
data: texture_info,
|
||||
})
|
||||
}
|
||||
|
||||
/// Get all vertices making up the face
|
||||
pub fn vertices(&self) -> impl Iterator<Item = &'a Vertex> + 'a {
|
||||
let bsp = self.bsp;
|
||||
self.vertex_indexes()
|
||||
.flat_map(move |vert_index| bsp.vertices.get(vert_index as usize))
|
||||
}
|
||||
|
||||
/// Get the vertex indexes of all vertices making up the face
|
||||
///
|
||||
/// The indexes index into the `vertices` field of the bsp file
|
||||
pub fn vertex_indexes(&self) -> impl Iterator<Item = u16> + 'a {
|
||||
let bsp = self.bsp;
|
||||
(self.data.first_edge..(self.data.first_edge + self.data.num_edges as i32))
|
||||
.flat_map(move |surface_edge| bsp.surface_edges.get(surface_edge as usize))
|
||||
.flat_map(move |surface_edge| {
|
||||
bsp.edges
|
||||
.get(surface_edge.edge_index())
|
||||
.map(|edge| (edge, surface_edge.direction()))
|
||||
})
|
||||
.map(|(edge, direction)| match direction {
|
||||
EdgeDirection::FirstToLast => edge.start_index,
|
||||
EdgeDirection::LastToFirst => edge.end_index,
|
||||
})
|
||||
}
|
||||
|
||||
/// Check if the face is flagged as visible
|
||||
pub fn is_visible(&self) -> bool {
|
||||
self.texture()
|
||||
.map(|texture| {
|
||||
!texture.flags.intersects(
|
||||
TextureFlags::LIGHT
|
||||
| TextureFlags::SKY2D
|
||||
| TextureFlags::SKY
|
||||
| TextureFlags::WARP
|
||||
| TextureFlags::TRIGGER
|
||||
| TextureFlags::HINT
|
||||
| TextureFlags::SKIP
|
||||
| TextureFlags::NODRAW
|
||||
| TextureFlags::HITBOX,
|
||||
)
|
||||
})
|
||||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
/// Triangulate the face
|
||||
///
|
||||
/// Triangulation only works for faces that can be turned into a triangle fan trivially
|
||||
pub fn triangulate(&self) -> impl Iterator<Item = [Vector; 3]> + 'a {
|
||||
let mut vertices = self.vertices();
|
||||
|
||||
let a = vertices.next().expect("face with <3 points");
|
||||
let mut b = vertices.next().expect("face with <3 points");
|
||||
|
||||
vertices.map(move |c| {
|
||||
let points = [a.position, b.position, c.position];
|
||||
b = c;
|
||||
points
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl Handle<'_, Node> {
|
||||
/// Get the plane splitting this node
|
||||
pub fn plane(&self) -> Option<Handle<'_, Plane>> {
|
||||
self.bsp.plane(self.plane_index as _)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> Handle<'a, Leaf> {
|
||||
/// Get all other leaves visible from this one
|
||||
pub fn visible_set(&self) -> Option<impl Iterator<Item = Handle<'a, Leaf>>> {
|
||||
let cluster = self.cluster;
|
||||
let bsp = self.bsp;
|
||||
|
||||
if cluster < 0 {
|
||||
None
|
||||
} else {
|
||||
let visible_clusters = bsp.vis_data.visible_clusters(cluster);
|
||||
Some(
|
||||
bsp.leaves
|
||||
.iter()
|
||||
.filter(move |leaf| {
|
||||
if leaf.cluster == cluster {
|
||||
true
|
||||
} else if leaf.cluster > 0 {
|
||||
visible_clusters[leaf.cluster as u64]
|
||||
} else {
|
||||
false
|
||||
}
|
||||
})
|
||||
.map(move |leaf| Handle { bsp, data: leaf }),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
/// Get all faces in this leaf
|
||||
pub fn faces(&self) -> impl Iterator<Item = Handle<'a, Face>> {
|
||||
let start = self.first_leaf_face as usize;
|
||||
let end = start + self.leaf_face_count as usize;
|
||||
let bsp = self.bsp;
|
||||
bsp.leaf_faces[start..end]
|
||||
.iter()
|
||||
.filter_map(move |leaf_face| bsp.face(leaf_face.face as usize))
|
||||
self.faces.iter().map(move |face| Handle::new(self, face))
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue