1
0
Fork 0
mirror of https://codeberg.org/icewind/vbsp.git synced 2026-06-03 18:54:05 +02:00

some disaplacement cleanup

This commit is contained in:
Robin Appelman 2022-02-22 23:07:49 +01:00
commit db9ca18975
4 changed files with 59 additions and 39 deletions

View file

@ -78,6 +78,8 @@ pub enum ValidationError {
}, },
#[error("bsp contains no root node")] #[error("bsp contains no root node")]
NoRootNode, NoRootNode,
#[error("displacement face with {0} edges")]
NonSquareDisplacement(i16),
} }
#[derive(Debug, Error)] #[derive(Debug, Error)]

View file

@ -29,12 +29,18 @@ impl<'a> Handle<'a, DisplacementInfo> {
self.bsp.face(self.map_face as usize) self.bsp.face(self.map_face as usize)
} }
pub fn displaced_vertices(&self) -> Option<impl Iterator<Item = Vector> + 'a> { /// Get the positions of the corners of the displaced face
let face = self.face()?; fn corner_positions(&self) -> [Vector; 4] {
let steps = 2usize.pow(self.power as u32) + 1; let face = self.face().unwrap();
let vertices: [_; 4] = face
let mut corner_positions: ArrayVec<_, 4> = face.vertices().map(|v| v.position).collect(); .vertices()
.collect::<ArrayVec<_, 4>>()
.as_ref()
.try_into()
.unwrap();
let mut corner_positions: [Vector; 4] = vertices.map(|v| v.position);
// find the corner closest to the start position of the displacement
let start_index = corner_positions let start_index = corner_positions
.iter() .iter()
.copied() .copied()
@ -45,6 +51,12 @@ impl<'a> Handle<'a, DisplacementInfo> {
.unwrap(); .unwrap();
corner_positions.rotate_left(start_index); corner_positions.rotate_left(start_index);
corner_positions.try_into().unwrap()
}
fn subdivided_face(&self) -> impl Iterator<Item = Vector> + 'a {
let steps = 2usize.pow(self.power as u32) + 1;
let corner_positions = self.corner_positions();
let step_scale = 1.0 / (steps as f32 - 1.0); let step_scale = 1.0 / (steps as f32 - 1.0);
let edge_intervals = [ let edge_intervals = [
@ -52,43 +64,42 @@ impl<'a> Handle<'a, DisplacementInfo> {
(corner_positions[2] - corner_positions[3]) * step_scale, (corner_positions[2] - corner_positions[3]) * step_scale,
]; ];
Some( (0..steps)
self.displacement_vertices() .flat_map(move |x| (0..steps).map(move |y| (x, y)))
.enumerate() .map(move |(x, y)| {
.map(move |(i, displacement)| { let edge_positions = [
let y = (i % steps) as f32; corner_positions[0] + edge_intervals[0] * x as f32,
let x = (i / steps) as f32; corner_positions[3] + edge_intervals[1] * x as f32,
let edge_positions = [ ];
corner_positions[0] + edge_intervals[0] * x, let segment_interval = (edge_positions[1] - edge_positions[0]) * step_scale;
corner_positions[3] + edge_intervals[1] * x, edge_positions[0] + (segment_interval * y as f32)
]; })
let segment_interval = (edge_positions[1] - edge_positions[0]) * step_scale;
let base_pos = edge_positions[0] + (segment_interval * y);
base_pos + displacement.displacement()
}),
)
} }
pub fn triangulated_displaced_vertices(&self) -> Option<impl Iterator<Item = Vector> + 'a> { pub fn displaced_vertices(&self) -> impl Iterator<Item = Vector> + 'a {
let vertices: Vec<_> = self.displaced_vertices()?.collect(); self.displacement_vertices()
.zip(self.subdivided_face())
.map(move |(displacement, base_pos)| base_pos + displacement.displacement())
}
pub fn triangulated_displaced_vertices(&self) -> impl Iterator<Item = Vector> + 'a {
let vertices: Vec<_> = self.displaced_vertices().collect();
let steps = 2usize.pow(self.power as u32); let steps = 2usize.pow(self.power as u32);
let index = move |x: usize, y: usize| y * (steps + 1) + x; let index = move |x: usize, y: usize| y * (steps + 1) + x;
Some( (0..steps)
(0..steps) .flat_map(move |x| (0..steps).map(move |y| (x, y)))
.flat_map(move |x| (0..steps).map(move |y| (x, y))) .flat_map(move |(x, y)| {
.flat_map(move |(x, y)| { [
[ vertices[index(x, y)],
vertices[index(x, y)], vertices[index(x + 1, y)],
vertices[index(x + 1, y)], vertices[index(x, y + 1)],
vertices[index(x, y + 1)], vertices[index(x, y + 1)],
vertices[index(x, y + 1)], vertices[index(x + 1, y + 1)],
vertices[index(x + 1, y + 1)], vertices[index(x + 1, y)],
vertices[index(x + 1, y)], ]
] })
}),
)
} }
} }

View file

@ -18,7 +18,7 @@ impl<'a> Handle<'a, Face> {
pub fn vertices(&self) -> impl Iterator<Item = &'a Vertex> + 'a { pub fn vertices(&self) -> impl Iterator<Item = &'a Vertex> + 'a {
let bsp = self.bsp; let bsp = self.bsp;
self.vertex_indexes() self.vertex_indexes()
.flat_map(move |vert_index| bsp.vertices.get(vert_index as usize)) .map(move |vert_index| bsp.vertices.get(vert_index as usize).unwrap())
} }
/// Get the vertex indexes of all vertices making up the face /// Get the vertex indexes of all vertices making up the face
@ -27,11 +27,12 @@ impl<'a> Handle<'a, Face> {
pub fn vertex_indexes(&self) -> impl Iterator<Item = u16> + 'a { pub fn vertex_indexes(&self) -> impl Iterator<Item = u16> + 'a {
let bsp = self.bsp; let bsp = self.bsp;
(self.data.first_edge..(self.data.first_edge + self.data.num_edges as i32)) (self.data.first_edge..(self.data.first_edge + self.data.num_edges as i32))
.flat_map(move |surface_edge| bsp.surface_edges.get(surface_edge as usize)) .map(move |surface_edge| bsp.surface_edges.get(surface_edge as usize).unwrap())
.flat_map(move |surface_edge| { .map(move |surface_edge| {
bsp.edges bsp.edges
.get(surface_edge.edge_index() as usize) .get(surface_edge.edge_index() as usize)
.map(|edge| (edge, surface_edge.direction())) .map(|edge| (edge, surface_edge.direction()))
.unwrap()
}) })
.map(|(edge, direction)| match direction { .map(|(edge, direction)| match direction {
EdgeDirection::FirstToLast => edge.start_index, EdgeDirection::FirstToLast => edge.start_index,

View file

@ -434,6 +434,12 @@ impl Bsp {
return Err(ValidationError::NoRootNode.into()); return Err(ValidationError::NoRootNode.into());
} }
for face in &self.faces {
if face.displacement_index().is_some() && face.num_edges != 4 {
return Err(ValidationError::NonSquareDisplacement(face.num_edges).into());
}
}
Ok(()) Ok(())
} }