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160370b5f8
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fix texture transforms
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2023-12-15 20:45:56 +01:00 |
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6b4f553221
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fix uv scaling
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2023-12-12 21:39:55 +01:00 |
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49da1f34f3
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tweak face visability
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2023-12-12 21:39:42 +01:00 |
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f1ead50800
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texture work
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2023-12-09 20:25:33 +01:00 |
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b09389770c
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flake update
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2023-12-09 16:31:34 +01:00 |
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e5a3d7ae24
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work around circular derive dependency
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2023-11-12 14:30:16 +01:00 |
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b9177ea51b
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update dependencies
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2023-11-12 00:14:44 +01:00 |
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7aacb8a6eb
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derive: update to syn2 and structmeta
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2023-11-11 23:41:18 +01:00 |
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1042648059
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use forked release of zip
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2023-11-11 22:41:33 +01:00 |
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c0e92029e5
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fuzz wrapper
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2023-11-11 22:24:54 +01:00 |
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903402419d
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check msrv
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2023-11-11 22:03:39 +01:00 |
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5f1e05d6f3
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0.2.0
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2023-11-11 21:40:22 +01:00 |
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b217226667
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semver check
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2023-11-11 21:38:14 +01:00 |
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7331df6ad5
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Merge pull request #4 from MinusGix/fix-validate-indexes
allow empty indexes
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2023-11-11 21:30:18 +01:00 |
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MinusGix
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d526228740
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allow empty indexes
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2023-11-05 17:32:54 -06:00 |
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0850bb8dbd
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nix ci
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2023-06-08 19:31:12 +02:00 |
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35ef379950
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rework deplacement neighbours again
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2022-12-24 19:04:38 +01:00 |
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9c85ff5885
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generic params are allowed to have real names
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2022-12-24 00:17:16 +01:00 |
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5912584a74
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normal generic code written by normal people
to de-deplicate some bits
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2022-12-24 00:14:54 +01:00 |
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cc14c4e5d7
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some more sub-neighbour rework
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2022-12-23 23:51:29 +01:00 |
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46a03acd30
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improve unwrapping custom binrw errors
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2022-12-23 23:20:52 +01:00 |
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f22ee95214
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dont panic when parsing invalid displacement neighbours
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2022-12-23 14:57:13 +01:00 |
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148c6c59bd
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fix oom errors with malformed inputs
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2022-12-22 22:53:46 +01:00 |
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697052897e
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fuzz init
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2022-12-21 22:49:02 +01:00 |
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e132a34a00
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texture info handling
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2022-12-07 22:03:32 +01:00 |
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c459a8308b
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bump dependencies
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2022-12-05 16:52:03 +01:00 |
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ea5a2662bf
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add flake
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2022-12-05 16:51:22 +01:00 |
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6f959a019c
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zip from git
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2022-03-20 16:16:05 +01:00 |
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dbce06b508
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add pakfile support
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2022-03-20 15:31:40 +01:00 |
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7391f8124d
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expose prop angles as quaternion
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2022-03-19 14:47:33 +01:00 |
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243d2039c3
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solid is an enum
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2022-03-17 20:11:08 +01:00 |
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15c1c4e6eb
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game lump/static props
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2022-03-04 00:23:57 +01:00 |
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d628f898d0
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more entities
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2022-02-27 23:24:46 +01:00 |
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0604fa5017
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minor derive cleanup
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2022-02-27 22:48:24 +01:00 |
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ea557f08d3
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clippy fixes
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2022-02-27 19:19:10 +01:00 |
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f808d67303
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more entity types
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2022-02-27 19:16:54 +01:00 |
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6ced393424
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derive macros for entity parsing
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2022-02-27 18:46:30 +01:00 |
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db9ca18975
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some disaplacement cleanup
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2022-02-22 23:07:49 +01:00 |
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aeb8c1011d
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more validation
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2022-02-21 22:33:24 +01:00 |
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26a606db55
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some entity parsing
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2022-02-21 22:13:15 +01:00 |
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db738c5eb3
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validate internal references on parse
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2022-02-21 19:39:59 +01:00 |
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d1c9087c37
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split handle module
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2022-02-21 18:41:57 +01:00 |
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8e2d634e12
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fix displacements for non square surfaces
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2022-02-20 23:03:54 +01:00 |
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a73c2f6c1b
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cleanup step scale
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2022-02-20 22:40:01 +01:00 |
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8da1ebc839
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remove miette
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2022-02-20 22:12:47 +01:00 |
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5e918a397b
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split off displacement stuff
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2022-02-20 22:10:22 +01:00 |
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7216783734
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split off vector
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2022-02-20 22:04:30 +01:00 |
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a0e505d907
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displacement triangulation
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2022-02-20 20:07:12 +01:00 |
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d3b614c76d
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displacement map reading
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2022-02-20 17:54:24 +01:00 |
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21b78f9efe
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handle other binreader errors
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2022-02-20 16:39:45 +01:00 |
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