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e5a3d7ae24
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work around circular derive dependency
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2023-11-12 14:30:16 +01:00 |
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b9177ea51b
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update dependencies
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2023-11-12 00:14:44 +01:00 |
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0850bb8dbd
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nix ci
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2023-06-08 19:31:12 +02:00 |
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35ef379950
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rework deplacement neighbours again
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2022-12-24 19:04:38 +01:00 |
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9c85ff5885
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generic params are allowed to have real names
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2022-12-24 00:17:16 +01:00 |
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5912584a74
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normal generic code written by normal people
to de-deplicate some bits
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2022-12-24 00:14:54 +01:00 |
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cc14c4e5d7
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some more sub-neighbour rework
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2022-12-23 23:51:29 +01:00 |
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f22ee95214
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dont panic when parsing invalid displacement neighbours
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2022-12-23 14:57:13 +01:00 |
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148c6c59bd
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fix oom errors with malformed inputs
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2022-12-22 22:53:46 +01:00 |
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dbce06b508
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add pakfile support
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2022-03-20 15:31:40 +01:00 |
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7391f8124d
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expose prop angles as quaternion
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2022-03-19 14:47:33 +01:00 |
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243d2039c3
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solid is an enum
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2022-03-17 20:11:08 +01:00 |
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15c1c4e6eb
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game lump/static props
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2022-03-04 00:23:57 +01:00 |
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d628f898d0
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more entities
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2022-02-27 23:24:46 +01:00 |
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ea557f08d3
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clippy fixes
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2022-02-27 19:19:10 +01:00 |
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f808d67303
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more entity types
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2022-02-27 19:16:54 +01:00 |
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6ced393424
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derive macros for entity parsing
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2022-02-27 18:46:30 +01:00 |
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26a606db55
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some entity parsing
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2022-02-21 22:13:15 +01:00 |
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db738c5eb3
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validate internal references on parse
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2022-02-21 19:39:59 +01:00 |
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8da1ebc839
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remove miette
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2022-02-20 22:12:47 +01:00 |
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5e918a397b
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split off displacement stuff
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2022-02-20 22:10:22 +01:00 |
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7216783734
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split off vector
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2022-02-20 22:04:30 +01:00 |
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