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- Rust 99.1%
- Nix 0.9%
| src | ||
| .gitignore | ||
| Cargo.toml | ||
| LICENSE | ||
| readme.md | ||
#Example usage
(Assuming that the pk3 file is unzipped locally)
extern crate quake3_loader;
use std::fs::{File};
use std::path::{Path};
use std::io::{Read};
fn main() {
let path = Path::new("pak0/maps/q3dm1.bsp");
let mut file = File::open(path).unwrap();
let mut bytes = Vec::new();
file.read_to_end(&mut bytes).unwrap();
let bsp = quake3_loader::read_bsp(bytes);
println!("{:?}", bsp);
}