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vbsp/examples/convert.rs

55 lines
1.3 KiB
Rust

use main_error::MainError;
use obj::{Group, IndexTuple, Obj, ObjData, Object, SimplePolygon};
fn main() -> Result<(), MainError> {
let mut args = std::env::args();
let _ = args.next();
let data = std::fs::read(args.next().expect("No demo file provided"))?;
let bsp = vbsp::Bsp::read(&data)?;
let vertices: Vec<_> = bsp
.vertices
.iter()
.map(|vertex| <[f32; 3]>::from(vertex.position))
.collect();
let world_model = bsp.models().next().unwrap();
let world_polygons = world_model
.faces()
.filter(|face| face.is_visible())
.map(|face| {
face.vertex_indexes()
.map(|vertex_index| IndexTuple(vertex_index as usize, None, None))
.collect()
})
.map(SimplePolygon)
.collect();
let world_object = Object {
name: "".to_string(),
groups: vec![Group {
name: "".to_string(),
index: 0,
material: None,
polys: world_polygons,
}],
};
let obj_data = ObjData {
position: vertices,
texture: Vec::new(),
normal: Vec::new(),
objects: vec![world_object],
material_libs: Vec::new(),
};
let obj = Obj {
data: obj_data,
path: Default::default(),
};
obj.save("out.obj")?;
Ok(())
}