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https://codeberg.org/icewind/vbspview.git
synced 2026-06-03 18:24:09 +02:00
improve prop rotations somewhat
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parent
524897eb6a
commit
266f8e3cd3
2 changed files with 6 additions and 5 deletions
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@ -48,7 +48,7 @@ impl Loader {
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return Ok(data);
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}
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}
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error!("Failed to find file in vpk");
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error!("Failed to find {} in vpk", name);
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Err(Error::Other("Can't find file in vpks"))
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}
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}
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@ -79,7 +79,7 @@ fn main() -> Result<(), Error> {
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let mut camera = Camera::new_perspective(
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&context,
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window.viewport().unwrap(),
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vec3(4.0, 4.0, 11.0),
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vec3(9.0, 4.0, 5.0),
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vec3(0.0, 0.0, 0.0),
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vec3(0.0, 1.0, 0.0),
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degrees(90.0),
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@ -126,7 +126,7 @@ fn main() -> Result<(), Error> {
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let mut directional_intensity = lights.directional[0].intensity();
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let mut depth_max = 30.0;
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let mut fov = 60.0;
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let mut debug_type = DebugType::NONE;
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let mut debug_type = DebugType::NORMAL;
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window.render_loop(move |mut frame_input| {
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let mut change = frame_input.first_frame;
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@ -277,9 +277,9 @@ fn main() -> Result<(), Error> {
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fn map_coords<C: Into<[f32; 3]>>(vec: C) -> [f32; 3] {
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let vec = vec.into();
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[
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-vec[0] * UNIT_SCALE,
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vec[2] * UNIT_SCALE,
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vec[1] * UNIT_SCALE,
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vec[2] * UNIT_SCALE,
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vec[0] * UNIT_SCALE,
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]
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}
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@ -311,6 +311,7 @@ fn model_to_mesh(model: Handle<vbsp::data::Model>) -> CPUMesh {
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fn load_prop(loader: &Loader, prop: Handle<StaticPropLump>) -> Result<CPUMesh, Error> {
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let mut mesh = load_prop_mesh(loader, prop.model())?;
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let translation = Mat4::from_translation(map_coords(prop.origin).into());
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let rotation = Mat4::from(Euler {
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x: degrees(prop.angles[0]),
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