finaly got orientation figured out I think

This commit is contained in:
Robin Appelman 2024-08-28 23:35:27 +02:00
commit 2dffd8d7cd
9 changed files with 171 additions and 75 deletions

View file

@ -250,9 +250,7 @@ fn model_to_model(model: &Model, loader: &Loader, skin: usize) -> CpuModel {
let skin = model.skin_tables().nth(skin).unwrap();
let transforms = model.root_transform();
let transforms = dbg!(model.idle_transform());
// let transforms = Matrix4::identity();
let transforms = Matrix4::identity();
let geometries = model
.meshes()