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finaly got orientation figured out I think
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9 changed files with 171 additions and 75 deletions
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@ -250,9 +250,7 @@ fn model_to_model(model: &Model, loader: &Loader, skin: usize) -> CpuModel {
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let skin = model.skin_tables().nth(skin).unwrap();
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let transforms = model.root_transform();
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let transforms = dbg!(model.idle_transform());
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// let transforms = Matrix4::identity();
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let transforms = Matrix4::identity();
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let geometries = model
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.meshes()
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