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https://codeberg.org/icewind/vmdl.git
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animation data
This commit is contained in:
parent
38e44207ea
commit
a264e1c939
7 changed files with 172 additions and 15 deletions
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@ -18,17 +18,17 @@ fn main() -> Result<(), vmdl::ModelError> {
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let data = fs::read(path.with_extension("vvd"))?;
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let _vvd = Vvd::read(&data)?;
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println!("{}", mdl.surface_prop);
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println!("{:?}", mdl.key_values);
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for bone in mdl.bones {
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println!(
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"{}: from {} at\n\t{:?}\n\t{:?}",
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bone.name,
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bone.parent,
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bone.quaternion,
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bone.pose_to_bone.rotation()
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);
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}
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println!("{:?}", mdl.header.flags);
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dbg!(mdl.local_animations);
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// for bone in mdl.bones {
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// println!(
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// "{}: from {} at\n\t{:?}\n\t{:?}",
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// bone.name,
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// bone.parent,
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// bone.quaternion,
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// bone.pose_to_bone.rotation()
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// );
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// }
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// let model = Model::from_parts(mdl, vtx, vvd);
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// for strip in model.vertex_strips() {
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@ -251,6 +251,7 @@ fn model_to_model(model: &Model, loader: &Loader, skin: usize) -> CpuModel {
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let skin = model.skin_tables().nth(skin).unwrap();
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let transforms = model.root_transform();
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let transforms = Matrix4::identity();
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let geometries = model
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.meshes()
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@ -6,7 +6,7 @@ pub mod vtx;
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pub mod vvd;
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pub use crate::mdl::Mdl;
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use crate::mdl::{Bone, TextureInfo};
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use crate::mdl::{Bone, PoseParameterDescription, TextureInfo};
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pub use crate::vtx::Vtx;
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use crate::vvd::Vertex;
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pub use crate::vvd::Vvd;
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@ -144,6 +144,10 @@ impl Model {
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pub fn surface_prop(&self) -> &str {
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self.mdl.surface_prop.as_str()
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}
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pub fn poses(&self) -> impl Iterator<Item = &PoseParameterDescription> {
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self.mdl.pose_parameters.iter()
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}
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}
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pub struct SkinTable<'a> {
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@ -23,6 +23,8 @@ pub struct Mdl {
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pub skin_table: Vec<u16>,
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pub surface_prop: String,
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pub key_values: Option<String>,
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pub local_animations: Vec<AnimationDescription>,
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pub pose_parameters: Vec<PoseParameterDescription>,
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}
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impl Mdl {
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@ -49,6 +51,8 @@ impl Mdl {
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let key_values = (header.key_value_size > 0)
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.then(|| read_single(data, header.key_value_index))
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.transpose()?;
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let local_animations = read_relative(data, header.local_animation_indexes())?;
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let pose_parameters = read_relative(data, header.local_pose_param_indexes())?;
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Ok(Mdl {
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name,
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@ -70,6 +74,8 @@ impl Mdl {
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header,
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surface_prop,
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key_values,
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pose_parameters,
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local_animations,
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})
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}
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}
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135
src/mdl/raw/animation.rs
Normal file
135
src/mdl/raw/animation.rs
Normal file
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@ -0,0 +1,135 @@
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use crate::{ModelError, ReadRelative};
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use bitflags::bitflags;
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use bytemuck::{Pod, Zeroable};
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use std::mem::size_of;
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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#[repr(C)]
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pub struct PoseParameterDescriptionHeader {
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name_index: i32,
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flags: i32,
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start: f32,
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end: f32,
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loop_range: f32,
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}
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static_assertions::const_assert_eq!(size_of::<PoseParameterDescriptionHeader>(), 20);
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#[derive(Clone, Debug)]
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pub struct PoseParameterDescription {
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pub name: String,
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pub flags: i32,
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pub start: f32,
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pub end: f32,
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pub loop_range: f32,
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}
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impl ReadRelative for PoseParameterDescription {
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type Header = PoseParameterDescriptionHeader;
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fn read(data: &[u8], header: Self::Header) -> Result<Self, ModelError> {
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let name_bytes = data
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.get(header.name_index as usize..)
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.ok_or(ModelError::OutOfBounds {
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data: "pose name",
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offset: header.name_index as usize,
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})?;
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Ok(PoseParameterDescription {
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name: String::read(name_bytes, ())?,
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flags: header.flags,
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start: header.start,
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end: header.end,
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loop_range: header.loop_range,
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})
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}
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}
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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#[repr(C)]
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pub struct AnimationDescriptionHeader {
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base_ptr: i32,
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name_offset: i32,
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fps: f32,
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flags: i32,
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frame_count: i32,
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movement_count: i32,
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movement_offset: i32,
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_padding: [i32; 6],
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animation_block: i32,
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animation_index: i32,
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ik_rule_count: i32,
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ik_rule_offset: i32,
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animation_block_ik_rule_index: i32,
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local_hierarchy_count: i32,
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local_hierarchy_offset: i32,
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section_offset: i32,
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section_frames: i32,
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zero_frame_span: i16,
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zero_frame_count: i16,
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zero_frame_offset: i32,
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zero_frame_stall_time: f32,
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}
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static_assertions::const_assert_eq!(size_of::<AnimationDescriptionHeader>(), 100);
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#[derive(Clone, Debug)]
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pub struct AnimationDescription {
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pub name: String,
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pub fps: f32,
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pub frame_count: i32,
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}
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impl ReadRelative for AnimationDescription {
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type Header = AnimationDescriptionHeader;
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fn read(data: &[u8], header: Self::Header) -> Result<Self, ModelError> {
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let name_bytes =
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data.get(dbg!(header.name_offset) as usize..)
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.ok_or(ModelError::OutOfBounds {
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data: "animation name",
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offset: header.name_offset as usize,
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})?;
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Ok(AnimationDescription {
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name: String::read(name_bytes, ())?,
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fps: header.fps,
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frame_count: header.frame_count,
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})
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}
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}
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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#[repr(C)]
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pub struct AnimationHeader {
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bone: u8,
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flags: AnimationFlags,
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next_offset: u16,
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}
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#[derive(Zeroable, Pod, Copy, Clone, Debug)]
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#[repr(C)]
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pub struct AnimationFlags(u8);
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bitflags! {
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impl AnimationFlags: u8 {
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/// Vector48
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const STUDIO_ANIM_RAWPOS = 0x00000001;
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/// Quaternion48
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const STUDIO_ANIM_RAWROT = 0x00000002;
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/// mstudioanim_valueptr_t
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const STUDIO_ANIM_ANIMPOS = 0x00000004;
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/// mstudioanim_valueptr_t
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const STUDIO_ANIM_ANIMROT = 0x00000008;
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const STUDIO_ANIM_DELTA = 0x00000010;
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/// Quaternion64
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const STUDIO_ANIM_RAWROT2 = 0x00000020;
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}
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}
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@ -220,7 +220,11 @@ impl StudioHeader {
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}
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pub fn local_animation_indexes(&self) -> impl Iterator<Item = usize> {
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index_range(self.local_animation_offset, self.local_animation_count, 1)
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index_range(
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self.local_animation_offset,
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self.local_animation_count,
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size_of::<AnimationDescriptionHeader>(),
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)
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}
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pub fn local_sequence_indexes(&self) -> impl Iterator<Item = usize> {
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@ -292,7 +296,11 @@ impl StudioHeader {
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}
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pub fn local_pose_param_indexes(&self) -> impl Iterator<Item = usize> {
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index_range(self.local_pose_param_index, self.local_pose_param_count, 1)
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index_range(
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self.local_pose_param_index,
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self.local_pose_param_count,
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size_of::<PoseParameterDescriptionHeader>(),
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)
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}
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pub fn ik_lock_indexes(&self) -> impl Iterator<Item = usize> {
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@ -1,12 +1,15 @@
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use crate::Vector;
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use crate::{index_range, FixedString};
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use crate::{ModelError, ReadRelative, Vector};
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use bitflags::bitflags;
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use bytemuck::{Pod, Zeroable};
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use std::mem::size_of;
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mod animation;
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mod bones;
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pub mod header;
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pub mod header2;
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pub use animation::*;
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pub use bones::*;
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#[derive(Debug, Clone, Copy, Zeroable, Pod)]
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