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bone transform wip
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6 changed files with 67 additions and 23 deletions
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@ -215,6 +215,7 @@ impl StripHeader {
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#[repr(C)]
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#[repr(packed)]
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pub struct Vertex {
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// these index into the mesh's vert[origMeshVertID]'s bones
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pub bone_weight_indexes: [u8; 3],
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pub bone_count: u8,
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pub original_mesh_vertex_id: u16,
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