Make patch materials more flexible

This commit is contained in:
Kristoffer Søholm 2026-07-11 01:05:18 +02:00
commit cc19fe323e
2 changed files with 12 additions and 4 deletions

View file

@ -16,6 +16,7 @@ pub struct ModulateMaterial {
#[derive(Debug, Clone, Serialize, Deserialize, Default)]
#[serde(rename_all = "snake_case")]
#[allow(unused)]
pub enum SpriteOrientation {
ParallelUpright,
#[default]