"WorldVertexTransition" { "$basetexture" "cp_mountainlab/nature/rockwall001" "$basetexture2" "cp_mountainlab/nature/grass001" "$blendmodulatetexture" "nature/grass_blendmask" "$bumpmap" "nature/rockwall009_height-ssbump" "$ssbump" "1" "%keywords" "tf" "$surfaceprop" "dirt" }