"Water" { "%keywords" "tf" // $forcecheap 1 "%tooltexture" "dev/tfwater_normal" "%compilewater" 1 "$abovewater" 1 // "$nofresnel" "1" $underwateroverlay "effects/water_warp" "$envmap" "env_cubemap" "$refracttexture" "_rt_WaterRefraction" "$refractamount" ".12" // "$refracttint" "{88 192 44}" "$refractblur" "1" "$scale" "[1 1]" "$basetexture" "swamp/water/water_murky" // "$bumpmap" "water/water_dudv" "$normalmap" "water/tfwater001_normal" "$surfaceprop" "water" "$bottommaterial" "swamp/water/water_murky_beneath.vmt" "$bumpframe" "0" "$fogenable" 1 "$fogcolor" "{35 32 20}" "$fogstart" "0" "$fogend" "170" "$temp" "[0 0]" "$curr" 0.0 "$curr2" 0.0 "Proxies" { "AnimatedTexture" { "animatedtexturevar" "$normalmap" "animatedtextureframenumvar" "$bumpframe" "animatedtextureframerate" 30.00 } "TextureScroll" { "texturescrollvar" "$bumptransform" "texturescrollrate" .01 "texturescrollangle" 10.00 } "WaterLOD" { // fixme! This has to be here, or material loading barfs. "dummy" 0 } } }