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README.md
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README.md
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# AutoExec
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Automatically execute the correct config for a map
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## Installation
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## Usage
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The plugin automatically executes the config while loading a map
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### Configuration
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- `sm_autoexec_league`: set the league for which to load the config (etf2l or ugc, defaults to ugc)
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- `sm_autoexec_mode`: set the gamemode for which to load the config (4v4, 6v6 or 9v9, defaults to 9v9)
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### Manually execute the config
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You can manually load the selected config using the `sm_autoexec` server command
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BIN
plugin/autoexec.smx
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BIN
plugin/autoexec.smx
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plugin/autoexec.sp
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plugin/autoexec.sp
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#pragma semicolon 1
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#include <sourcemod>
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#include <tf2>
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public Plugin:myinfo = {
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name = "autoexec",
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author = "Icewind",
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description = "Automatically execute the right config for a map",
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version = "0.1",
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url = "https://spire.tf"
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};
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new StringMap:mapPrefixMap;
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new StringMap:mapOverwriteMap;
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new StringMap:mapTypeMap;
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new StringMap:gameModeMap;
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new Handle:CvarLeague = INVALID_HANDLE;
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new Handle:CvarMode = INVALID_HANDLE;
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public OnPluginStart() {
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mapPrefixMap = new StringMap();
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mapOverwriteMap = new StringMap();
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mapTypeMap = new StringMap();
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gameModeMap = new StringMap();
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CvarLeague = CreateConVar("sm_autoexec_league", "ugc", "league to execute the configs for (ugc or etf2l)", FCVAR_PROTECTED);
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CvarMode = CreateConVar("sm_autoexec_mode", "9v9", "gamemode to execute the config for (9v9, 6v6 or 4v4)", FCVAR_PROTECTED);
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RegServerCmd("sm_autoexec", AutoExec, "Execute the config for the current map and select league and gamemode");
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mapTypeMap.SetString("5cp", "standard");
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mapPrefixMap.SetString("pl_", "stopwatch");
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mapPrefixMap.SetString("cp_", "5cp");
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mapPrefixMap.SetString("kot", "koth");
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mapPrefixMap.SetString("ctf", "ctf");
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mapOverwriteMap.SetString("cp_steel", "stopwatch");
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mapOverwriteMap.SetString("cp_gravelpit", "stopwatch");
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gameModeMap.SetString("9v9", "hl");
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}
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public OnMapStart() {
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decl String:config[128];
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GetConfig(config);
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ExecCFG(config);
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}
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public Action:AutoExec(args) {
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decl String:config[128];
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GetConfig(config);
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ExecCFG(config);
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return Plugin_Handled;
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}
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public GetConfig(String:config[128]) {
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decl String:mapType[32];
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decl String:league[8];
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decl String:gamemode[8];
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GetLeague(league);
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GetLeagueMapType(mapType, league);
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GetGameMode(gamemode, league);
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Format(config, sizeof(config), "%s_%s_%s", league, gamemode, mapType);
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}
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public GetLeague(String:league[8]) {
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GetConVarString(CvarLeague, league, sizeof(league));
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}
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public GetGameMode(String:leagueGamemode[8], String:league[8]) {
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decl String:gamemode[8];
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GetConVarString(CvarMode, gamemode, sizeof(gamemode));
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if (strncmp("ugc", league, strlen(league)) == 0) {
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if (gameModeMap.GetString(gamemode, leagueGamemode, sizeof(leagueGamemode))) {
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return;
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}
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}
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leagueGamemode = gamemode;
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}
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public GetLeagueMapType(String:leagueMapType[32], String:league[8]) {
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decl String:mapType[32];
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GetMapType(mapType);
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if (strncmp("ugc", league, strlen(league)) == 0) {
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if (mapTypeMap.GetString(mapType, leagueMapType, sizeof(leagueMapType))) {
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return;
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}
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}
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leagueMapType = mapType;
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}
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public GetMapType(String:mapType[32]) {
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decl String:map[128];
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GetCurrentMap(map, sizeof(map));
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if (mapOverwriteMap.GetString(map, mapType, sizeof(mapType))) {
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return;
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}
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decl String:prefix[4];
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strcopy(prefix, sizeof(prefix), map);
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if (mapPrefixMap.GetString(prefix, mapType, sizeof(mapType))) {
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return;
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}
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mapType = "5cp"; //fallback
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return;
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}
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public ExecCFG(String:cfg[128])
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{
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decl String:command[256];
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Format(command, sizeof(command), "exec %s", cfg);
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ServerCommand(command, sizeof(command));
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}
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