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cp_alloy is stopwatch

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Robin Appelman 2019-02-16 22:01:22 +01:00 committed by GitHub
commit ff5b54454f
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@ -50,6 +50,7 @@ public OnPluginStart() {
mapOverwriteMap.SetString("cp_steel", "stopwatch"); mapOverwriteMap.SetString("cp_steel", "stopwatch");
mapOverwriteMap.SetString("cp_gravelpit", "stopwatch"); mapOverwriteMap.SetString("cp_gravelpit", "stopwatch");
mapOverwriteMap.SetString("cp_hadal", "stopwatch"); mapOverwriteMap.SetString("cp_hadal", "stopwatch");
mapOverwriteMap.SetString("cp_alloy", "stopwatch");
gameModeMap.SetString("9v9", "hl"); gameModeMap.SetString("9v9", "hl");
gameModeMap.SetString("6v6", "6v"); gameModeMap.SetString("6v6", "6v");