mirror of
https://codeberg.org/spire/autoexec.git
synced 2026-08-02 12:14:52 +02:00
426 lines
11 KiB
SourcePawn
426 lines
11 KiB
SourcePawn
#pragma semicolon 1
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#include <sourcemod>
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#include <sdktools>
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#include <tf2>
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public Plugin:myinfo = {
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name = "autoexec",
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author = "Icewind",
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description = "Automatically execute the right config for a map",
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version = "0.5",
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url = "https://codeberg.org/spire/autoexec/"
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};
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new StringMap:mapPrefixMap;
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new StringMap:mapOverwriteMap;
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new StringMap:mapTypeMap;
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new StringMap:gameModeMap;
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new StringMap:configOverwriteMap;
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bool inAutoExec = false;
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// size 4 so we can use team indexes
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bool warned[4] = {false, false, false, false};
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bool initialized = false;
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new ConVar:CvarLeague = null;
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new ConVar:CvarMode = null;
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new ConVar:CvarAutoset = null;
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new ConVar:CvarWhitelist = null;
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public OnPluginStart() {
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mapPrefixMap = new StringMap();
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mapOverwriteMap = new StringMap();
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mapTypeMap = new StringMap();
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gameModeMap = new StringMap();
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configOverwriteMap = new StringMap();
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CvarLeague = CreateConVar("sm_autoexec_league", "ugc", "league to execute the configs for (ugc or etf2l)", FCVAR_PROTECTED);
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CvarLeague.AddChangeHook(PersistLeague);
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CvarMode = CreateConVar("sm_autoexec_mode", "9v9", "game mode to execute the config for (9v9, 6v6 or 4v4)", FCVAR_PROTECTED);
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CvarMode.AddChangeHook(PersistGameMode);
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CvarAutoset = CreateConVar("sm_autoexec_autoset", "true", "try to set league and mode when a config is manually loaded (true or false)", FCVAR_PROTECTED);
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CvarWhitelist = FindConVar("mp_tournament_whitelist");
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RegServerCmd("sm_autoexec", AutoExec, "Execute the config for the current map and select league and game mode");
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RegServerCmd("sm_getexec", GetExec, "Get the name of the config for a specific map");
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RegServerCmd("exec", HandleExecAction);
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mapTypeMap.SetString("5cp", "standard");
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mapPrefixMap.SetString("pl_", "stopwatch");
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mapPrefixMap.SetString("cp_", "5cp");
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mapPrefixMap.SetString("koth_", "koth");
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mapPrefixMap.SetString("ctf_", "ctf");
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configOverwriteMap.SetString("ultiduo_", "etf2l_ultiduo");
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configOverwriteMap.SetString("bball_", "etf2l_bball");
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configOverwriteMap.SetString("ctf_bball", "etf2l_bball");
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mapOverwriteMap.SetString("cp_steel", "stopwatch");
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mapOverwriteMap.SetString("cp_gravelpit", "stopwatch");
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mapOverwriteMap.SetString("cp_hadal", "stopwatch");
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mapOverwriteMap.SetString("cp_alloy", "stopwatch");
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gameModeMap.SetString("9v9", "hl");
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gameModeMap.SetString("6v6", "6v");
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HookEvent("tournament_stateupdate", OnReadyUp, EventHookMode_Post);
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}
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public OnMapStart() {
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CreateTimer(3.0, RestoreCfg);
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}
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public RestoreCfg() {
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RestoreGameMode();
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RestoreLeague();
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ExecMapCfg();
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initialized = true;
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}
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public ExecMapCfg() {
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decl String:config[128];
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decl String:map[128];
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GetCurrentMap(map, sizeof(map));
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GetConfig(map, config);
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ExecCFG(config);
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}
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public Action:HandleExecAction(args) {
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new String:cfg[128];
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GetCmdArg(1, cfg, sizeof(cfg));
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decl String:autoset[8];
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GetConVarString(CvarAutoset, autoset, sizeof(autoset));
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warned[2] = false;
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warned[3] = false;
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if (strncmp("true", autoset, sizeof(autoset)) != 0 || inAutoExec) {
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return Plugin_Continue;
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}
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if (StrContains(cfg, "etf2l_") == 0) {
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PrintToChatAll("Setting league to etf2l");
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SetConVarString(CvarLeague, "etf2l");
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}
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if (StrContains(cfg, "ugc_") == 0) {
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PrintToChatAll("Setting league to ugc");
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SetConVarString(CvarLeague, "ugc");
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}
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if ((StrContains(cfg, "9v9_") > 0) || (StrContains(cfg, "hl_") > 0)) {
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PrintToChatAll("Setting game mode to 9v9");
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SetGameMode("9v9");
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}
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if (StrContains(cfg, "6v6_") > 0) {
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PrintToChatAll("Setting game mode to 6v6");
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SetGameMode("6v6");
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}
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if (StrContains(cfg, "6v_") > 0) {
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PrintToChatAll("Setting game mode to 6v6");
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SetGameMode("6v6");
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}
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if (StrContains(cfg, "4v4_") > 0) {
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PrintToChatAll("Setting game mode to 4v4");
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SetGameMode("4v4");
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}
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if (StrContains(cfg, "ultiduo") > 0) {
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PrintToChatAll("Setting game mode to 2v2");
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SetGameMode("2v2");
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}
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return Plugin_Continue;
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}
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public Action:GetExec(args) {
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new String:map[128];
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GetCmdArg(1, map, sizeof(map));
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decl String:config[128];
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GetConfig(map, config);
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PrintToChatAll("Config: %s", config);
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return Plugin_Handled;
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}
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public Action:AutoExec(args) {
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decl String:config[128];
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decl String:map[128];
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GetCurrentMap(map, sizeof(map));
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GetConfig(map, config);
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ExecCFG(config);
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return Plugin_Handled;
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}
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public PrefixSearch(StringMap:map, String:query[128], String:result[128]) {
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new StringMapSnapshot:keys = map.Snapshot();
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decl String:key[16];
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new length = keys.Length;
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bool found = false;
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for (new i = 0; i < length; i++) {
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keys.GetKey(i, key, sizeof(key));
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if (strncmp(key, query, strlen(key)) == 0) {
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found = true;
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map.GetString(key, result, sizeof(result));
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break;
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}
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}
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CloseHandle(keys);
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return found;
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}
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public GetConfig(String:map[128], String:config[128]) {
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decl String:mapType[128];
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decl String:league[8];
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decl String:gamemode[8];
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if (PrefixSearch(configOverwriteMap, map, config)) {
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return;
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}
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GetLeague(league);
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GetLeagueMapType(map, mapType, league);
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GetGameMode(gamemode, league);
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Format(config, sizeof(config), "%s_%s_%s", league, gamemode, mapType);
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}
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public GetLeague(String:league[8]) {
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GetConVarString(CvarLeague, league, sizeof(league));
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}
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public GetGameMode(String:leagueGamemode[8], String:league[8]) {
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decl String:gamemode[8];
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GetConVarString(CvarMode, gamemode, sizeof(gamemode));
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if (strncmp("ugc", league, strlen(league)) == 0) {
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if (gameModeMap.GetString(gamemode, leagueGamemode, sizeof(leagueGamemode))) {
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return;
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}
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}
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leagueGamemode = gamemode;
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}
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public void SetGameMode(String:mode[8]) {
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SetConVarString(CvarMode, mode);
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}
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public void PersistGameMode(ConVar convar, const char[] oldValue, const char[] newValue) {
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if (!initialized) {
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return;
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}
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File file = OpenFile("autoexec_gamemode", "w");
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file.WriteString(newValue, -1);
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file.Close();
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}
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public void RestoreGameMode() {
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decl String:mode[8];
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File file = OpenFile("autoexec_gamemode", "r");
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if (file) {
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file.ReadString(mode, 8, -1);
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file.Close();
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SetConVarString(CvarMode, mode);
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}
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}
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public void PersistLeague(ConVar convar, const char[] oldValue, const char[] newValue) {
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if (!initialized) {
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return;
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}
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File file = OpenFile("autoexec_league", "w");
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file.WriteString(newValue, -1);
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file.Close();
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}
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public void RestoreLeague() {
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decl String:league[8];
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File file = OpenFile("autoexec_league", "r");
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if (file) {
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file.ReadString(league, 8, -1);
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file.Close();
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SetConVarString(CvarLeague, league);
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}
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}
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public GetLeagueMapType(String:map[128], String:leagueMapType[128], String:league[8]) {
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decl String:mapType[128];
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GetMapType(map, mapType);
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if (strncmp("ugc", league, strlen(league)) == 0) {
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if (mapTypeMap.GetString(mapType, leagueMapType, sizeof(leagueMapType))) {
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return;
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}
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}
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leagueMapType = mapType;
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}
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public GetMapType(String:map[128], String:mapType[128]) {
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if (PrefixSearch(mapOverwriteMap, map, mapType)) {
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return;
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}
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if (!PrefixSearch(mapPrefixMap, map, mapType)) {
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mapType = "5cp"; //fallback
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}
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return;
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}
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public ExecCFG(String:cfg[128]) {
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decl String:command[256];
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Format(command, sizeof(command), "exec %s", cfg);
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// dont trigger autoset
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inAutoExec = true;
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ServerCommand(command, sizeof(command));
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CreateTimer(1.0, clearInAutoExec); // give the config time to load before clearing
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}
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public Action clearInAutoExec(Handle timer) {
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inAutoExec = false;
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return Plugin_Continue;
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}
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public void OnReadyUp(Event event, const String:name[], bool:dontBroadcast) {
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bool redReady = IsReady(2);
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bool blueReady = IsReady(3);
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CheckWhitelist();
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if (redReady) {
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CheckPlayerCount(2);
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}
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if (blueReady) {
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CheckPlayerCount(3);
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}
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}
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public void CheckPlayerCount(int team) {
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int playerCount = GetTeamClientCount(team);
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int otherPlayerCount = GetTeamClientCount(OtherTeam(team));
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decl String:gameMode[8];
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GetConVarString(CvarMode, gameMode, sizeof(gameMode));
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int expected = ExpectedPlayerCount(gameMode);
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if (playerCount != expected) {
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decl String:expectedMode[8];
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decl String:expectedModeOther[8];
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ExpectedGameMode(playerCount, expectedMode);
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ExpectedGameMode(otherPlayerCount, expectedModeOther);
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bool gotExpectedMode = !(strncmp("unknown", expectedMode, sizeof(expectedMode)) == 0);
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if (gotExpectedMode && strncmp(expectedMode, expectedModeOther, strlen(expectedMode)) == 0) {
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PrintToChatAll("Switching config to %s", expectedMode);
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SetGameMode(expectedMode);
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ExecMapCfg();
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CreateTimer(0.5, ReadyTeamTimer, team);
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return;
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}
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}
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if (expected != 0 && !warned[team]) {
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if (playerCount != expected) {
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warned[team] = true;
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PrintToChatAll("Warning, config is set to %s but you readied up with %d players", gameMode, playerCount);
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UnReadyTeam(team);
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} else {
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warned[team] = true;
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}
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}
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}
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public bool IsReady(int team) {
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return GameRules_GetProp("m_bTeamReady", 1, .element = team) != 0;
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}
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public void ReadyTeamTimer(Handle _timer, int team) {
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ReadyTeam(team);
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}
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public void ReadyTeam(int team) {
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GameRules_SetProp("m_bTeamReady", 1, _ , team, true);
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}
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public void UnReadyTeam(int team) {
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GameRules_SetProp("m_bTeamReady", 0, _ , team, true);
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}
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public void CheckWhitelist() {
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decl String:whitelist[128];
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GetConVarString(CvarWhitelist, whitelist, sizeof(whitelist));
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decl String:expected[128];
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GetExpectedWhitelist(expected);
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if (strncmp(expected, whitelist, strlen(whitelist)) == 0) {
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PrintToChatAll("Warning, incorrect whitelist loaded for game mode: %s", whitelist);
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}
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}
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public GetExpectedWhitelist(String:whitelist[128]) {
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decl String:league[8];
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decl String:gamemode[8];
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whitelist = "";
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if (strncmp("ugc", league, strlen(league)) == 0) {
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if (strncmp("9v9", gamemode, strlen(gamemode)) == 0) {
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whitelist = "cfg/item_whitelist_ugc_HL.txt";
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} else if (strncmp("6v6", gamemode, strlen(gamemode)) == 0) {
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whitelist = "cfg/item_whitelist_ugc_6v6.txt";
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}
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} else if (strncmp("etf2l", league, strlen(league)) == 0) {
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if (strncmp("9v9", gamemode, strlen(gamemode)) == 0) {
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whitelist = "cfg/etf2l_whitelist_9v9.txt";
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} else if (strncmp("6v6", gamemode, strlen(gamemode)) == 0) {
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whitelist = "cfg/etf2l_whitelist_6v6.txt";
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}
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}
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}
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public int OtherTeam(int team) {
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if (team == 2) {
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return 3;
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} else {
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return 2;
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}
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}
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public int ExpectedPlayerCount(String:gamemode[8]) {
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if (strcmp(gamemode, "9v9") == 0) {
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return 9;
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} else if (strcmp(gamemode, "6v6") == 0) {
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return 6;
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} else if (strcmp(gamemode, "4v4") == 0) {
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return 4;
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} else if (strcmp(gamemode, "2v2") == 0) {
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return 2;
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} else {
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return 0;
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}
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}
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public void ExpectedGameMode(int count, String:mode[8]) {
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if (count == 9 || count == 8) {
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mode = "9v9";
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} else if (count == 5 || count == 6) {
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mode = "6v6";
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} else if (count == 3 || count == 4) {
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mode = "4v4";
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} else if (count == 2) {
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mode = "2v2";
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} else {
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mode = "unknown";
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}
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}
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