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https://codeberg.org/steam-vent/proto-csgo.git
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Update to latest proto definitions from SteamDatabase/Protobufs
From commit 085746bbf6b48d1b89b7a63e7876932793f4c08f
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b4633fa310
commit
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43 changed files with 14210 additions and 22031 deletions
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@ -37,7 +37,6 @@ enum ECstrike15UserMessages {
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CS_UM_MatchEndConditions = 334;
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CS_UM_DisconnectToLobby = 335;
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CS_UM_PlayerStatsUpdate = 336;
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CS_UM_WarmupHasEnded = 338;
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CS_UM_ClientInfo = 339;
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CS_UM_XRankGet = 340;
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CS_UM_XRankUpd = 341;
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@ -56,7 +55,6 @@ enum ECstrike15UserMessages {
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CS_UM_MarkAchievement = 357;
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CS_UM_MatchStatsUpdate = 358;
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CS_UM_ItemDrop = 359;
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CS_UM_GlowPropTurnOff = 360;
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CS_UM_SendPlayerItemDrops = 361;
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CS_UM_RoundBackupFilenames = 362;
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CS_UM_SendPlayerItemFound = 363;
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@ -77,7 +75,10 @@ enum ECstrike15UserMessages {
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CS_UM_CurrentRoundOdds = 380;
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CS_UM_DeepStats = 381;
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CS_UM_ShootInfo = 383;
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CS_UM_SnapTapStats = 384;
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CS_UM_CounterStrafe = 385;
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CS_UM_DamagePrediction = 386;
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CS_UM_RecurringMissionSchema = 387;
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CS_UM_SendPlayerLoadout = 388;
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}
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enum ECSUsrMsg_DisconnectToLobby_Action {
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@ -420,10 +421,6 @@ message CCSUsrMsg_ItemDrop {
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optional bool death = 2;
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}
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message CCSUsrMsg_GlowPropTurnOff {
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optional int32 entidx = 1 [default = -1];
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}
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message CCSUsrMsg_RoundBackupFilenames {
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optional int32 count = 1;
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optional int32 index = 2;
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@ -467,6 +464,8 @@ message CCSUsrMsg_SurvivalStats {
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}
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message CCSUsrMsg_EndOfMatchAllPlayersData {
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option (maximum_size_bytes) = 4096;
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message Accolade {
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optional int32 eaccolade = 1;
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optional float value = 2;
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@ -576,10 +575,6 @@ message CCSUsrMsg_DisconnectToLobby {
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optional int32 dummy = 1;
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}
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message CCSUsrMsg_WarmupHasEnded {
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optional int32 dummy = 1;
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}
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message CCSUsrMsg_ClientInfo {
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optional int32 dummy = 1;
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}
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@ -595,9 +590,36 @@ message CCSUsrMsgPreMatchSayText {
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optional bool all_chat = 3;
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}
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message CCSUsrMsg_SnapTapStats {
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optional uint32 perfect_bucket = 1;
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repeated uint32 overlap_bucket = 2;
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repeated uint32 underlap_bucket = 3;
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optional uint32 max_success_in_20 = 4;
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message CCSUsrMsg_CounterStrafe {
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optional int32 press_to_release_ns = 1;
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optional int32 total_keys_down = 2;
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}
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message CCSUsrMsg_DamagePrediction {
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optional int32 command_num = 1;
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optional int32 pellet_idx = 2;
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optional int32 victim_slot = 3;
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optional int32 victim_starting_health = 4;
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optional int32 victim_damage = 5;
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optional .CMsgVector shoot_pos = 6;
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optional .CMsgQAngle shoot_dir = 7;
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optional .CMsgQAngle aim_punch = 8;
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}
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message CCSUsrMsg_RecurringMissionSchema {
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optional uint32 period = 1;
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optional bytes mission_schema = 2;
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}
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message CCSUsrMsg_SendPlayerLoadout {
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option (maximum_size_bytes) = 16384;
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message LoadoutItem {
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optional .CEconItemPreviewDataBlock econ_item = 1;
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optional int32 team = 2;
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optional int32 slot = 3;
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}
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repeated .CCSUsrMsg_SendPlayerLoadout.LoadoutItem loadout = 1;
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optional int32 playerslot = 2 [default = -1];
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}
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