import "steammessages_base.proto";
import "steammessages_unified_base.steamclient.proto";

option cc_generic_services = true;

message CWorkshop_GetEULAStatus_Request {
	optional uint32 appid = 1;
}

message CWorkshop_GetEULAStatus_Response {
	optional uint32 version = 1;
	optional uint32 timestamp_action = 2;
	optional bool accepted = 3;
	optional bool needs_action = 4;
}

service Workshop {
	rpc GetEULAStatus (.CWorkshop_GetEULAStatus_Request) returns (.CWorkshop_GetEULAStatus_Response);
}
