Revert "Update to latest proto definitions from SteamDatabase/Protobufs"

This reverts commit 9946f23749 for BC reasons.
This commit is contained in:
Robin Appelman 2025-10-19 14:53:08 +02:00
commit 70a102b373
127 changed files with 28656 additions and 40688 deletions

View file

@ -1,6 +1,5 @@
import "steammessages_base.proto";
import "steammessages_unified_base.steamclient.proto";
import "enums.proto";
option cc_generic_services = true;
@ -102,31 +101,6 @@ message CFriendMessages_UpdateMessageReaction_Response {
repeated uint32 reactors = 1;
}
message CFriendMessages_ReportMessage_Request {
optional fixed64 steamid_from = 1;
optional fixed64 steamid_to = 2;
optional uint32 timestamp = 3;
optional uint32 ordinal = 4;
optional .EContentReportReason report_reason = 5 [default = k_EContentReportReason_Invalid];
optional string report_text = 6;
optional string language = 7;
}
message CFriendMessages_ReportMessage_Response {
}
message CFriendMessages_ResolveReport_Request {
optional fixed64 steamid_from = 1;
optional fixed64 steamid_to = 2;
optional uint64 subject_group_id = 3;
optional uint64 subject_id = 4;
optional .EContentReportResolution resolution = 5 [default = k_EContentReportResolution_Unresolved];
optional .EContentReportReason reason = 6 [default = k_EContentReportReason_Invalid];
}
message CFriendMessages_ResolveReport_Response {
}
message CFriendMessages_IncomingMessage_Notification {
optional fixed64 steamid_friend = 1;
optional int32 chat_entry_type = 2;
@ -156,8 +130,6 @@ service FriendMessages {
rpc AckMessage (.CFriendMessages_AckMessage_Notification) returns (.NoResponse);
rpc IsInFriendsUIBeta (.CFriendMessages_IsInFriendsUIBeta_Request) returns (.CFriendMessages_IsInFriendsUIBeta_Response);
rpc UpdateMessageReaction (.CFriendMessages_UpdateMessageReaction_Request) returns (.CFriendMessages_UpdateMessageReaction_Response);
rpc ReportMessage (.CFriendMessages_ReportMessage_Request) returns (.CFriendMessages_ReportMessage_Response);
rpc ResolveReport (.CFriendMessages_ResolveReport_Request) returns (.CFriendMessages_ResolveReport_Response);
}
service FriendMessagesClient {