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Revert "Update to latest proto definitions from SteamDatabase/Protobufs"
This reverts commit 9946f23749 for BC reasons.
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parent
38ae8528fb
commit
70a102b373
127 changed files with 28656 additions and 40688 deletions
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@ -56,10 +56,10 @@ enum EThumbnailFormat {
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k_eRGB = 2;
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}
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message CGameRecording_GetAppsWithBackgroundVideo_Request {
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message CGameRecording_GetActiveTimelineApps_Request {
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}
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message CGameRecording_GetAppsWithBackgroundVideo_Response {
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message CGameRecording_GetActiveTimelineApps_Response {
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message App {
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optional uint64 game_id = 1;
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optional uint32 most_recent_start_time = 2;
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@ -70,7 +70,7 @@ message CGameRecording_GetAppsWithBackgroundVideo_Response {
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optional uint64 file_size = 7;
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}
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repeated .CGameRecording_GetAppsWithBackgroundVideo_Response.App apps = 1;
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repeated .CGameRecording_GetActiveTimelineApps_Response.App apps = 1;
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}
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message CGameRecording_GetTimelinesForApp_Request {
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@ -102,7 +102,6 @@ message CGameRecording_QueryPhases_Request {
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optional uint64 filter_gameid = 10;
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optional string filter_search_string = 11;
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repeated .CGameRecording_QueryPhases_Request.Tag filter_tags = 12;
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optional string filter_phase_id = 13;
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}
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message CGameRecording_QueryPhases_Response {
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@ -114,6 +113,9 @@ message CGameRecording_QueryPhases_Response {
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}
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optional uint64 game_id = 1;
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optional string title = 2;
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optional string desc = 3;
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optional string icon = 4;
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optional uint32 date_recorded = 5;
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optional uint64 duration_ms = 6;
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repeated .CTimelineTag tags = 7;
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@ -123,10 +125,6 @@ message CGameRecording_QueryPhases_Response {
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optional .EPhaseResultType type = 11 [default = k_EPhaseResultType_Automatic];
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optional uint64 start_ms = 12;
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repeated uint32 screenshots = 13;
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optional bool active = 14;
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optional string phase_id = 15;
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repeated .CTimelineEntry significant_events = 16;
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repeated .CPhaseAttribute attributes = 17;
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}
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repeated .CGameRecording_QueryPhases_Response.Phase phases = 1;
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@ -190,7 +188,6 @@ message CTimelineEntry {
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optional string achievement_name = 16;
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repeated .CTimelineTag tag = 17;
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optional string phase_id = 18;
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repeated .CPhaseAttribute attributes = 19;
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}
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message CGameRecording_TimelineEntryChanged_Notification {
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@ -198,12 +195,6 @@ message CGameRecording_TimelineEntryChanged_Notification {
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optional fixed64 game_id = 2;
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}
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message CGameRecording_TimelineEntryRemoved_Notification {
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optional uint64 game_id = 1;
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optional string timeline_id = 2;
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optional uint64 entry_id = 3;
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}
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message CGameRecording_LowDiskSpace_Notification {
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}
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@ -211,19 +202,6 @@ message CGameRecording_PostGameHighlightsChanged_Notification {
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optional uint64 game_id = 1;
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}
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message CGameRecording_OpenOverlayToGamePhase_Notification {
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optional uint64 game_id = 1;
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optional string phase_id = 2;
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}
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message CGameRecording_OpenOverlayToTimelineEvent_Notification {
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optional uint64 game_id = 1;
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optional uint64 entry_id = 2;
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}
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message CGameRecording_PhaseListChanged_Notification {
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}
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message CGameRecording_ClipSummary {
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optional string clip_id = 1;
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optional uint64 game_id = 2;
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@ -256,7 +234,6 @@ message CGameRecording_SaveClip_Request {
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optional string name = 4;
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optional string src_clip_id = 5;
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optional bool temporary = 6;
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optional bool force_thumbnail = 7;
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}
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message CGameRecording_SaveClip_Response {
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@ -275,30 +252,17 @@ message CGameRecording_ExportClip_Settings {
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optional int32 width = 2;
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optional int32 height = 3;
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optional int32 frames_per_second = 4;
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optional .EExportCodec codec = 5 [default = k_EExportCodec_Default];
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}
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message CGameRecording_ExportClip_Request {
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optional string clip_id = 1;
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optional string export_mp4_path = 2;
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optional .CGameRecording_ExportClip_Settings settings = 3;
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optional bool use_unique_filename = 4;
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}
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message CGameRecording_ExportClip_Response {
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}
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message CGameRecording_ExportClipPreview_Request {
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optional string clip_id = 1;
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optional .CGameRecording_ExportClip_Settings settings = 2;
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optional bool run_policy_checks = 3;
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}
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message CGameRecording_ExportClipPreview_Response {
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optional uint64 estimated_size = 1;
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optional .CGameRecording_ExportClip_Settings settings = 2;
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}
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message CGameRecording_TakeScreenshot_Request {
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optional fixed64 game_id = 1;
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optional string timeline_id = 2;
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@ -466,9 +430,6 @@ message CGameRecording_ExportProgress_Notification {
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message CGameRecording_PerGameSettings {
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optional fixed64 gameid = 1;
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optional bool enabled = 2;
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optional uint32 minutes = 3;
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optional string bitrate = 4;
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optional bool infinite = 5;
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}
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message CGameRecording_GetPerGameSettings_Request {
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@ -485,13 +446,6 @@ message CGameRecording_SetPerGameSettings_Request {
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message CGameRecording_SetPerGameSettings_Response {
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}
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message CGameRecording_DeletePerGameSettings_Request {
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optional fixed64 gameid = 1;
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}
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message CGameRecording_DeletePerGameSettings_Response {
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}
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message CGameRecording_UploadProgress_Notification {
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optional float progress = 1;
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optional string clip_id = 2;
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@ -505,10 +459,53 @@ message CGameRecording_SwitchBackgroundRecordingGame_Request {
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message CGameRecording_SwitchBackgroundRecordingGame_Response {
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}
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message CGameRecordingDebug_AddTimelineHighlightMarker_Request {
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optional uint32 appid = 1;
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optional string icon = 2;
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optional string title = 3;
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optional string desc = 4;
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}
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message CGameRecordingDebug_AddTimelineHighlightMarker_Response {
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}
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message CGameRecordingDebug_AddTimelineTimestamp_Request {
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optional uint32 appid = 1;
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optional string title = 2;
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}
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message CGameRecordingDebug_AddTimelineTimestamp_Response {
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}
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message CGameRecordingDebug_AddTimelineRangeStart_Request {
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optional uint32 appid = 1;
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optional string id = 2;
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optional string title = 3;
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}
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message CGameRecordingDebug_AddTimelineRangeStart_Response {
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}
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message CGameRecordingDebug_AddTimelineRangeEnd_Request {
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optional uint32 appid = 1;
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optional string id = 2;
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}
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message CGameRecordingDebug_AddTimelineRangeEnd_Response {
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}
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message CGameRecordingDebug_SetTimelineGameMode_Request {
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optional uint32 appid = 1;
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optional uint32 mode = 2;
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}
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message CGameRecordingDebug_SetTimelineGameMode_Response {
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}
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service GameRecording {
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option (webui_service_execution_site) = k_EClientExecutionSiteSteamUI;
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rpc GetAppsWithBackgroundVideo (.CGameRecording_GetAppsWithBackgroundVideo_Request) returns (.CGameRecording_GetAppsWithBackgroundVideo_Response);
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rpc GetActiveTimelineApps (.CGameRecording_GetActiveTimelineApps_Request) returns (.CGameRecording_GetActiveTimelineApps_Response);
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rpc GetTimelinesForApp (.CGameRecording_GetTimelinesForApp_Request) returns (.CGameRecording_GetTimelinesForApp_Response);
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rpc GetTimelinesForClip (.CGameRecording_GetTimelinesForClip_Request) returns (.CGameRecording_GetTimelinesForClip_Response);
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rpc QueryPhases (.CGameRecording_QueryPhases_Request) returns (.CGameRecording_QueryPhases_Response);
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@ -520,7 +517,6 @@ service GameRecording {
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rpc GetClips (.CGameRecording_GetClips_Request) returns (.CGameRecording_GetClips_Response);
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rpc UploadClipToSteam (.CGameRecording_UploadClipToSteam_Request) returns (.CGameRecording_UploadClipToSteam_Response);
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rpc ExportClip (.CGameRecording_ExportClip_Request) returns (.CGameRecording_ExportClip_Response);
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rpc ExportClipPreview (.CGameRecording_ExportClipPreview_Request) returns (.CGameRecording_ExportClipPreview_Response);
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rpc TakeScreenshot (.CGameRecording_TakeScreenshot_Request) returns (.CGameRecording_TakeScreenshot_Response);
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rpc ZipClip (.CGameRecording_ZipClip_Request) returns (.CGameRecording_ZipClip_Response);
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rpc StartRecording (.CGameRecording_StartRecording_Request) returns (.CGameRecording_StartRecording_Response);
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@ -533,19 +529,14 @@ service GameRecording {
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rpc NotifyTimelineChanged (.CGameRecording_TimelineChanged_Notification) returns (.WebUINoResponse);
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rpc NotifyRecordingSessionChanged (.CGameRecording_RecordingSessionChanged_Notification) returns (.WebUINoResponse);
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rpc NotifyTimelineEntryChanged (.CGameRecording_TimelineEntryChanged_Notification) returns (.WebUINoResponse);
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rpc NotifyTimelineEntryRemoved (.CGameRecording_TimelineEntryRemoved_Notification) returns (.WebUINoResponse);
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rpc NotifyClipCreated (.CGameRecording_ClipCreated_Notification) returns (.WebUINoResponse);
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rpc NotifyClipDeleted (.CGameRecording_ClipDeleted_Notification) returns (.WebUINoResponse);
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rpc NotifyExportProgress (.CGameRecording_ExportProgress_Notification) returns (.WebUINoResponse);
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rpc NotifyUploadProgress (.CGameRecording_UploadProgress_Notification) returns (.WebUINoResponse);
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rpc NotifyLowDiskSpace (.CGameRecording_LowDiskSpace_Notification) returns (.WebUINoResponse);
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rpc NotifyPostGameHighlightsChanged (.CGameRecording_PostGameHighlightsChanged_Notification) returns (.WebUINoResponse);
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rpc NotifyOpenOverlayToGamePhase (.CGameRecording_OpenOverlayToGamePhase_Notification) returns (.WebUINoResponse);
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rpc NotifyOpenOverlayToTimelineEvent (.CGameRecording_OpenOverlayToTimelineEvent_Notification) returns (.WebUINoResponse);
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rpc NotifyPhaseListChanged (.CGameRecording_PhaseListChanged_Notification) returns (.WebUINoResponse);
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rpc GetPerGameSettings (.CGameRecording_GetPerGameSettings_Request) returns (.CGameRecording_GetPerGameSettings_Response);
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rpc SetPerGameSettings (.CGameRecording_SetPerGameSettings_Request) returns (.CGameRecording_SetPerGameSettings_Response);
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rpc DeletePerGameSettings (.CGameRecording_DeletePerGameSettings_Request) returns (.CGameRecording_DeletePerGameSettings_Response);
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rpc UserAddTimelineEntry (.CGameRecording_UserAddTimelineEntry_Request) returns (.CGameRecording_UserAddTimelineEntry_Response);
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rpc UserUpdateTimelineEntry (.CGameRecording_UserUpdateTimelineEntry_Request) returns (.CGameRecording_UserUpdateTimelineEntry_Response);
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rpc UserRemoveTimelineEntry (.CGameRecording_UserRemoveTimelineEntry_Request) returns (.CGameRecording_UserRemoveTimelineEntry_Response);
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@ -553,3 +544,13 @@ service GameRecording {
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rpc GetTotalDiskSpaceUsage (.CGameRecording_GetTotalDiskSpaceUsage_Request) returns (.CGameRecording_GetTotalDiskSpaceUsage_Response);
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rpc SwitchBackgroundRecordingGame (.CGameRecording_SwitchBackgroundRecordingGame_Request) returns (.CGameRecording_SwitchBackgroundRecordingGame_Response);
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}
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service GameRecordingDebug {
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option (webui_service_execution_site) = k_EClientExecutionSiteSteamUI;
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rpc AddTimelineHighlightMarker (.CGameRecordingDebug_AddTimelineHighlightMarker_Request) returns (.CGameRecordingDebug_AddTimelineHighlightMarker_Response);
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rpc AddTimelineTimestamp (.CGameRecordingDebug_AddTimelineTimestamp_Request) returns (.CGameRecordingDebug_AddTimelineTimestamp_Response);
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rpc AddTimelineRangeStart (.CGameRecordingDebug_AddTimelineRangeStart_Request) returns (.CGameRecordingDebug_AddTimelineRangeStart_Response);
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rpc AddTimelineRangeEnd (.CGameRecordingDebug_AddTimelineRangeEnd_Request) returns (.CGameRecordingDebug_AddTimelineRangeEnd_Response);
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rpc SetTimelineGameMode (.CGameRecordingDebug_SetTimelineGameMode_Request) returns (.CGameRecordingDebug_SetTimelineGameMode_Response);
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}
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