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initial import from steam-vent repo
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steam/protos/steammessages_gamerecording_objects.proto
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21
steam/protos/steammessages_gamerecording_objects.proto
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import "enums.proto";
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option optimize_for = SPEED;
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option cc_generic_services = false;
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message CGameRecording_AudioSessionsChanged_Notification {
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message Session {
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optional string id = 1;
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optional string name = 2;
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optional bool is_system = 3;
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optional bool is_muted = 4;
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optional bool is_active = 5;
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optional bool is_captured = 6;
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optional float recent_peak = 7;
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optional bool is_game = 8;
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optional bool is_steam = 9;
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optional bool is_saved = 10;
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}
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repeated .CGameRecording_AudioSessionsChanged_Notification.Session sessions = 1;
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}
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