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179 commits

Author SHA1 Message Date
358aa6aa21 caching of parsed static baselines 2017-09-16 16:25:53 +02:00
357b725994 More precise baseline handling wip 2017-09-16 16:10:52 +02:00
f0c7460007 more error handling for entity encoding 2017-09-15 23:10:35 +02:00
77252f1a99 larger encode streams 2017-09-15 23:04:53 +02:00
e0a641878b Decode baselines when needed when encoding 2017-09-15 22:47:12 +02:00
f21c7a0e47 Fix getPropByDefinition for encoding 2017-09-15 22:46:50 +02:00
c0b175596a use stricter interface for parser state 2017-09-09 20:05:20 +02:00
fb00dc6ea1 fix hydrate array 2017-09-09 14:33:34 +02:00
36b0444e7d packet encoder fixes 2017-09-09 13:50:35 +02:00
206facfa8d entity encoder wip 2017-09-09 02:50:51 +02:00
1ebf40dda4 fix reading entity baseline 2017-09-08 01:28:27 +02:00
ce6dec06ac add tests for all entities in demo 2017-09-08 01:28:27 +02:00
450300c1b0 add encoder for tempEntities 2017-09-07 21:27:05 +02:00
c064439b4e add entity update encoder 2017-09-04 23:01:48 +02:00
7b9131b7fe no need for a temp stream to encode the gameevent list 2017-09-04 22:45:40 +02:00
f88c919a8e saved delay for tempentities 2017-09-04 00:45:57 +02:00
2e43f5bb7f add encoder for gameEvent 2017-09-04 00:42:11 +02:00
55abaaff7a add encoder for usermessage 2017-09-03 23:02:20 +02:00
430cf9ee4f some additional user messages 2017-09-03 22:15:42 +02:00
b744efe0a4 more usermessages and stricter parser generator 2017-09-03 15:40:07 +02:00
cd5d0b0e86 add encoder for sayText2 2017-09-03 14:27:17 +02:00
2c8fe681d3 minor cleanup 2017-09-03 14:10:47 +02:00
a7911f2d3d strict game event types 2017-09-02 22:44:10 +02:00
b3e69f1af4 use map for setconvar 2017-09-02 16:17:25 +02:00
384d4557f6 typings for chat and round 2017-09-02 16:13:52 +02:00
fb54dc9b75 use map for buildings 2017-09-02 16:09:54 +02:00
61f99b87cf use map for outerMap 2017-09-02 16:04:05 +02:00
6eebb18251 use map for weapons 2017-09-02 15:57:41 +02:00
7a316ef97f use map for sendtables and baselinecache 2017-09-02 15:50:25 +02:00
d5173b4548 use map for entity classes 2017-09-02 15:42:38 +02:00
60864c38dc use map for teams 2017-09-02 15:38:08 +02:00
32b3e41aa8 use map for players 2017-09-02 15:26:55 +02:00
c41928c97a use map for users within match 2017-09-02 15:23:11 +02:00
8f0d372b13 use Map instead of Object for gameEventList 2017-09-02 15:23:00 +02:00
df1aac6575 stricter packet handler types 2017-09-02 01:49:24 +02:00
70bdf0257e simple parser for menu 2017-09-01 23:15:51 +02:00
344d76fb97 simple parser for cmdKeyValues 2017-09-01 22:46:00 +02:00
936ba2263f encoder for gameEventList 2017-09-01 22:37:47 +02:00
a0f471cf9a switch to base parser for entity message 2017-09-01 21:39:37 +02:00
ca2083c64a add encoder for sendprops 2017-09-01 19:49:40 +02:00
44394b0320 add encoder for bspDecal 2017-08-16 23:28:50 +02:00
9406937f08 add encoder for parseSounds 2017-08-16 22:33:31 +02:00
f360011ef4 add encoder for voiceData 2017-08-16 22:02:50 +02:00
7f2d702ab0 add encoder for voiceInit 2017-08-16 21:55:00 +02:00
ae79b6a0d4 encoder for updateStringTable 2017-08-16 01:33:01 +02:00
89b9c3b25c encoder for createStringTable 2017-08-13 21:33:15 +02:00
79cd277fed add encoders for variable length ints 2017-08-12 23:09:37 +02:00
a979cf6b83 encoder for classInfo 2017-08-12 16:17:54 +02:00
3d0aee619e encode for setConVar 2017-08-12 15:36:23 +02:00
628f23b216 tests refactoring 2017-08-12 15:17:17 +02:00